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Subject: Best way to print out the New Zealand map? rss

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♪ Isaäc Bickërstaff ♫
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I found Claude Parenteau's maps of India, Spain, and New Zealand, and had no trouble printing out India or Spain, but now I'm trying to figure out how in the HECK to print out New Zealand. Instead of being broken down into page-sized image files, New Zealand is one big image in one PDF file. I tried to export the image, but since it's not a JPG file, my computer won't let me do it. Short of cutting and pasting the images from Acrobat Reader to Word (which, by my estimation, will take 21 pages to print), what's the best way to print out the map?

Thanks!
 
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J C Lawrence
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Verkisto wrote:
I found Claude Parenteau's maps of India, Spain, and New Zealand, and had no trouble printing out India or Spain, but now I'm trying to figure out how in the HECK to print out New Zealand. Instead of being broken down into page-sized image files, New Zealand is one big image in one PDF file. I tried to export the image, but since it's not a JPG file, my computer won't let me do it. Short of cutting and pasting the images from Acrobat Reader to Word (which, by my estimation, will take 21 pages to print), what's the best way to print out the map?


Drop me your email address and I'll send you my redraw of the map which will fit on a smaller piece of paper. I have it in postscript (better quality) or as a PNG (meh). The only thing that's missing is that I haven't put the translated rules onto the map yet.
 
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Isaac, can you provide the URL where the India, Spain, and New Zealand can be found?

Thanks.
 
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J C Lawrence
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Champion Eternal wrote:
Isaac, can you provide the URL where the India, Spain, and New Zealand can be found?


http://www.boardgamegeek.com/geeklist/5009
 
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http://claudeparenteau.free.fr/

English rules are here on the geek (at least for two of the maps).
 
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Below is the current state of my rules translation for AoS:New Zealand. I have removed all the flavour text from the original French rules. There are several areas of ambiguity and uncertainty remaining, some noted below, such as in the handling of the shares for the sea links and final VP calculation. I have not yet checked this translation with Claude. (Sorry, I long ago said I'd do this, but I've been distracted with my own map designs) If someone does check and or correct or replace this translation with something more correct I'd be most interested in updating my file.

Setup:

1) Place 3 cubes on each city and town in the north island.

2) Place 2 cubes in each of the southern cities.

3) Do not place any purple cubes in Wellington or on the production
chart collumns for Wellington.

4) Discard the purple NewCity from the game. The "F" new city now
corresponds to the black Half Moon Bay city.

Rules Changes (Draft, unverified):

1) At the start of the game track may only be built on the north
island.

- For 3 and 4 players, players may build track on the south
island after turn 2.

- For 5 and 6 players, players may build track on the south
island and the sea links after turn 3.

- The three northern sea routes may be built at any time. The
southern sea link may not be built until after the south island
has been opened for building.

2) Track costs:

Plains: $2
Hills: $3
Mountains: $5
Sea links: $12

3) A player may only construct one sea link per turn. A sea link
builds counts as one of the player's track builds.

4) Cubes may be delivered over sea links before a player has "built"
them. In this case the income from the sea link is not given to any
player and the active player must pay $3 to tbe bank for each cube
delivered over the sea link.

5) Up to three track may be built at a time in the north island,
four with Engineer. Up to five track may be built in the south
island, six with Engineer. If a player is building track in both
islands, the smaller limit applies.

6) Any cube on a northern town are returned to the supply when that
town is urbanised.

7) The Ferry action allows a player during one of their deliveries
to move the delivered cube between coastal cities. This special
link generates an income for the active player. Goods cubes may not
be moved to or from the south island until the south island has
opened.

8) The Production player may either:

a) Draw four cubes and place two of them on the Goods Production
Chart in the normal manner.

b) Move a cube from the map to any empty space on the Goods
Production Chart.

9) During the first phase of the game the production dice are rolled
twice for the north island. Once the south island has opened the
production dice are rolled for the white cities and black cities in
the normal manner.

10) During the Goods Production Phase, Wellington produces on
production rolls of 1 for both black and qhite.

11) Victory point calculation remains the same except for the
following additions:

a) Sea routes do not count for track VPs.

b) Sea route "share" scoring is unclear.

c) Lastly, each to play must cut off three points from victory
by emitted action?


I've placed the PNG version of my redraw of the New Zealand map at

ftp://ftp.kanga.nu/users/claw/odd/games/AoS/NewZealand/AoS-N....

Due to a bug in the URL parsing by the 'geek software (it insists on prepending "http://" to a legal FTP URL) you'll (currently) need to paste that URL into your browser or click on it and then remove the "http://ftp//" and replace it with "ftp://" from the start of the URL (note the colon).

The above (bad) rules text is embedded in that image. I would appreciate it if nobody posts it to the 'geek until the rules translation is compleated and corrected. Correct printing size is approximately 1246mm by 652mm.

Enjoy.
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By the way...you can import PDFs into PhotoShop.
 
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I have just posted the following here to the 'geek:

1) A new image in the gallery showing my latest redraw.

2) A file (tarball) of the latest map image in Postscript and bitmap (PNG) form.

I've updated the rules translation in all the images to take into account all the great feedback and corrections I received from various people (thanks guys!). Please note however that I have not checked the rules translation with the designer, Claude Parenteau. If there do in fact turn out to be changes/updates needed, please message me and I'll issue a new edition.
 
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http://boardgamegeek.com/image/181401
 
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J C Lawrence
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manhattandoctor wrote:
So, how do you print it out? What's the way to break it into smaller pieces?


I print my maps on large format plotters as a single sheet image. If you do not have access to such a plotter (and their prints are rather expensive at most printing shops), then I suggest using your choice of bitmap graphics programs to segment/tile the image to your preferences. Most modestly competent bitmap graphics tools can do this fairly easily.
 
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