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Subject: Purchasing your starting forces. rss

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Ray
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At the start of a Titan game, each player gets two each of Gargoyles, Centaurs, and Ogres.

If you add the values, this comes to 72 points.

Purchase your Creatures:
An idea for a variant is to let players purchase their starting forces using the 72 points. A minimum of two characters per legion as normal, and the Titan and Angel must be in different starting legions.

For example, its the start of the game. A player uses his 72 points to purchase the following:
1x Troll
1x Minotaur
1x Warbear
1x Lion
They will have seven points remaining, but since its not enough to continue purchasing creatures, he is done.

More points:
To make things more interesting and to advance to a new level, give players more points than 72. Maybe something like 100 points to purchase their starting forces. The starting forces may be placed into 2 or 3 legions instead of just 2, but still a min of two per legion as normal.

Option to Shorten:
Or, to shorten the game, just use the variant in the rules that removes the Ogre, Centaur, and Gargoyle from the game.
 
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Kris Giesing
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RayGuns wrote:
At the start of a Titan game, each player gets two each of Gargoyles, Centaurs, and Ogres.

If you add the values, this comes to 72 points.

Purchase your Creatures:
An idea for a variant is to let players purchase their starting forces using the 72 points. A minimum of two characters per legion as normal, and the Titan and Angel must be in different starting legions.

For example, its the start of the game. A player uses his 72 points to purchase the following:
1x Troll
1x Minotaur
1x Warbear
1x Lion
They will have seven points remaining, but since its not enough to continue purchasing creatures, he is done.

More points:
To make things more interesting and to advance to a new level, give players more points than 72. Maybe something like 100 points to purchase their starting forces. The starting forces may be placed into 2 or 3 legions instead of just 2, but still a min of two per legion as normal.

Option to Shorten:
Or, to shorten the game, just use the variant in the rules that removes the Ogre, Centaur, and Gargoyle from the game.


I'm not so sure about this variant. Points are only a very approximate indicator of a unit's true value. Rangers are significantly more valuable than Ogres, for example, despite being worth only 4 extra points.
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Steve
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kgiesing wrote:
I'm not so sure about this variant. Points are only a very approximate indicator of a unit's true value. Rangers are significantly more valuable than Ogres, for example, despite being worth only 4 extra points.

I would have compared Rangers to Trolls. They both have 16 points.

It seems to me that each point is a very big difference, so 4 pts would be huge.

I tried to give all the creature a point value for just their hand-to-hand combat ability [ignoring native terrain, flying, and rangestriking]. I wanted the creatures to add, meaning 2 Trolls vs 1 Hydra or 2 Centaurs vs 1 Unicorn, for example. I had to add or subtract halfs for the smaller creatures and 1s for most of the rest. Only for Skill 2 creatures vs Skill 4 creatures [which I felt needed a 2nd number] were the # larger than +/-1].

If someone asks I might put the resulting list in Strategy.

The way I calculated it was -- Power# * strike % * 6 creatures = number of hits the 6 creatures will get [sometimes I compared 6 vs 12 creatures when they were different sizes], for both creatures being compared. Now compare the # of hits to the enemy creatures and figure what % of them you will kill. The creature that kills a higher % of the opposing creature than it loses is "better" and needs more points than the other one.

Therefore, Ogres are 12(vs 2s & 3s); 11.5(vs 4s)
Centaurs are 12.5
& Gargoyles are 11.5 with this system.

 
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Kris Giesing
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Steve1501 wrote:
kgiesing wrote:
I'm not so sure about this variant. Points are only a very approximate indicator of a unit's true value. Rangers are significantly more valuable than Ogres, for example, despite being worth only 4 extra points.

I would have compared Rangers to Trolls. They both have 16 points.


I thought about this a bit more after posting. The reason I was comparing characters of different point values was to emphasize the fact that the scaling is nonlinear.

If you make enough adjustments, you can maybe find a way to get points to represent combat value. But combat value is really only a part of what makes a character valuable in the overall game; the other part is muster potential, and there, tier matters a lot more than points.

Imagine I took: Titan + Colossus, Angel + Hydra. My opponent took tower creatures. How long will it be before my opponent can realistically attack me? How likely is it that in the intervening time I've recruited a lot more top tier characters and will completely crush him? The situation gets a lot worse if I get a few lucky starting rolls.

I think the strategy under this system becomes degenerate.

Edit: Sorry, that turned out to be a mixed response to two different posters. Hope it's not too confusing.
 
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Ray
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kgiesing wrote:
[q="Steve1501"][q="kgiesing"]
Edit: Sorry, that turned out to be a mixed response to two different posters. Hope it's not too confusing.


Not so much.

I just tossed this idea out there since the other posts got me thinking about this.

I will probably still continue to play Titan as is.
 
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Eric Brosius
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First, you'd be far better off having more similar creatures, since that would give you a leg up on recruiting.

Second, as mentioned above, it's not linear. So a 6-4 Unicorn is better than two 3-4 Centaurs.

Third, for a given point value, skill-4 creatures are more powerful than skill-2 creatures, which are more powerful than skill-3 creatures in open terrain. But of course terrain matters.
 
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Ben Foy
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RayGuns wrote:
Purchase your Creatures:
An idea for a variant is to let players purchase their starting forces using the 72 points. A minimum of two characters per legion as normal, and the Titan and Angel must be in different starting legions.


Solved it! Titan Colossus/Angel Hydra [70 points used]
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