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Subject: Very satisfying win rss

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Jared M
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Had a really satisfying victory. I played Blue and was behind almost the whole game. The last turn I drew Improved Logistics which allowed me to play two Rebel Windfall worlds for 5 points each. I won by 2 points.

This is why I love this game.



Race for the Galaxy 0.9.4: The Gathering Storm.
Three players.
Goals enabled.
=== Start of game ===
Blue starts with Ancient Race.
Red starts with Doomed World.
Green starts with Earth's Lost Colony.
=== Round 1 begins ===
Green chooses Develop.
Blue chooses Consume-Trade.
Red chooses Settle.
--- Develop phase ---
Green places Space Mercenaries.
Green pays 0 for Space Mercenaries.
--- Settle phase ---
Green places Avian Uplift Race.
Red places Artist Colony.
Green pays 1 to conquer Avian Uplift Race.
Red pays 1 for Artist Colony.
--- Consume phase ---
Green consumes good from Avian Uplift Race using Earth's Lost Colony.
Blue trades good from Ancient Race for 4.
Green receives 1 VP for Consume phase.
Blue receives 4 cards for Consume phase.
=== Round 2 begins ===
Green chooses Produce.
Blue chooses Develop.
Red chooses Settle.
--- Develop phase ---
Blue places Investment Credits.
Blue pays 0 for Investment Credits.
--- Settle phase ---
Blue places Plague World.
Red places Alpha Centauri.
Blue pays 3 for Plague World.
Red discards Doomed World.
Red pays 0 for Alpha Centauri.
--- Produce phase ---
Green produces on Earth's Lost Colony.
Green produces on Avian Uplift Race.
Blue produces on Plague World.
Red produces on Artist Colony.
=== Round 3 begins ===
Green chooses Consume-Trade.
Blue chooses Consume-Trade.
Red chooses Consume-Trade.
--- Consume phase ---
Green trades good from Avian Uplift Race for 4.
Green consumes good from Earth's Lost Colony using Earth's Lost Colony.
Blue trades good from Plague World for 4.
Red trades good from Artist Colony for 2.
Green receives 4 cards and 1 VP for Consume phase.
Blue receives 4 cards for Consume phase.
Red receives 2 cards for Consume phase.
=== Round 4 begins ===
Green chooses Settle.
Blue chooses Develop.
Red chooses Consume-Trade.
--- Develop phase ---
Blue places Terraforming Guild.
Blue pays 4 for Terraforming Guild.
Blue claims Galactic Status goal.
--- Settle phase ---
Green places New Vinland.
Red places Alien Toy Shop.
Green pays 2 for New Vinland.
Red pays 3 for Alien Toy Shop.
--- Consume phase ---
Red trades good from Alien Toy Shop for 5.
Red receives 5 cards for Consume phase.
=== Round 5 begins ===
Green chooses Produce.
Blue chooses Produce.
Red chooses Produce.
--- Produce phase ---
Green produces on New Vinland.
Green produces on Earth's Lost Colony.
Green produces on Avian Uplift Race.
Blue produces on Plague World.
Blue produces on Ancient Race.
Red produces on Artist Colony.
Red produces on Alien Toy Shop.
=== Round 6 begins ===
Green chooses Consume-x2.
Blue chooses Consume-Trade.
Red chooses Consume-Trade.
--- Consume phase ---
Green consumes good from Earth's Lost Colony using Earth's Lost Colony.
Green consumes good from Avian Uplift Race using New Vinland.
Blue trades good from Ancient Race for 4.
Blue consumes good from Plague World using Plague World.
Red trades good from Alien Toy Shop for 5.
Green receives 2 cards and 2 VPs for Consume phase.
Blue receives 5 cards and 1 VP for Consume phase.
Red receives 5 cards for Consume phase.
--- End of round ---
Red discards 1 card at end of round.
=== Round 7 begins ===
Green chooses Settle.
Blue chooses Produce.
Red chooses Produce.
--- Settle phase ---
Green places Rebel Warrior Race.
Red places Gem World.
Green pays 2 to conquer Rebel Warrior Race.
Red pays 2 for Gem World.
--- Produce phase ---
Green produces on Earth's Lost Colony.
Blue produces on Plague World.
Blue produces on Ancient Race.
Red produces on Gem World.
Red produces on Alien Toy Shop.
Red receives 1 card for Produce phase.
=== Round 8 begins ===
Green chooses Consume-Trade.
Blue chooses Consume-Trade.
Red chooses Settle.
--- Settle phase ---
Green places Star Nomad Lair.
Red places Lost Species Ark World.
Green conquers Star Nomad Lair.
Red pays 5 for Lost Species Ark World.
Red claims System Diversity goal.
--- Consume phase ---
Green trades good from Rebel Warrior Race for 4.
Green consumes good from Earth's Lost Colony using Earth's Lost Colony.
Green consumes good from Star Nomad Lair using New Vinland.
Blue trades good from Ancient Race for 4.
Blue consumes good from Plague World using Plague World.
Red consumes good from Alien Toy Shop using Alien Toy Shop.
Green receives 6 cards and 1 VP for Consume phase.
Blue receives 5 cards and 1 VP for Consume phase.
Red receives 2 VPs for Consume phase.
--- End of round ---
Blue discards 1 card at end of round.
=== Round 9 begins ===
Green chooses Explore +5.
Blue chooses Develop.
Red chooses Produce.
--- Explore phase ---
Green draws 8 and keeps 1.
Blue draws 2 and keeps 1.
Red draws 2 and keeps 1.
--- Develop phase ---
Green places Consumer Markets.
Blue places Contact Specialist.
Green pays 5 for Consumer Markets.
Blue pays 0 for Contact Specialist.
--- Produce phase ---
Green produces on Earth's Lost Colony.
Blue produces on Plague World.
Blue produces on Ancient Race.
Red produces on Lost Species Ark World.
Red produces on Alien Toy Shop.
Green receives 1 card for Produce phase.
Red receives 2 cards for Produce phase.
=== Round 10 begins ===
Green chooses Produce.
Blue chooses Develop.
Red chooses Consume-x2.
--- Develop phase ---
Green places Genetics Lab.
Blue places Terraforming Robots.
Green pays 2 for Genetics Lab.
Blue pays 1 for Terraforming Robots.
--- Consume phase ---
Green consumes good from Earth's Lost Colony using Earth's Lost Colony.
Green consumes good from New Vinland using New Vinland.
Blue consumes good from Plague World using Plague World.
Red consumes good from Alien Toy Shop using Alien Toy Shop.
Green receives 2 cards and 1 VP for Consume phase.
Blue receives 1 card and 1 VP for Consume phase.
Red receives 4 VPs for Consume phase.
--- Produce phase ---
Green produces on Avian Uplift Race.
Green produces on New Vinland.
Green produces on Earth's Lost Colony.
Green produces on Star Nomad Lair.
Blue produces on Plague World.
Green receives 3 cards for Produce phase.
=== Round 11 begins ===
Green chooses Consume-x2.
Blue chooses Develop.
Red chooses Settle.
--- Develop phase ---
Green places Interstellar Bank.
Blue places Galactic Imperium.
Green pays 2 for Interstellar Bank.
Blue pays 4 for Galactic Imperium.
Green claims Innovation Leader goal.
--- Settle phase ---
Blue places New Survivalists.
Red places Spice World.
Blue uses Contact Specialist.
Blue pays 0 for New Survivalists.
Red pays 2 for Spice World.
Red claims Production Leader goal.
--- Consume phase ---
Green consumes good from Earth's Lost Colony using New Vinland.
Green consumes good from Star Nomad Lair using Consumer Markets.
Green consumes good from New Vinland using Consumer Markets.
Green consumes good from Avian Uplift Race using Earth's Lost Colony.
Blue consumes good from Plague World using Plague World.
Green receives 2 cards and 6 VPs for Consume phase.
Blue receives 1 card and 1 VP for Consume phase.
=== Round 12 begins ===
Green chooses Produce.
Blue chooses Settle.
Red chooses Consume-Trade.
--- Settle phase ---
Green places Galactic Resort.
Blue places Smuggling Lair.
Red places Blaster Gem Mines.
Green pays 3 for Galactic Resort.
Blue uses Contact Specialist.
Blue pays 0 for Smuggling Lair.
Red pays 2 for Blaster Gem Mines.
--- Consume phase ---
Green consumes good from Galactic Resort using Galactic Resort.
Blue consumes good from Smuggling Lair using Terraforming Robots.
Refreshing draw deck.
Blue consumes good from Ancient Race using Plague World.
Red trades good from Lost Species Ark World for 4.
Green receives 1 card and 1 VP for Consume phase.
Blue receives 2 cards and 2 VPs for Consume phase.
Red receives 4 cards for Consume phase.
--- Produce phase ---
Green produces on Avian Uplift Race.
Green produces on New Vinland.
Green produces on Earth's Lost Colony.
Green produces on Galactic Resort.
Blue produces on New Survivalists.
Blue produces on Plague World.
Blue produces on Smuggling Lair.
Red produces on Spice World.
Red produces on Lost Species Ark World.
Green receives 3 cards for Produce phase.
Red receives 2 cards for Produce phase.
=== Round 13 begins ===
Green chooses Consume-x2.
Blue chooses Develop.
Red chooses Consume-Trade.
--- Develop phase ---
Blue places Pan-Galactic League.
Blue pays 4 for Pan-Galactic League.
--- Consume phase ---
Green consumes good from Galactic Resort using Consumer Markets.
Green consumes good from New Vinland using Consumer Markets.
Green consumes good from Earth's Lost Colony using Consumer Markets.
Green consumes good from Avian Uplift Race using Galactic Resort.
Blue consumes good from Smuggling Lair using Terraforming Robots.
Blue consumes good from Plague World using Plague World.
Blue consumes good from New Survivalists using Smuggling Lair.
Red trades good from Alpha Centauri for 3.
Green receives 1 card and 8 VPs for Consume phase.
Blue receives 4 cards and 2 VPs for Consume phase.
Red receives 3 cards for Consume phase.
=== Round 14 begins ===
Green chooses Develop.
Blue chooses Settle.
Red chooses Explore +1,+1.
--- Explore phase ---
Green draws 3 and keeps 1.
Blue draws 2 and keeps 1.
Red draws 3 and keeps 2.
--- Develop phase ---
Green places Galactic Genome Project.
Blue places Improved Logistics.
Red places New Economy.
Green pays 5 for Galactic Genome Project.
Blue pays 2 for Improved Logistics.
Red pays 6 for New Economy.
--- Settle phase ---
Green places Hive World.
Blue places Rebel Sympathizers.
Red places Tourist World.
Green pays 1 to conquer Hive World.
Blue conquers Rebel Sympathizers.
Blue conquers Rebel Fuel Cache.
Red pays 4 for Tourist World.
=== End of game ===
Green ends with 49 VPs.
Blue ends with 51 VPs.
Red ends with 29 VPs.
Blue wins with 51 VPs.
(The seed for this game was 1427716425.)
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