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Subject: Comparing Wiz-War to Sorcerer's Cave & DungeonQuest? rss

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Jonathan Franklin
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Anyone with a sense of history who can compare and contrast Wiz-War with the likes of the non-epic games of the 70s & 80s, such as DungeonQuest, Mystic Wood, Sorcerer's Cave, etc?

Thanks.
 
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Paul DeStefano
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It's a Zendrum. www.zendrum.com
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Mystic Wood and Sorceror's Cave are essentially the same game engine, and DQ a more murderous variant, but all of those are basically explore and get stuff questy games.

WizWar is a board game precursor to Magic:The Gathering, where you have a hand of cards (spells) that you can use in creatively bizarre combinations (Well, it I blow a hole through that wall, teleport that wizard from there to there, shove him through it with a burst of water and then seal him in with a block of stone...) to beat the other players. It is far more competitive and there is much more control (being DQ is 90% random) than the other games.

WizWar is an absolute blast to play. I have 3 different editions, and have loved them all.
 
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Tony Nardo
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Sorcerer's Cave also calls for a healthy amount of table and floor space, as you'll need to have separate areas to lay out the cards for each level of the dungeon as you explore.
 
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