Jacob Peck
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Hi all,

Just curious how much play you can get out of just the base set? I have a $15 coupon code for GMT's site from the Twilight Struggle Kickstarter, and this is pretty much the only game that's piqued my interest -- I have all the other GMT titles I want that are in stock . I was going to pick up Space Empires 4X, but I waited too long and now it's out of stock (boo!)... Anyways, I want to spend that before it expires and anything else goes out of stock!

How much 'game' do you get in just the base game? I see 15 scenarios in the battle book -- is there a list of other base-game-only scenarios somewhere? What do the expansions really add -- new unit types? Or just army-specific-colored blocks?

Would this be a tough sell to a non-wargamer? I'm always looking for an easy way to introduce my girlfriend into wargaming (she's incredibly receptive to new, even complex games, despite not being a gamer when we met. 5 years can do a lot ). Battleground Fantasy Warfare was a semi-hit, and she hates A&A. I think hex + counter would be right out, but blocks might be the ticket. Plus, who doesn't like the ancient world?

I'm also a fairly rabid fan of Bill Banks' ANCIENTs. How does this compare?

Thanks.
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Shawn Garbett
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There's 15 scenarios in the base game. Each should be played, then played again switching sides. A game takes about an hour.

So that's 30 games, and a little over 30+ hours.

But, you won't be satisfied with that. You'll want to play some scenarios multiple times, it just nags at you that you feel like you could do better.

Then there's the the online additional scenarios. http://boardgamegeek.com/filepage/79852/consolidation-c3i-sc...

There's 14 of those. So you're another 30+ hours in.

That's 60+ hours with 29 scenarios. Unless you quit your day job, it'll last you a while. I've still got Vol. 2, 3, and 6 unopened.

My wife hates war games in general, but loves C&C. Easy to teach, fun to play.
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Kent Reuber
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There are lots of scenarios posted on http://ccancients.net.

I think C&CA is a fabulous game. We can typically finish 4 games of C&CA in an evening: set up a scenario, play it, switch sides, set up another scenario...

The key to C&CA is that you won't move anywhere near all your units in a given turn. (From what I remember about Ancients, you can move all your units in a turn.) And it can be frustrating that you run out of the cards you need, but I find hand management part of its appeal.

C&CA is one of the more complex of the C&C series. If you're trying to interest non-wargamers, I might start with the C&C Civil War rules, Battle Cry: 150th Civil War Anniversary Edition. In Battle Cry, you have only 3 types of units; in C&CA, you have about a dozen different types.

With respect to the expansions, they often introduce new unit or terrain types (e.g., the "barbarian chariot" is introduced in expansion 2, and hoplites are introduced in expansion 6).
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James C
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You can't go wrong with CCA.

The base set alone will give you hours of play.
And since it's card driven, the scenarios are quite replayable.

And, as others have noted, there are lots of additional scenarios available on the web.

There's even a point-buy system that's been posted on CCA.net.
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Because of the random "fog of war" element introduced by the cards, even the same scenario with the same players can play out very differently (example: Zama, the biggest/longest battle in the base game, had seen the Romans win every time, mostly with a significant advantage over the Carthaginians, till one night the cards and die aligned, and I won as the Carthaginians 7-0 in 4 moves. My opponent did not even get a chance to make any attacks (the game only lasted about 10 min).
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Nicolas Wauthoz
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The website http://ccancients.net has also a very interesting tag "compatible with base-game" which permits to see every scenario in the database which is playable with the blocks of the base game.

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Shawn Garbett
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thingol wrote:
The website http://ccancients.net has also a very interesting tag "compatible with base-game" which permits to see every scenario in the database which is playable with the blocks of the base game.


It lists 61 scenarios. These include the base game scenarios I think, so playing them twice, one is at 120+ hours of game time. If this was your day job, that'd be 3 weeks of 8/hour a work week day of play. All in the initial box. I might never make it to Vol, 2, 3, or 6 at my present rate. I gotta step up my game.

Sweet!
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Jacob Peck
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Thanks, all! It arrived today. Already stickered up all of Rome + the dice... next up, Carthage + Banners.

Can't wait!
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