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Subject: Looking for modern game like AirCav? rss

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John Pritchard
Ireland
Dublin
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Hi,
I've recently discovered Air Cav

I like it a lot, but wanted to know if any other similar games exist
that are any good?
What I like about Air Cav..

-Attack helicopters!
-Good to solo
-Quick/easy to learn
-Quick to setup and play

Any help would be great, thanks.
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Matt Jolly
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The problem is that attack helicopters often make for more complex rules, but World at War: Eisenbach Gap and its family make a fair fist of the concept, and at the squad level Lock 'n Load: Heroes of the Gap and others also try hard.

But there seems to be a loss of interest in these kind of games since the end of the cold war. Looking older then I guess Boots & Saddles, An Assault Series Module might do the trick, but if I remember correctly it doesn't meet many of your requirements other than attack helicopters, being slightly cumbersome, harder to solo and sometimes taking a while to play.

Cheers,

Matt
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Rob Pichardo
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Another good one that meets almost all your criteria is Air & Armor. The one part it misses on is good to solo; it can be done, but it uses hidden counter strengths. If you're good at splitting your personality, it's great.
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Jason Cawley
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Boots and Saddles is by far the best. Part of the "Assault" game series. One man's opinion...

It solos fine, sets up fast, small tactical situations and easy to roll your own. It is a platoon level modern combat system of all arms, but it readily shows the mobility and firepower and tactics of air cav, both gunship and helo'ed infantry. The built in scenarios will all be first workd war vs the Warsaw Pact stuff, but it is easy to make your own situations against other force types and so forth.
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Edmund Hon
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A somewhat different alternative is Tac Air. This game focus on the modern air-land battle, so air units, helicopters and ground units are all important (no abstracted "air support points" here). Each counter is a battalion or flight of aircraft in size, so small differences in individual aircraft/helicopter performance is ignored.
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Rich M
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I would look at DVG Games, Thunderbolt-Apache Leader, Hornet Leader - Carrier Air Operations and Phantom Leader - Deluxe, they are all solitaire games.
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401k? More like .357
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Air Cav...now that brings back some memories, lol. Yay for 1985.

Air Cav is fun and good at what it does at the level it does it at, but it will be difficult to find a game at the same level of complexity--all its previously-mentioned Cold War contemporaries like Air & Armor and Boots & Saddles are progressively albeit mildly more complicated games. If you're up for sinking your teeth deeper into the topic of 80s/90s superpower conflict, go for it. You'll find, however, that with these larger treatments of combined arms, helicopters are just one of many elements.

Now, if you just want to play with choppers and blow shit up solo, then I certainly second the recommendation for Thunderbolt Apache Leader.
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Marcus
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Same scale as Air Cav (individual vehicles, infantry squads), but a much more complex game would be the old AH edition of MBT (first edition) and the soon to be printed updated edition of MBT (second edition) from GMT Games.

Also Fire Team, another West End game with a similar scale, but much different game mechanics.

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Robert Fox
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I don't know if any of these suggestions fit quite in the Air Cav box, but they should be close.

Thunderbolt Apache Leader. Solo experience that's a bit abstract, but it does let you assign individual pilots to attack helicopters and aircraft to accomplish missions. It focuses on using air power to attack various enemy formations in some modern encounters.

Tac Air. The first wargame that I owned. It has some neat ideas, but I feel the air portion is a bit too unbalanced in the campaign game. The individual scenarios work pretty well though. The focus is on combined arms in one area of Germany during an 80's era Soviet attack on NATO.

Fields of Fire. Solo game that follows one American unit through three wars (WWII, Korea, Vietnam). The Vietnam era heavily features helicopters and the logistics of ferrying in troops to an active combat zone.

GMT Next War Series. I think this is at a bit higher level than Air Cav (high level operational, close to strategic). The game really focuses on combined-arms in a coherent way. Lots of ground, air, special forces, air mobile, helicopters, paratroopers, Marines etc. Helicopters play an important role in direct ground support and making all the light infantry units very mobile.

If easy to learn is of the utmost importance, I'd not try Fields of Fire. The other three are pretty easy to learn, and have multiple smaller scenarios for quick play.
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John Pritchard
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Thanks for all the great suggestions. I'm going to check out Next War Series first I think..
 
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401k? More like .357
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monstrooper wrote:
Same scale as Air Cav (individual vehicles, infantry squads), but a much more complex game would be the old AH edition of MBT (first edition) and the soon to be printed updated edition of MBT (second edition) from GMT Games.


what chaps my ass is how so many people could P500 MBT (second edition), but not the announced expansions. Oh noooooo, they had no problem doing int for Panzer (second edition), now did they?
 
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Jason Cawley
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401k - I like Panzer. I've paid full price for four games to cover WWII. Buying one more to expand coverage to the modern era, maybe. Buying four or five more? Um, $500 for one game system? Come on. Getting to just be a scam...
 
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