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Subject: Eastfront vs RITD rss

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Alexander McBay
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I was wondering how this game compares to Rommel in the Desert, the other Columbia block wargame that I would like. I played Rommel and Julius Caesar at a friends house about a month ago and now I would like to own a block wargame of my own.

However, I am stuck. Rommel is an excellent game, but so is Eastfront II.

Basically, which one should I get? Which one is better? I can't decide and it's driving me mad.
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Russ Williams
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alexbond45 wrote:
I was wondering how this game compares to Rommel in the Desert, the other Columbia block wargame that I would like. I played Rommel and Julius Caesar at a friends house about a month ago and now I would like to own a block wargame of my own.

However, I am stuck. Rommel is an excellent game, but so is Eastfront II.

Basically, which one should I get? Which one is better? I can't decide and it's driving me mad.

EF is excellent. If your friend has Rommel and you can play Rommel with your friend, and your friend does not have EF, then it would seem rational to get EF so you can play both games.

A cool thing about EF is that it has 6-month-long scenarios, which you can intentionally combine as you like, e.g. play the first 18 months, or even simply say "we'll play this scenario & see if someone wins, if not, we'll continue it for the next 6 months, and so on". (Damn, now I want to get it to the table more...!)


Both EF & Rommel are more complex than Julius Caesar, which is another excellent one indeed.
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Alexander McBay
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russ wrote:
alexbond45 wrote:
I was wondering how this game compares to Rommel in the Desert, the other Columbia block wargame that I would like. I played Rommel and Julius Caesar at a friends house about a month ago and now I would like to own a block wargame of my own.

However, I am stuck. Rommel is an excellent game, but so is Eastfront II.

Basically, which one should I get? Which one is better? I can't decide and it's driving me mad.

EF is excellent. If your friend has Rommel and you can play Rommel with your friend, and your friend does not have EF, then it would seem rational to get EF so you can play both games.

A cool thing about EF is that it has 6-month-long scenarios, which you can intentionally combine as you like, e.g. play the first 18 months, or even simply say "we'll play this scenario & see if someone wins, if not, we'll continue it for the next 6 months, and so on". (Damn, now I want to get it to the table more...!)


Both EF & Rommel are more complex than Julius Caesar, which is another excellent one indeed.


Unfortunately, this is one of my friends who I don't get in contact with often bdcause he's usually at college so it's really one or the other

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Russ Williams
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alexbond45 wrote:
Unfortunately, this is one of my friends who I don't get in contact with often bdcause he's usually at college so it's really one or the other

Then perhaps the choice depends on whether you prefer the epic high-unit mass of the Eastern front, or the sparser desert fighting?

FWIW (I'm just some guy you don't know) I own both, but if I only owned one it would be EF.
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Ros Hermans
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What is it you liked about RitD?
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Peter Stubner
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I have played and enjoyed both games multiple times each.

While there are similarities, such as combat resolution, inter-turn unit builds, most of the game play is very different.

EF is a much larger theater. EF units are activated by HQ radius. RitD units activated by randomly drawn supply cards. EF activation ability kept secret by keeping the HQ upright during builds and RitD by bluffing with the cards. Tracing supply in RitD supply is more complicated.

Both have scenarios but I found the scenario's in RitD drive sort of "end-of-the-world-next-turn" play, so the best game is the campaign. Whereas EF has 6 month scenarios that can easily be continued into the next 6 months if both players feel like it. On the otherhand, the 6 month scenarios also are good check points to see if it worth going into the next half year.

RitD is easier to play in a single evening sitting. EF is likely to continue across multiply sessions. Hence the need for a safe place to keep the game up.

RitD rule book is shorter but for some reason I find EF more straight forward.

While, both are great games, I recommend EF.

Peter S.
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Russ Williams
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Fury wrote:
RitD rule book is shorter but for some reason I find EF more straight forward.

Me too. Somehow EF's system feels more natural/intuitive/obvious to me too, even though in some objective sense I don't think it's necessarily simpler than Rommel's.
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Rusty McFisticuffs
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alexbond45 wrote:
Basically, which one should I get? Which one is better? I can't decide and it's driving me mad.

Let me help you put your mind at ease: get both. The two games are different enough that playing one never feels like playing the other.

I agree with most of what Fury said (I too found the longer EF rulebook easier to understand), but I wouldn't say the "end of the world next turn" thing is more of a factor in RITD; almost always the game ends mid-scenario with one side conceding because they pushed a leeeeetle too hard & got wiped off the map.

(I never updated it for EF2, but a list of rules which are easy to mix up between the two games is here.)

EDIT: oh yeah, just to emphasize--it can be easier to get RITD to the table because it's got some 1-2-hour scenarios; there are people who talk about ripping through 6-month EF2 scenarios in 3 hours, but 5-6 hours is what they take me.
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Alexander McBay
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Admiral Eggman wrote:
What is it you liked about RitD?


I liked the fact that it was about maneuvering and encouraged players to have a reserve force instead of throwing everything forward.
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Roger Hobden
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kuhrusty wrote:
almost always the game ends mid-scenario with one side conceding because they pushed a leeeeetle too hard & got wiped off the map.


That describes it perfectly !



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RedPlanet
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I'm sure Craig will be happy what ever your choice laugh

I own both. Living on an island , there are few F2F players. So it's vassal only really. This is where the crunch is .........

Sadly Rommel is not PBEM friendly - players turns in phases, and I don't get to play it.

EF is IGYO perfect. And so is Eurofront for that matter, and is the vassal game I play the most!

But if F2F vs PBEM is not a consideration, then EF is expandable - and I find RITD rules more complex
 
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Alexander McBay
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I bit the bullet and got EastFront (second edition for EuroFront later on) Applying soviet stickers now...
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