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London Dread» Forums » General

Subject: How is this game not getting more attention? rss

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Ebon Hawk
United States
Janesville
Wisconsin
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I played the demo at GenCon and found it to be incredibly fun, thematic, tense, and difficult. I really enjoyed the audio intro and 12 minute timer. I was afraid that the game would get stale and slow down a ton after the hectic 12 minutes of planning, but the fallout from those decisions led to an exciting game throughout.

I also found that the limited planning time really kept the game moving forward since AP definitely leads to major problems. I really look forward to the final product and wish these guys the best of luck. If you haven't heard about this game yet, do yourself a favor and look into it.

Edit: For some reason they have no web links above, so you can start http://www.plotmakergames.com/?portfolio=the-g-project
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Torsten Hasforth
Denmark
Copenhagen
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Another round of playtesting at Greyfox Games booth at Essen for those that are interested.

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