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Elder Sign» Forums » Variants

Subject: Diana Stanley rework rss

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Kim Christiansen
Denmark
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Diana Stanley is my favorite character in Arkham Horror. I've always liked how she heals and gets clues, and is excellent at closing gates.
For this reason, I've never liked how she was changed to a monster hunter in Elder Sign and Eldritch Horror.

My idea is to change her Dark Insight ability to:

"Once per day, when an Other World card is drawn, Diana gains 1 clue.

Each time Diana successfully resolves an Other World card, she may heal 1 stamina or 1 sanity".


Does this sound good or bad? Would it make her overpowered?
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Jason Horner
United States
Cary
North Carolina
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Akachi Onyele's special is once per day, to allow any investigator to heal 1 stamina and 1 sanity when an Otherworld adventure card is drawn. Gloria Goldberg gets the red and yellow dice for free when she attempts an Otherworld adventure.

Comparing that to yours, I'd say yours is roughly close. Another idea might be to give her a clue when she enters an Otherworld adventure. In any case, I don't think your proposed ability is overpowered.
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