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Legendary: A Marvel Deck Building Game» Forums » Sessions

Subject: How to lose badly against Galactus rss

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David
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Legendary is usually not hard to win, even with all the expansions, but some combinations are definitely worse than others. This might not be the most difficult scenario there is, but it was certainly one of the worst I've seen, It was a four-player game with one of the players being new to the game. (We had to tell him afterwards, "Usually it's not this difficult.")

Mastermind: Galactus

Scheme: Capture Baby Hope

Heroes: Symbiote Spider Man, Black Cat, Susan Storm, Silver Surfer, Angel, Nightcrawler.

Villains: Phalanx, Maggia Goons, Streets of New York, Spider Foes, Heralds of Galactus.

Thematically, this may not be quite as silly as "Galactus pulls a Midtown Bank Robbery," but the combination of street-level villains and Galactus, Destroyer of Worlds, made for a game that was both odd and extraordinarily difficult.

First of all, every time a villain escapes New York with Baby Hope, you are closer to losing. And every time Galactus performs a Master Strike, New York gets smaller and thus villains will escape more quickly. As it turned out, there was only one Master Strike before we lost, since Scheme Twists came up early.

Spider Man and Black Cat, both weaker heroes, didn't help much when the Heralds of Galactus and the really tough Streets of New York villain were coming out in force. Combine that with Phalanx and Maggia Goons, both of whom KO heroes from your deck, and even with the ability to Bribe, we were hard pressed to muster enough fighting power to take out anyone or collect enough recruitment to pick up any of the more combat-capable hero cards. Needless to say, no one ever got close to taking on Galactus.

But, if you didn't get soundly thrashed now and then, Legendary wouldn't be any fun, now would it?
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Josh Worley
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Why'd you have a sixth Hero in the mix? Four player games should still only have the standard five Hero setup.
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David
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Yes, I realized afterwards that we had one too many heroes - we used the Legendary app to generate the game, and I suspect the person who used it accidentally plugged in the wrong number of players.

Don't think it would have made much difference, though possibly the deck might have been less diluted without Spider Man, Black Cat, or Angel.
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Tomer Mlynarsky
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AmadanNaBriona wrote:

Don't think it would have made much difference, though possibly the deck might have been less diluted without Spider Man, Black Cat, or Angel.


It might have made a huge impact as the entire point of fighting Galactus is to use a single color deck as much as possible and the less heros in the deck the better your chances of doing it.

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David
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GrandMasterFox wrote:

It might have made a huge impact as the entire point of fighting Galactus is to use a single color deck as much as possible and the less heros in the deck the better your chances of doing it.


Yes, but we never got anywhere close to taking on Galactus himself. Or even one of the Heralds.
 
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Jeffery Arnold
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Galactus becomes weaker for every same colored hero you use your turn, so if you whole hand is made of blue cards, then galactus would become -3x6 that would mean he only costs 2 to defeat (at base value), so by diluting your deck you made it potentially harder to get cards of the same color to take Galactus down to a manageable level.
 
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