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Unhappy King Charles!» Forums » General

Subject: Like Twilight Struggle? rss

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Jon M
United Kingdom
Hitchin
Herts
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Is this game going to have a similar area influence element like Twilight Struggle? This could work really well with control in the counties allowing troops to be raised but field armies allowing you to remove opposition (as you arrest the leading elements of the opposition), etc? i.e. will it have a second layer of complexity to it?
 
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Dave Rubin
United States
Trenton
New Jersey
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"It may be doubted whether so small a number of men ever employed so short a space of time with greater or more lasting effects upon the history of the world.” — Sir George Otto Trevelyan on the Battles of Trenton and Princeton
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No -- it's more like traditional CDG's, where you chain Political Control markers through open areas, and occupy enemy areas before converting them.

The draft rules are available on CSW:
http://talk.consimworld.com/WebX?233@429.DkoUcaHky2Y.270232@...
 
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Charles Vasey
Scotland
Mortlake, London
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You have to control the key recruitment areas to access a region's troops. So a Royalist looking for Eastern units (of which there are not many) must hold Newark, whereas the Godly can access them through Cambridge or London (and there are a lot more of them too).

The fight for recruiment areas is particularly intense in the South.

Political Control is removed by units marching around spending moves to convert. They do not need to be large armies but then what was an army in the ECW might look like a brigade to us.
 
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