Recommend
8 
 Thumb up
 Hide
3 Posts

Taj Mahal» Forums » Variants

Subject: ekted's 2p variant rss

Your Tags: Add tags
Popular Tags: [View All]
Jim Cote
United States
Maine
flag msg tools
badge
Avatar
mbmbmbmbmb
This is derived from Knizia's official 2p variant found here: http://www.convivium.org.uk/kgcoolstuff.htm

I found that the dummy player wins almost all the elephant influence, making the game degenerate into basically a fight for connectivity. It ceases to feel like real Taj Mahal. Also, the special white cards just get passed back and forth between the 2 real players.

My variant works as follows. Play using the normal rules, except:

+ Deal only 3 face up cards (2 for the first player to withdraw, 1 for the other, dummy doesn't count).

+ After EACH player takes his turn (plays or withdraws), draw a single card for the dummy player playing it face up.

+ The dummy player withdraws immediately if he has 2 cards of the same color OR 2 white cards. The last card drawn does not count for the dummy's final standing, nor do ANY white cards.

+ The dummy does not score or play palaces, but does take any of the 6 resources won (goods tile, oval tiles, ring). The dummy keeps oval tiles just like players do, and can steal special white cards from players (they just go back on the table).

+ If a player withdraws before the dummy does, the dummy cards (evaluated as above) are also factored in.


Using this system, the dummy withdraws at more realistic times. The 2 real players still have a shot at the resources, especially the goods.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Doug Adams
Australia
Oakleigh
Victoria
flag msg tools
badge
Polynesia
Avatar
mbmbmbmbmb
Thanks - had no idea there was an official variant, and a variant on the variant. Going to try them both out.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Pierce Ostrander
United States
Albuquerque
New Mexico
flag msg tools
badge
Avatar
mbmbmbmbmb
Yo Teddy!

A while ago a group of us geeks developed and playtested a 2-player version that works very well... Here is the doc file of the rules:

http://www.boardgamegeek.com/fileinfo.php?fileid=8733

There is also a thread discussing the development as well as session reports (all posted under my name). Check them out and see how it compares. Our version was pretty heavily playtested...

Foob
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.