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Marrakech» Forums » Variants

Subject: More payouts rss

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Tom Lee
Switzerland
Near Zürich (Kloten)
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We didn't enjoy the game first, because 2/3 was building up the map and in the last third of the game there were only 4-6 payouts. Those two, simple variations to the rule spiced up the game for us.

- Ignore the outer 24 spaces. If Assam would ever land on one of these spaces, consider it as he would be leaving the market and move/turn him accordingly to the arrows.

- If you can, you must cover one empty space. Note: Only one space out of your two MUST touch an empy space if avaiable

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Nick
Portugal
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Thanks! These both sound like good ideas to help deal with the main issues that many people have with the game - namely that the first half to 2/3 moves too slowly and that there aren't enough payouts. I'm considering getting the game and I'll try out your variants if I do.
 
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