Clay to Win is basically a party game in the same vein as Pictionary. An object or phase is given to each team but clay (playdoh) is used (instead of pencils and paper). Each team must (fast and furiously) sculpt the clay into the object in such a way that their team mates guess what it is. (It may well be where the people who created “Cranium” got the idea to include sculpting in their game.)
Two teams are chosen and each gets a lump of clay. (The game box says this game is for "Four of more players". We have found that large groups are best.) The die is cast and a card is taken from the box. The number on the die dictates the category. The categories are as follows:
1. Anything Goes – this can be any type of subject, person or saying....which is to say basically anything.
2. People & Places – these may be famous people, types of people or any place imaginable.
3. Saying – these are expressions, clichés, and common phrases.
4. Actions – this could be one word, such as “throw”, or a specific action such as, “Slip on a banana peel”.
5. Things – actual physical objects.
6. Choice – this means that the player can choose any category from 1 to 5.
The player who rolled the die takes note of what is to be sculpted and passes the card to the opposing team’s sculptor. When both players know the word or phase they may begin. There is no timer. The round will continue until one team (finally) figures out that what was being sculpted.
Two plastic knife like sculpting tools are included. Each team may be used to assist in sculpting, but may not be used as a clue – such as a mast on a clay ship. A flat round hollow disc is also included. This is used as a scoop that measures out a portion of the clay. When your team wins the round, you get to scoop one measure of clay from the other team. In this way the clay being used gets smaller and smaller as the game goes on. The team that takes away the last scoop from their opponent wins.
There a few other rules keep things interesting. There can be no numbers or letters created using the clay and, of course, no talking while sculpting. And there can be no charades as clues. It is always the clay itself that must display the answer. If the word is “Hair” then you must sculpt in such a way that your team mates guess correctly. You may not point to the hair on your head.
One down side is the dated use of some 'famous' people who are no longer known, by a younger generation. As well, some phrases are so long and difficult we've had to end the round out of sheer frustration. Granted these have not been the norm.
While there was really nothing earth shaking about this game, the game mechanic is very versatile. Using this simple concept I’ve adapated it for large groups. It has generated a lot of laughs and good times. If there are too many people for two groups, use more clay. I recently led a game (using this concept) with about 75 people and fourteen teams. As always, it went over very well.