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Gettysburg 150» Forums » Rules

Subject: Double MP what's that? rss

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Matthew Looby
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Wadhams
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Double MP, does this stand for movement points? Or is this a typo and should correctly read AP, i.e., Activation Point.

Under leaders and corps integrity:

The division units when activated must pay double MP when further than 3 hexes from corps command.


Does it cost double movement or activations?

Thanks

Matt
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Tanks Alot
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I am sure its movement points. Makes sense for anything out of command
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Judd Vance
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"Just get that sucka to the designated place at the designated time and I will gladly designate his ass...for dismemberment!" - Sho Nuff.
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Yeah, it's movement points. I hate, hate, hate acronyms. Why use them at all in rulebooks. OK, I can live with ZOC and LOS only because those are older than I am. Everything else needs to go.
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Matthew Looby
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Thanks guys..... if it is double movement, that would mean (some) reinforcements
and (some) other lonesome units can move (for example) along a road at a max of 3 hexes (w/o Corps command).


Right?


Yet others on this forum have built rules summations that have removed (MP) and inserted (AP) in regards to this command integrity rule.

No where have I been able to get the definitive answer.

So I guess well go with: MP = Moral Points and MP also conveys movement points....

If it is AP

Melee cost 4 APs, for example.......

What is the designer's intent? I don't know because this very important terminology (MP) is not (AFAIK) accurately defined in the intermediate rules.


Even still, the game is a boat-load of fun.

Thanks for the help.

Matt

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