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Subject: Signal movement & reveal rss

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Markus Sinnabell
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Hi,

In this example "Alien Assault" comes into Game, and this signal should move 3 areas toward to the closest agent.

So can i move the first area and have to reveal the signal token, can i do this on location(2) or must it be on location (1) - because its the first logical hex that this signal enters, and triggers LOS.

[IMG]www.traberforum.at/Grafik/test.png[/IMG]

thanks for help
 
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Dennis Engilis
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Elk Grove
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See "Signal Movement" on page 33 in the rules book. It states that the signal is revealed immediately when it enters LOS of an agent and also that movement immediately stops as soon as it is revealed.
 
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Felipe Machado
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Florianópolis
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Signals move from center hex to center hex, but you move it through all the hexes in the way... So if it's revealed before it reaches the next center hex, you stop it right there.

In your case, it's 1.
 
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Markus Sinnabell
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thanks dennis & felipe
 
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Skaak
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Tchuli wrote:
Signals move from center hex to center hex, but you move it through all the hexes in the way... So if it's revealed before it reaches the next center hex, you stop it right there.

In your case, it's 1.


This is incorrect. Signals and aliens both do not move through intervening hexes; instead they move directly from center hex to center hex and then redeploy from there (Agent S has said you should think of it thematically like short-range teleporting).

So in your example, the signal moves to the center hex of the #1 area, is immediately revealed, and stops moving.
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Jeffrey Owen
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Skaak wrote:
Tchuli wrote:
Signals move from center hex to center hex, but you move it through all the hexes in the way... So if it's revealed before it reaches the next center hex, you stop it right there.

In your case, it's 1.


This is incorrect. Signals and aliens both do not move through intervening hexes; instead they move directly from center hex to center hex and then redeploy from there (Agent S has said you should think of it thematically like short-range teleporting).

So in your example, the signal moves to the center hex of the #1 area, is immediately revealed, and stops moving.


I house ruled that they do not "teleport" but do move area to area via a hex based path. So there is a chance they would reveal in a non-center hex. This also improves the effectiveness of guard abilities to balance out the increased chances of revealed signals.
 
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Felipe Machado
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Skaak wrote:
Tchuli wrote:
Signals move from center hex to center hex, but you move it through all the hexes in the way... So if it's revealed before it reaches the next center hex, you stop it right there.

In your case, it's 1.


This is incorrect. Signals and aliens both do not move through intervening hexes; instead they move directly from center hex to center hex and then redeploy from there (Agent S has said you should think of it thematically like short-range teleporting).

So in your example, the signal moves to the center hex of the #1 area, is immediately revealed, and stops moving.

Its thematic if the signal was an alien... If it was an human, it wouldn't make sense.
But I do believe that I've read exactly that (the hex by hex movement) from Agent S a long time ago...

I'll take a look and try to find the post that gave me that idea... If I can't, sorry Markus for giving you wrong information.
 
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Felipe Machado
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Found another post by Agent S talking about that.
Skaak is right.

I guess I remembered the "every single movement" and went from that to "hex by hex".
Again, sorry Markus!
 
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Markus Sinnabell
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No Problem - from our side we will use houserules.
 
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