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Subject: Early hand management games rss

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Clayton Kennedy
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Hey everybody,

I'm trying to learn more about the history of tabletop games, and more specifically, the history of the most common mechanisms and game styles -- where they come from, what the best examples are, etc.

The very first tabletop game that I bought was Boss Monster, which is, I guess, a hand-management game? Let me know if that's incorrect. Anyway, researching the names and definitions of the mechanisms used in the game got me curious about the origin of hand management. Did it start with things like poker, rummy, and other games that use a deck of playing cards? What are some early examples of it being used in a more modern tabletop game? Any information would be great. I love history.
 
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maf man
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rummy 500 is a good example of hand management (and discard management and laying management) in my opinion. Stood the test of time too.

hmm maybe I should ask, how do you define hand management?
 
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Jeff
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There's no simple explanation for anything important any of us do, and yeah the human tragedy consists of the necessity of living with the consequences, under pressure, under pressure. -Courage (For Hugh Maclennan): The Tragically Hip
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We're forced to bed, but we're free to dream. -Gift Shop: The Tragically Hip
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Tarock from 1425 is the oldest example of Hand Management that I could find.

Then nothing until 1600 with Scopa. Shortly thereafter Cribbage appears in 1630.

In 1701 a game called Hanafuda comes along.

Then in the 1800's several hand management games come into being: In 1800 there's Casino, then Mahjong in 1850, GOITA in 1860, The Game of Authors in 1861, Snap in 1866, Old Maid in 1874, and Go Stop in 1889.

In the 20th Century we have Rook in 1906, Bridge in 1925, Speed in 1938, Canasta in 1939, All-Star Baseball in 1941, Scrabble in 1948, and Clue in 1949.

All of these games used hand management in some way. I hope this brief timeline is informative, and gives you a launch point for your own further research.
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