My brother and I have been teaching ourselves ASL, and we’re going to play all our scenarios in chronological order. Don’t read this for great tactical insights, as we’re still very much neophytes. For our previous battles, see here.
Summer Cleaning, 21 June 1942.
How 1942 does fly! We didn’t have a single scenario between January and the end of June. Looking at my collection of scenarios we have downloaded but can’t play due to lack of components, it looks like this ASL-scenario lull is happening on all fronts. Interesting. Hey, HEAT has reached the front, though. Almost makes me wish I were facing tanks.
This is another Tactiques scenario following the exploits of the Spanish Azul division, this time mopping up a pocket of Soviets. My task is to inflict twice as many CVP on the Russians as he does on me, and at least 8. The Soviets have a mixed force of 7-morale troops, a handful of SW, a couple of HIP squads, and a bunch of trenches, foxholes, and mines.
Against this I have a slight numerical advantage, 16-13; I have a pronounced advantage in SW; I have an 8-morale OB; I have a pretty long time, 8 turns. I’m feeling pretty confident, and according to ROAR the Spanish have a 10-2 advantage. Maybe we should have given my brother the balance. Oh well.
Here’s what I see after the Soviets setup. I can’t see his fortification yet, but presumably the units in open ground across the stream and in Y7 are actually dug-in. At any rate, I’ll get to see them all after my setup but before I have to attack.
That defensive line looks like a tough position: dug in, plenty of open ground in front, a stream to cross before you can close in close combat. I’m glad that I don’t need to take it. Instead I plan on pushing straight up the road along hexrow Y, getting into the woods behind his fortified line, then pounding it from two sides with artillery and kill stacks until I get my 8 CVP. Possibly that’s what my brother wants me to do: who knows where those mines are? I’m not going to spend a lot of time worrying about mines, though. I’ll search a time or two, and maybe when I break those front-line units in Y7 and W7, I’ll let them retreat and show me where some mines aren’t. But in all, I plan on crossing those minefields when I come to them.
My first worry is his mortar, which has the potential to be extremely obnoxious as I work my way through the woods around his position. My AT guns will serve in a counter-battery role until this mortar is eliminated. My light mortars will attack any Russian forces in woods hexes, starting with CC6. Also on my left are an extra half-squad to take over should any of the mortar half-squads break, a leader to rally any broken units, and an extra squad to help manhandle the guns. My brother has set up quite far forward, so I don’t expect to move the guns more than a hex or two, so I’ll be manhandling them rather than towing. In view of this, I’ve left the whatever-the-German-equivalents-of-Jeeps-are-called tucked away safely out of sight.
Most of my infantry is on my right. The MMGs and LMGs are in W4/X4 to create a kill stack, and the rest will swarm the W7 and Y7 Russians, the push north. A platoon in T4 will try to outflank those guys. I expect to lose some guys in the process, but since I need a minimum of 8 CVP, I figure that I can afford to lose two squads vaporized entirely.
End of Game:
I’m not going to give a full write-up for this one, because this only lasted two and a half turns before the Russians conceded. I think that my brother lost this one in the setup—we both decided that he should have tried falling back through the woods rather than making a stand like he did. My AT guns and their 3 ROF were just too powerful, and tore the entrenched units to shreds, while he just couldn’t kill enough of my flanking force. By turn 3 I had already accumulated the 8 CVP I needed, and was advancing very cautiously, with lots of searching, and it was clear wherever his mines were, I wasn’t going to fall prey to them, so he conceded. Also, we were both eager move on to the next scenario. 1942 has gone very quickly. The next time you hear from us, it will be from downtown Stalingrad.
- Last edited Wed Apr 8, 2015 3:02 pm (Total Number of Edits: 2)
- Posted Tue Mar 10, 2015 12:57 am
I think that my brother lost this one in the setup—we both decided that he should have tried falling back through the woods rather than making a stand like he did. My AT guns and their 3 ROF were just too powerful, and tore the entrenched units to shreds, while he just couldn’t kill enough of my flanking force.
I do think his defensive line was a mistake, given that he had to man it at least partly with 5-2-7s. Your 6-range Germans could shoot them up without even being in their long range. Never a tenable position, and here he couldn't even skulk.
And yeah, we learned by playing the Stalingrad HASLs that those German 50Ls and their Russian 45L counterparts are really nasty anti-infantry weapons, depending of course on how well the ROF rolls go. In some ways they're more valuable than a HMG!
In view of this, I’ve left the whatever-the-German-equivalents-of-Jeeps-are-called tucked away safely out of sight.
They were called "Kubelwagens". Not sure offhand whether there's an umlaut on the u or not.