Green Bay area
Usually two Talismen is a burden people won't want to carry... especially if lacking a mule other means of carrying more objects.
I wonder if a house rule might be formulated to make talismen even more desirable?
Perhaps something like "Remove two Talismen from the game to gain +1 strength or +1 craft." ???
Our group had been considering this recently and then decided to try it in our last game. A Talisman ups your stat +1 each, but Life and fate only effected in value. And Talismans do not stack this effect.