Haven't seen many reviews. I hear the models look nice, but is it overly complicated without needing to be? The combat rules seem fiddly. Is it balanced as 2 player game? How about 4? As cool as the theme and and minis are I get the feeling that this is not as polished a game as say Imperial Assault, Doom, or other combat heavy dungeon crawls.
I was one of the very lucky ones who pre-ordered [was too late to join the KS].and received my box in the very first wave.so ive played it quite a bit.and here are my thoughts...firstly its more doom/space hulk than imperial assault...which is good as I think imperial assault was a bit of a let down for the SW licence..ie:no iconic characters in the game only ones making "guest"appearences in certain missions...that cant be said for AVP as this has 3 iconic figures and all are treat equally...
the rules can be a bit so-so when you first start.but I found them a hell of a lot simpler than the imperial assault ones.
secondly,this is a "sandbox" game..so it is totally open to modding.and even gives you stats for predaliens/elder predators/high level marines in the rulebook/manual.
there are other figures and tilesets campaigns etc to be released after the full wave one is completed.so a lot more playability and once the modding community starts getting into it..we will see more rulesets and scenarios and campaigns...as for the gameplay itself I uually play solo or two player and balancing is quite good.although some people say one faction is more OP than another.depends how you play them.and each faction is totally different tactics wise...so that's my thoughts on the game
definitely a very good boardgame..and if your a AVP fan then its a no-brainer