I own TtR: Europe and that's all I play so the game seemed too dumbed down to me and at the same time unforgiving. Example: Ryan failed to complete 3 tickets because he missed one connection, in TtR:E he could have simply taken the station and made those tickets.
Yes. Part of what makes Europe multi-player solitare.
(Why didn't they throw a bone to the TtR: USA owners and give them stations and passengers with this expansion?) The strategy also felt lacking because there are no tunnels to chance, but I don't see how they could change that without a new board, so I forgive DoW there.
Um. Giving more random chance makes the game more strategic?
I don't think words mean what you think they mean.