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Subject: 2015 Children's Game Print and Play Design Contest rss

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Chris Hansen
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Riverton
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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2015 Children's Game Print and Play Design Contest

The Winners List

Welcome to the 2015 Children's Game Print and Play Design Contest!

Important Note
There are several other design contests in the voting phase right now including the Solo Contest and the Two-Player Contest. I'm posting this thread a little early so that designers wishing to post their entries can do so. However, the contest won't really be active until the other two large contests are complete in mid-September. (I will be focusing mostly on the Solo Contest.) You are welcome to post your game ideas here but please don't let this contest distract from playing and voting in the others if you had planned to do so.

Contest Rules
Important Dates
Entry Deadline: November 1st, 2015 11:59 PM BGG Time (CST)
Voting Page Available: December 08th, 2015
Voting Deadline: December 13th, 2015 11:59 PM BGG Time (CST)
These dates may change as the contest rules are finalized.

Game Entry Requirements
The games in this contest should be designed for parents to play with young children. The rules should be simple, yet contain a decision tree or a way for players to react to the randomness. Games should not be decided (won or lost) regardless of player action (aka Candy Land).

The games entered in this contest should either be new or contain a significant update to a previously released game (a game released as PNP, published, or entered into another contest). Previously released games may not be entered unchanged.

Entry Limits
Designers may enter up to two games into this contest.

Game Licensing
Designers may release their game under any license they deem appropriate. This can include full Copyright Protection, a Creative Commons license, or release into the Public Domain. The only requirement for the contest is (obviously) that anyone should be able to legally print and assemble their own copies for personal use.

Regardless of license type, the games in this contest must be freely available as PNP for the duration of the contest. Once the contest is over, the designer is free to remove the PNP edition of the game so that the game can be published or sold using a pay-for-PNP model. Designers retain all rights to their games under whatever license is appropriate.

Designers need to have full legal right over the games entered into this contest. Games should not contain artwork or characters that are protected by copyright or trademark without permission from the owner. Games may include content protected by Creative Commons or Copyleft licenses so long as the rules regarding redistribution and derivative works are followed. Artwork or characters in the public domain are of course allowed.

Game Design
Other than age-appropriateness, there are no specific design qualifications for this contest. The game mechanics, theme, and amount of randomness are left to the discretion of the game designers.

Team design work is allowed for this contest. You can have multiple people working on a single game as designers, artists, playtesters, etc.

Game Components
There is no minimum or maximum limit on the number of components or rule length. Designers should be aware that larger games may be built and played by less people and therefore may not receive as many votes as games with smaller and quicker builds. (Note that the larger and complex a game is, the harder it may be for children to play.)

All games must be printable on regular A4/American Letter Paper. Large format maps and boards are okay as well so long as they can also be printed on A4/Letter paper. (For example, if a designer made a board that was designed to be printed on A3/11x17 paper, they should also provide an alternative where it can be printed on two sheets of A4/Letter paper.) Here is a useful document for determining the margin size of sheets designed to be printed on either A4 or Letter paper.

Designers are free to design whatever components work for their game. If designers want to make games that are Artscow ready or designed to be printed on perforated business cards, etc they are welcome to do so, provided that the game is also available in PDF form.

Circle, hexagonal, and other shaped pieces are allowed. If you are going to create games with difficult to cut pieces, please be aware that not everyone has a good tool to craft these and consider using squares if possible.

Designers can require that players provide a reasonable number of common game components such as cubes, dice, etc.

Game Submission
Games entered in this contest must have a WIP/Entry Thread entered in the Board Game WIP Forum. The first post of this WIP/Entry thread should contain the following:
* A link to the 2015 Children’s Print and Play Game Design Contest (this thread)
* A two or three sentence Game Summary (this will be used in the Entry List)
* An image of the game (more than one is fine but at least one is required)
* Number of players
* Description of Components
* Approximate Playing Time
* Categories in which the game will be competing
* Links to the current game files. Rules and components should be in pdf format. The files can be hosted on your own webserver, online storage sites (Google Drive, Dropbox, Box, etc) or in your personal BGG image gallery. The files must be freely available to anyone with the link and users should be able to download them without needing to create an account.
* All of the above information will be required in the entry thread. Any other info is at the designer's discretion. Please keep the first post in your WIP/Entry thread updated with current links and information about the game.
* Include the current status of your game in the Entry Thread's title. This will help other people know where you feel your game is in the design process.
1. Idea Phase/Initial Playtesting (Private Playtesting. No publicly available printed components yet.)
2. Components Ready (Public Playtesting. Printed Components are available. Game may be changed as a result of playtesting.)
3. Contest Ready (Game is complete and ready to be entered. The files cannot be changed in this status.)

To enter a game in the contest, please post to this thread or email me directly with a link to your WIP/Entry thread. The first post of the Contest Thread will contain a link to all games entered in the contest. To finalize your entry, you must make your game "Contest Ready" by geekmailing me directly or posting to this thread.

Example WIP/Entry Thread
Quote:
Entry Thread for The Garden Game - Components Ready
Designed for the 2015 Children’s PNP Game Design Contest.

The Garden Game is a board game in which players are competing to grow the yummiest vegetables. Players must decide where to plant the vegetables, keep them watered and fertilized, and keep them well pruned. Players can choose between common garden plants for young players or heirloom vegetables for a more challenging game.


The Garden Game contains a deck of 54 cards and an 11x17 board. The game is for 2 to 4 players. Players must provide 2 six-sided dice. The game plays in about 30 minutes.

I'd like the game to be entered in:
Best No Reading Game
Best Strategy Game

Download Links:
Rules
Game Components
Low Ink Version

Categories
1 No School/No Reading - Very young children. Pictures only
2 Preschool/Early Reading - Simple text on cards i.e. "Sam I Am" and "See Spot Run"
3 Elementary School/Early Sentences - Reading at a roughly 1st Grade Level (i.e. Cat in the Hat)

The other categories will be game type:
1. Push Your Luck
2. Matching
3. Story Telling/Acting
4. Dexterity
5. Racing
6. Wargame
7. Strategy Game
8. Co-Op Game (Parents and Children play together on same team)
9. Best Card Game
10. Best Art
11. Best Coloring Book Components
12. Best Game Designed with/by Children

More information about the categories can be found in the posts below. You may tip the prize pools for individual categories there.

Voting
There will be about one month available for participants to play the games. No changes to the rules or components will be allowed during this time.

The voting page will be posted about a week before the end of the contest.

Players are not required to play every game in order to vote. The only requirement for voting is that the player have a BoardGameGeek account.

Prizes
Microbadge Award
Everyone who designs a game or votes in the contest will receive a 2015 Children's Game Print and Play Design Contest participant microbadge.

General Prizes
The prize pool is made up of geekgold from several sources:
Prize from me: 600 GG (200 for each of the three main categories)
Tips to this thread: tbd
Total in the General Prize Pool: tbd
To contribute to the General Prize Pool, please tip the category for the age group below or tip this post. (Tips to this post will be divided equally for each of the three main categories.

The general prize pot for each of the three main categories will be divided up among the 1st, 2nd, and 3rd place winners in their respective categories using a 4:2:1 ratio.

Category Prizes
The prize pool for Category Prizes will be from the geekgold tipped to the Category posts in this thread. (Immediately below this post.) Category prizes will be awarded to the 1st and 2nd place winners using a 3:1 ratio. A game can potentially win more than one category. For example, the winner of the Best Preschool/Early Reading Game may also be the winner of Best Dexterity Game.

Links

There is a thread to discuss the rules of this contest.
2015 Children's Game Design Contest - Discussion Thread

Voting Form for Contest Logo
Contest Logo Voting Page

Geekdad.com article about this contest.
2015 Children's Game Print and Play Design Contest article on Geekdad

Recommendations (Not Required)
Games should optimally have a Low Ink alternative so people can try them without using too much printer ink. This could be a version without graphics or a greyscale version.

Games should be as easy to assemble as possible. Designers should be aware that larger and hard-to-build games may be built and played by less people and therefore may not receive as many votes as games with smaller and quicker builds.

While the end result of the contest is a geekgold prize, the goal of the contest should be to design the best children's game possible and help others do the same. The contest is much more enjoyable when you participate with other designers and provide feedback for their design. I recommend playing at least two or three games for every one game you enter. I realize that real life can get in the way sometimes so this isn't a requirement, but try to help others out if you can and they will likely do the same for you.

Vassal Mods
Vassal Mods are allowed in this contest and are the preferred method for creating electronic version of the games entered. Designers are free to create Vassal Mods for their games but must provide PNP components as well. To be clear, building a vassal mod is optional and is not a requirement for entering the contest.

FAQ for New Users
If you are new to BGG, I have prepared a guide to help introduce you to everything you need to know to enter a game into this contest.
Design Contest FAQ for New Users

Topics:
01. Where to Find Contest Rules
02. Creating an Entry Thread
03. BGG Formatting
04. Creating Links to Your Entry Thread
05. Adding Your Entry to a Contest Geeklist
06. Editing a Post and Updating the Title
07. Linking to External Sites (for game components)
08. Adding Pictures to Your Entry Thread
09. Subscribing to Your Entry Thread and Seeing New Replies
10. Replying and Quoting Other Posts
11. Optional: Buying an Avatar
12. Optional: Adding Your Game to BGG
13. Optional: Adding Your Game to the Contest Family
14. Optional: Adding Yourself as a Designer
15. Optional: Thumbing and Giving Geekgold to Posts
16. Optional: Choosing a License for Your Game
17. Optional: Free Art Resources for Your Game
18. Optional: Adding Your Game Entry to Your Quickbar

License for Contest Rules
The contest rules are released under a Creative Commons Attribution-NonCommercial 4.0 International License. You are free to use and modify the rules for your own noncommercial contests or other projects. Please credit Chris Hansen as the original author when using these rules. This license applies only to the contest rules. It does not extend to the games entered or to the individual posts made on the contest thread.

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Chris Hansen
United States
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Entries List

Contest Ready

Boss Gauntlet by Justin Blaske
Entry Thread
We have all enjoyed games where you work your way up to a final boss fight at the end, well this game is not that game. This game is an entire series of boss fights! Boss Gauntlet is a co-op children's game designed to help with simple math and logic decisions, where players will have a small hand of cards (2-3) to choose a hero from, and apply it to the current boss monster. Once the boss monster has been defeated (by applying the right number of matching attack cards) the next boss appears! Do you think you and your friends can make it all the way to the end of the gauntlet?

Card Driven Cars by Pelle Nilsson
Entry Thread
Card Driven Cars (CDC?) is a simple race game for 2-4 players that can be played by kids at least as young as 7. It is about... driving cars with cards (instead of, say, with dice). Play with card hands open or close (the rules do not mandate or recommend either). Print as many copies of the card PDFs as you want (more for more players is probably a good idea) and find some tokens to use as cars.

Castle Builders by Tom Van 't veld
Entry Thread
Castle Builders is a game I'm creating for my 4 year old. It's a plateau building game featuring castles, dragons, princesses and knights. Oh, and horses.

COPAN: Jungle Maze by Olivier Pauwels
Entry Thread
In this game, players explore the jungle to find 3 talismans that will provide access to the temple of Copan.

The Drawing Cards by Felix Bernat
Entry Thread
The game starts with this questions to the child . “Have you paint with pencils? and have you ever paint with CARDS?! The game is inspired in the classic “find the couple”.

Dungeon Draw by Gregg Jewell
Entry Thread
A dungeon delver’s push your luck card game for two or more players.

Faerie Castles by Peter Gray
Entry Thread
Faerie Castles is a Rummy inspired game of castle building in the faerie realm. Players collect cards representing parts of a castle, which they may play into their realm thus building one or more castles or adding to existing castles. They may also have to defend their castles against the attacks of the creatures wandering the faerie realm.

The Forest by G Man
Entry Thread
Sharing a common building area, players build out a forest, individually trying to match pattern cards to score points.

Forest Foragers by Rick Kimmel
Entry Thread
Players are foraging in a forest to gather berries, dandelions, pumpkins, herbs, and mushrooms. Players move on a grid and use basic graph coordinate skills to place new items for foraging. Foraged items are traded for victory points.

Go Monster by Joseph Propati
Entry Thread
Go Monster! is a card/board game that uses the card mechanics of Go Fish but adds board game mechanics of grid movement, tactics decisions, strategic planning, along with smashing buildings and victory points.

Gold Fever by Jeremy Mease
Entry Thread
This is a game I designed specifically to play with my younger children. This is a push your luck style game where you explore a cave and try to find as much gold as you can carry. But look out! The cave is unstable and if you get too greedy, you might find yourself trapped in the cave forever!

Haze City by Charles Ward
Entry Thread
HAZE CITY is a light and compact, 18 card, quest and exploration game. It plays solo or 2 player competitive/cooperative. Explore, move, search, and complete encounters using items, special actions and a bit of luck, in a crazy city. You are trying to help out before (bed)time runs out.

I Know An Old Woman by Rob Harper
Entry Thread
This is a simple trick-taking microgame inspired by the nursery song I Know an Old Woman Who Swallowed a Fly.

Mario Kart - Gold Medal Medici by Andrew Hagen
Entry Thread
It's time for the big race! You need to decide which of the course's four attributes you need to focus on and how much effort each requires. Each lap you bid for section points, being careful to not spend too much, and find the leader at the end of each lap. After 3 laps, whoever has the highest score wins!

Munaycluck Farm by Nate Edwards
Entry Thread
Munaylcluck is a board game where players are competing to have the most successful harvest season. On their turn, players may decide to harvest grain, buy animals, or put their animals in their tractor to sell.

Picnic Shift by Chadwick Russell
Entry Thread
This game is about getting enough ants to carry objects with different weights. The game is mostly a deck of 48 cards of which some are used to form a grid.

Raindrops by Gregg Jewell
Entry Thread
Raindrops is a family dexterity game for two to four players. Players drop blue glass beads acting as rain drops onto their flowers in the field so they'll grow large enough to pluck. The first player to pluck 5 flowers is the winner!

Sugar Shift by Chadwick Russell
Entry Thread
This game incorporates addition in multiples of 5 and simple objectives of completing recipes as a group. Parents and children are not competing but instead trying to finish the game with the most points or recipes as a combined effort.

Tamashii by Romuald Chapeau
Entry Thread
Players cooperate in order to free Tamashii. They collect and deliver some energy gems in order to free captive spirits. Memory and daring will be necessary to achieve your mission.

Tastes of Siege by Chris Hansen
Entry Thread
A design based on the Victory Point Games States of Siege Series that is intended to help children try new foods while giving them the option to "defend" against food they really want to avoid. Children play a giant who can help save a village by eating the food monsters an evil wizard created.

That's Life - A Fishy Tale by Niklas Hook
Entry Thread
It is fascinating how dependent all life on earth is of the oceans well being. The water on earth is like the blood in our veins. They produce more than half of all the oxygen, and absorb the most carbon from the atmosphere. That's life is an idea for a game where build small sea food web - from the microscopic plankton to end up as human food. Hopefully this sandbox sea can be a way to introduce kids to the importance of protecting our natural resources. Oh did I forget - it's going to be fun.

Three Little Ducks by Tanja Gallate
Entry Thread
Three Little Ducks is a card game in which the players compete to build a path out of "danger" and move their three baby animal cards along it to the safety of home. Players take turns to pick up a card from the deck which will either help them make a path or move one of their ducklings along it. Watch out for the big bad wolf card! He will send your duck back to the start.

Tiny Garden Growers by Joseph Propati
Entry Thread
Tiny Garden Growers is a game about growing vegetable plants and harvesting the vegetables.
This is a dice rolling and placement game that also uses dexterity and counting skills.

Tooting Town by Julian Anstey and Daniel San Miguel
Entry Thread
Tooting Town is a simple tile laying game for 2 to 4 players. The players are each given 3 buildings to visit. The players then build the town, finally selecting where their homes should be. The routes are measured by driving a toy car along them. The winner is the player with the shortest route.

Treat Race by Mike Esko
Entry Thread
Treat Race is a matching/memory race game that is themed around trick or treating on Halloween. Each player must go from house to house getting the candy that matches their player card. Once a player has drawn all of the candy that matches their player cards their bag is full and they win! Treat race is a super lite game that focuses on color and shape recognition aimed at 4-6 year olds.



Total Entries
Total Idea Phase Games: 0
Total Component Ready Games: 0
Total Contest Ready Games: 25
Total Games: 25
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Chris Hansen
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Riverton
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the prize for the Best Game Designed for Very Young Children.
Games in this category should be intended for children with no reading ability and no schooling.

I will contribute 200 Geekgold to this category.
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Chris Hansen
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Riverton
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the prize for the Best Game Designed for Preschool/Kindergarten Children.
Games in this category should be intended for children with early reading ability. i.e. "Sam I Am" and "See Spot Run"

I will contribute 200 Geekgold to this category.
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Chris Hansen
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Riverton
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the prize for the Best Game Designed for Early Elementary School Children.
Games in this category should be intended for children with reading skills at a roughly 1st Grade Level (i.e. Cat in the Hat)

I will contribute 200 Geekgold to this category.
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Chris Hansen
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Riverton
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Push Your Luck Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Matching Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Storytelling/Acting Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Dexterity Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Racing Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Wargame Category.

I will contribute 50 Geekgold to this category.

Games in this category do not need to be about historical wars (although they certainly may be). They should feature some typical wargame mechanics but could be about fantasy themes, princesses, or any other theme that appeals to children.
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Chris Hansen
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Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Strategy Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Cooperative Game Category. (Parents and children play together on the same team)

I will contribute 50 Geekgold to this category.

Co-Op games will be allowed more advanced text than other categories since parents can help the child with the reading.
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Chris Hansen
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Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Card Game Category.

I will contribute 50 Geekgold to this category.
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Chris Hansen
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Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Original Artwork Category.

I will contribute 50 Geekgold to this category.

This award is for games featuring original artwork. Previously released games are allowed in the category so long as they had original art when they were released. A limited amount of existing art (such as images from game-icons.net) are allowed so long as the bulk of the art is original.
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Chris Hansen
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Coloring Book Components Category. These games should allow the children to color in the game pieces/cards/etc.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best Game Designed with/by Children Category. These games should include design ideas from children 18 or under.

I will contribute 50 Geekgold to this category.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Please tip this post to contribute to the Best New Game Category. These games should be designed specifically for this contest and should not have been released previously.

I will contribute 50 Geekgold to this category.
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If given the option, I would prefer to play with the green pieces, please.
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Please tip this post to contribute to the Children's Choice Category. The voting form will allow a special section where only children can vote and their favorite game will get this prize.

I will contribute 50 Geekgold to this category.
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Chris Hansen
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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Here is the list of games that were entered into the contest but withdrawn for various reasons. I'm listing them here for general interest since many of the designers have said they plan to keep working on the games.

Withdrawn Entries

Wings Of Magic by Kai Bettzieche
Entry Thread
Wings Of Magic is a PNP game, where each player plays a fairy trying to grab as much of the Fairy Gold that magically appeared. Fairies are represented on cards and are moved around the table with the help of a movement card. By casting Spells (flicking disks) you can try to disable competing fairies.

The Pantry by Douglas Rees
Entry Thread
Players receive recipe cards at the beginning (and possibly throughout the game) and they need to travel the board to collect (and trade) ingredients. Players get points for completing recipes.

Boreal by Charles Ward
Entry Thread
Play all of your cards, or have the fewest remaining cards in hand, at the end of the game. Play cards from your hand that matching any of the card sides currently in play. The cards representing the Aurora Borealis, are played vertically next to each other, so that the sides match.

Sidescroller by Ryan Tharp
Entry Thread
The board has 6 sides and is rotated based on the roll of the distinct die. Each side of the board will have 3 die places where only a specific number may be placed. Every die roll you must be able to place at least one die, if not you lose all your points. Points are earned by rummy-style set collection of dice numbers placed on the board.

Untitled by Shalom Craimer
Entry Thread
No info yet.

Frank-N-Dine by Bethan Harper and Rob Harper
Entry Thread
Players are waiters serving food at a restaurant where the customers are all monsters. You have to make sure that you serve the correct food to each monster or you risk getting no tip -- or worse!

Halloween Haul by Chris Fee
Entry Thread
Each player is a child attempting to get the most candy for Halloween but if they carry too much candy it will slow them down so they may need to decide when to drop some or head home to drop of their current haul.

Gone Fishin' by Andrew Potozniak
Entry Thread
One player plays the fish, the other players play the fisherman, casting their hooks into various places on the board. The Fish move, the Fishermen cast, any caught fish are removed, rinse and repeat until all the fish are caught.

The Flower Queene by Caroline Berg
Entry Thread
You have heard tell, in time long ago, that whomever holds the most flowers in the land can summon the Flower Queene. Now that you know of her existence, you will stop at nothing to grow the most flowers and summon the Flower Queene.

Uh, Neptune... We've Got a Problem! by Jeremy Mease
Entry Thread
This is a two player game of fast reflexes and clever communication for the young or old. One player plays as the scientist, desperately trying to give clues to a crew member (Janitor!) about how to fix the broken spaceship before it crashes. The scientist follows a diagram of specific computer chip sets that must be installed in proper order to activate each subsystem, and gives three word clues to the janitor via data packets as the janitor tries to find and place the chips in the correct order (all in under five minutes!)… the goal is to ultimately restore power to the ship and save the day soup.
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Chris Hansen
United States
Riverton
UT
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If given the option, I would prefer to play with the green pieces, please.
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I have two new 9 Card Games: 300 Spartans and Franky's 1st Christmas
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I'd like to enter the first game into the Contest this year:

Tastes of Siege.

Entry Thread with all the details. The game is in Idea Phase right now but I'm very excited to complete it for the contest. It will be my second original design (after 8 Horrors).

This game is a simplified version of the Victory Point Games States of Siege Series designed to help children try new food. An evil wizard has created food monsters that are attacking a village. The child plays as a giant that can stop the monsters by repelling them with candy or eating them.
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Andrew H
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Wisconsin
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We would like to try this contest and started a WIP WIP-"Mario Kart - Gold Medal Medici"- 2015 PnP Children's Games Contest (Contest Ready).
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Caroline Berg
United States
Washington
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...124 to run fleeing from the mountain. ...125 to use a rope to climb the cliff. ...126 to quickly cast "summon stairs." ...127 to dodge under the falling rocks.
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Here is the first game I'm entering into this contest: [WIP] The Flower Queene
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Kai Bettzieche
Germany
Ladenburg
Baden Württemberg
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Thanks for running the contest, Chris.
Great idea!
Also, I'm curious about whether any publishers are following this contest and if yes, how many of them...


As mentioned before, I'd like to join in, however I'm in dire need of an artist.
The game I have in mind is called "Wings of Magic", basically a Wings of War with faeries and dexterity elements for combat.
So I would need an Artist that can draw faeries of different kinds as well as some props.
I think, I'll create another posting in the artists' Forum as well....

WIP thread:
[writing rulebook] Childrens' PNP game design contest: Wings Of Magic


Kind regards,
Kai

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Rob G
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Count me in; not sure whether the final version will fit into the truly young or just the "few words" category at this point.

Thanks much Chris for putting this together!


Working Title: The Forest

Concept: Working in a common tableau, players draw, play, and pass cards representing different varieties of trees. Points are scored by matching patterns of varying degrees of complexity.

WIP Link: [WIP] The Forest - 2015 Children's Game Print and Play Design Contest
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