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Age of Steam» Forums » Rules

Subject: Connecting own uncompleted links to each other rss

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Aleksi Ahtiainen
Finland
Helsinki
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Simple question I couldn't find a clear ruling for or have missed it in the rule book: If a player builds two separate uncomplete links, is he allowed to connect them into each other during his next turn?

/Aleksi
 
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Marc P
United States
Seattle
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Yes. I'm saying this because you CAN add to uncompleted segments on your turn (implying that every build does not have to start directly from a city--it merely must be ultimately connected to a city via the network), so there's no reason why you couldn't connect two uncompleted segments.
 
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Richard Irving
United States
Salinas
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Yes, you can definitely connect two incomplete links on a later turn. (Except if incomplete links are not allowed on a particular map--like Germany or Italy.)

A very important way to ensure access to particuar city (a very scarce resource in the game!)
 
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J C Lawrence
United States
Campbell
California
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rri1 wrote:
A very important way to ensure access to particuar city (a very scarce resource in the game!)


Merely to clarify:

[i]On maps which allow incompleat links, a very standard way of securing a link route which can't be compleated in the current build is to build from both ends towards the middle. In this way both exits are secured and the connection cannot (easily) be interfered with before it is completed.[/q]
 
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