Finally got around to some more gaming after recovering from a nasty cold.
We had some of our game group over last night and played: Wasabi! - we haven't had this one out for a long time, and I'm not sure we've ever played it with our game group. Wasabi card thrown down to fill up the board and end the game.
Arbos Apfel - going with the food theme, got in a dexterity game, requisite for the group.
Trekking the National Parks - our first more than 2 players game - it was going very quickly until everyone realized the game was going to be over and no one would have any points so we all started completing postcards leaving the last few stones on the board for a bit.
I actually had a fairly successful weekend of gaming.
One game. I won.
One game, 3 players. I tied for first but as always the case when I tie against my friend Laura, she had the tiebreaker.
One game, 3 players. I ended up the agent. I picked Blue Jay and was easily able to out-fox the Beast and the Puppet.
Two games, 4 players. I actually managed to win one of them! Hazaah!
One game, 5 players. I may have stood a chance at winning if I hadn't charged right off the boat...
One game, 4 players. The victory went to my wife. I'm starting to suspect she has feelings for Batman...
Three games. 1 with 5 players, 2 with 6. I won one game as the Sheriff, lost another as the Renegade, and won the last as an Outlaw.
One game, 6 players. As the Vacuum, I was able to secure a very quick joint-victory with the Mercenary.
One game, 6 players. My wife came to play and easily trounced the rest of us. I came in a pitiful 4th place.
One game, 5 players. The game was vicious and very close. I thought victory was mine but was outmaneuvered in the the final election by a newbie (to the game; not Euros). Despite losing, it was a great end to wonderful day of gaming.
Well, to still have some board gaming activity, I'll need to count digital games in this case... -Race For The Galaxy + Alien Artifacts (PC) about 5 games Do wish Keldon could get around to implementing the orb scenario, but I hear he's got a lot on his plate these days I've already sent him a donation for getting in Brink Of War. Would gladly do so again for the orb scenario
-Ascension base game + all expansions to Realms Unraveled + first 5 promos for digital (iOS) about 3 games
-Sentinels Of The Multiverse + current Season 1 Pass offerings (PC/Steam) finished up a game I had on hiatus.... Mr. Fixer, Harki, Ex-Patriote vs. Plague Rat in Rook City Lost. With the villain still at 40 something hp.
Started a rematch. Halfway through this one, and looks like we're not going to make it through this one either. We'll find out later on.
-continued development on digital, text version of Yggdrasil Spent 15 minutes debugging for what turned out to be a missing close parenthesis ')' Yeah, I guess I do feel more like a programmer more than ever :\
The Walking Dead Board Game x1 (I've decided I think this game gets too much flak. It's not AMAZING, and it's certainly not Dead of Winter, but I think it's pretty neat. I think 3 or 4 players is probably the sweet spot so the resource management really comes into play. Wife and I were each trying to scout our 3rd location at the end. My encounter was the absolute worst one I could pull at THAT point in the game on THAT location. Her's was gravy so she won.)
Sentinels of the Multiverse x2 (Played Saturday night against Voss and got absolutely CRUSHED right out of the gate. Decided to take another run at him Sunday with Haka, Tempest, Tachyon, and Wraith and managed a pretty comfortable victory.)
Isle of Trains x1 (Wife's first game. She destroyed me in humiliating fashion. I could blame that I wasn't focused because I was teaching while playing...but man, that level of obliteration was just bad play on my part.)
Maha Yodha x1 (First time playing this since receiving from Kickstarter. Initial reaction while reading the rules was that it was Pre-constructed Magic:TG with a Hindu mythology theme. That said, while the similarities are very clear, the way you put cards to the field and reclaim them, the control you have over how fast you cycle through your deck, and how someone is pretty much always going to take combat damage every turn, make it feel very different. The art is fantastic and I love the theme, having studied Indian mythology extensively so big thumbs up for the game from me.)
Two games of Theseus: The Dark Orbit. I hadn't played it before, but it had been on the shelf since Essen last year. The first game had some errors, but that didn't matter much. I guess it only makes sense that land mines are gone after exploding
Two games of Twilight Struggle. Got it for my birthday on May 23rd. My girlfriend and I didn't manage to finish the first game, and it was getting way too late. I won the second game twice. Scored well in early war, and won the game through the Indo-Pakistani war on turn three. It felt a bit lame to win by a die roll, though, and we had a lot of time left. So we rolled it back, I played the card for ops instead of as an event and we continued into mid-war, where I won again. I can definitely see why this game is rated so highly, and I feel truly blessed with a girlfriend who won't just humour me by playing it, but actually enjoys doing so
And one game of Small World. One of my favorite games, played 11 times in the two months that I've owned it now. I was way behind because I got clobbered pretty hard in the beginning. But getting Berserk Skeletons later, declining them with 11 territories and then swooping across the field in the last two turns with Commando Amazons, while convincing the other two players to hit hard on our not-so-runaway leader (who was 30-40VP ahead at the time), I managed to win by five points or so Everyone tried to stop me in the last turn, but it was already too late, BWUAHAHAHA!
End of semester burnout - haven't gotten to play much at all this month. However, I finally got one game in:
Scotland Rising x1 - It looked like Robert the Bruce was going to get a resounding victory, but Moray left gaps on his flank. A valiant charge by Gloucester tore through the axemen and left the longbowmen in the rear vulnerable - and then Edward II "bravely" charged through the same gap and rode of with Gloucester to relieve the garrison at Stirling Castle with 2 contingents of knights. (End game 27-25 victory to the English.)