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Subject: Best Boardgame Implementations of the Tabletop Miniature Experience? rss

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A.T. Selvaggio
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Any thoughts on the best boardgames that have converted the tabletop miniatures experience? Either army level or skirmish. Key factors for me are preassembled miniatures which do not require painting (they can be unpainted as long as easy differentiated - like Battlelore 2nd) and streamlined rules.

Which do think is best? Other than X-Wing, which I am guessing is a pretty obvious choice. Any oldies but goodies? Hidden gems long forgotten?
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Panzer (second edition) and its kind would fit, though it has no minis. Definitely a minis game though. Works great with the old 21st Century Toys 1:144 tanks. Sadly, I don't have nearly enough of those.

Bismarck (second edition) the same - no minis - though a cousin game, North Cape did come with Minis.

Very few come with minis - the tendency of those that do come with minis tend to have systems on the low end of my personal acceptance as a wargame worth playing.
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Brad Miller
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Long OOP and insanely expensive now, but... Heroscape Master Set: Rise of the Valkyrie
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Michael
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Earth Reborn works well. Wacky theme and very fiddly, but very cool and with lots of freedom on how to deal with a given situation.
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Trent Garner
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Take a look at Battleground Fantasy or Historical. These use plastic cards with the units painted directly on them, but gameplay is definitely tabletop minis flavored. Readily available and reasonably priced.

In a similar vein, there is Warhammer Disk Wars. Unique design and mechanics make this one of my favorites. Artwork is comparable to Battlegrounds, both of which are of a high quality.
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Vance Strickland
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Sergeants Miniatures Game: Day of Days

Pre-painted minis used on a map board for skirmish level WWI combat.
Great game. lots of fun to play and has a great story telling/narrative aspect to it.
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M King
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Sergeants miniatures has a sister game,Sergeants D-Day, which uses the same system but with a smaller "footprint"'on the table, and with more soldiers in the base box. It uses standees instead of minis, but you could sub in minis from the other Sergeants game. Or you could do what I did and just grab a few plastic minis and either paint or not. You could probably use some Axis & Allies Miniaturesminis if you wanted pre-paints.

My number one choice would be Dungeon Command: Heart of Cormyr and its other faction packs. It has prepainted minis, skirmish level gameplay, and a really fun blend of tactical combat and card play. I highly recommend it.

Haven't played it yet but Magic: The Gathering – Arena of the Planeswalkers has some good buzz, and I loved Heroscape, on which it is based.
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Paul Aceto
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In terms of wargames: Battles of Napoleon: The Eagle and the Lion.

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Jason Sadler
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Heroes of Normandie uses big counters with top down depictions of units and vehicles instead of miniatures. It has a bit of a cornball flavor to the art and is doesn't even try to be a serious simulation. However, it does have army building by points, an interesting orders system, and fast play.

atsgamer wrote:
Any thoughts on the best boardgames that have converted the tabletop miniatures experience? Either army level or skirmish. Key factors for me are preassembled miniatures which do not require painting (they can be unpainted as long as easy differentiated - like Battlelore 2nd) and streamlined rules.

Which do think is best? Other than X-Wing, which I am guessing is a pretty obvious choice. Any oldies but goodies? Hidden gems long forgotten?
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Greg S
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An oldie but a goodie is System 7 Napoleonics, although I think this is the opposite of boardgame > miniatures in that the rules actually originated as purely for miniature gaming, and then was ported over to the System 7 counters instead of miniatures.

I have a fair collection of the sets, but not all of them.
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Joe R

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System 7 was the first thing that came to mind on reading your post. Talk about a blast from the past! I just absolutely loved Napoleonics when I was in school (many eons ago) and with limited budgets this idea fit the bill. Still have several sets and the rules, but no one would call the system streamlined. Typical 70s fare and a small scale -- brigade to division level per player and lots of charts.

A more modern interpretation is Gettysburg The Wheatfield. Just purchased this one myself. The designed notes do homage to the System 7 idea at much the same scale 1 inch = 50 yards iirc from the rules. Of which btw there are only 12 pages so this may well fit the bill for streamlined and modern rules designs.

One other thought -- and this is no doubt heresy to both miniatures fans and boardgame folks, but you can yourself, with a little investment of time, do the System 7 thing (i.e., make counters for) a lot of "miniatures" rules sets. Yes, you lose the aesthetics of painted minis, but you save some serious bucks. I have done this myself with Impetus and Might and Reason from Sam Mustafa. Both interesting rules sets that count as modern and streamlined.
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Which part of the "miniatures experience" are you looking for? To me the biggest difference between board wargames and miniatures wargames is the freedom of movement (although there are minis games with grids). A boardgame with miniatures is still a boardgame. Using actual miniatures rules with tokens would give a better feel for what they're like.
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A.T. Selvaggio
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biturian_varosh wrote:
Which part of the "miniatures experience" are you looking for? To me the biggest difference between board wargames and miniatures wargames is the freedom of movement (although there are minis games with grids). A boardgame with miniatures is still a boardgame. Using actual miniatures rules with tokens would give a better feel for what they're like.
r

Really I am interested in games like Mars Attacks the Miniatures Game or Terminator Genisys. Games without the hobby assembly/painting, but with a tabletop experience. They seem like miniatures games for boardgamers. They have streamlined rules, or at least quick start rules, and come in a self contained experience. I like the 3D aspect of miniatures and the free flow of movement.
 
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M King
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Zouave wrote:

I Can't believe I forgot this game. It inspired me to paint the minis in the game. The rules also have a miniature feel to them.
 
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Vance Strickland
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atsgamer wrote:
biturian_varosh wrote:
Which part of the "miniatures experience" are you looking for? To me the biggest difference between board wargames and miniatures wargames is the freedom of movement (although there are minis games with grids). A boardgame with miniatures is still a boardgame. Using actual miniatures rules with tokens would give a better feel for what they're like.
r

Really I am interested in games like Mars Attacks the Miniatures Game or Terminator Genisys. Games without the hobby assembly/painting, but with a tabletop experience. They seem like miniatures games for boardgamers. They have streamlined rules, or at least quick start rules, and come in a self contained experience. I like the 3D aspect of miniatures and the free flow of movement.


Sergeants Miniatures Game gives you this. Pre-painted minis. Variable map that goes together like a jigsaw that has terrain but no grid. Movement is by ruler. Combat is card based. Rules are pretty simple but you can actually use real world infantry tactics.

It is a bit expensive though. For a less expensive version of the same thing go with Sergeants D-Day but the minis are now cardboard standees.
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Jim O'Neill (Established 1949)
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Lost Battles

As well as a board game, it is also a miniatures game. I have also pimped this quite a bit, if you wish to take a look:

https://www.boardgamegeek.com/thread/794192/lost-battles-mak...

Regards,


Jim

Est. 1949



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Dune Tiger
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I'm surprised not to see Commands & Colors: Ancients or Commands & Colors: Napoleonics in this list. Though they aren't minis, the blocks and gameplay definitely give off the feel of minis. Likewise M44 and Battlelore, but the minis aren't pre-painted.

Edit: last bit addressed by OP
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jeff miller
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Great addition to this list! I have indeed pimped out Commands & Colors: Napoleonicswith 1/72 scale minis and n gauge buildings. This game really works well with them and the look adds a terrific visual element to the game play.

DuneTiger wrote:
I'm surprised not to see Commands & Colors: Ancients or Commands & Colors: Napoleonics in this list. Though they aren't minis, the blocks and gameplay definitely give off the feel of minis. Likewise M44 and Battlelore, but the minis aren't pre-painted.

Edit: last bit addressed by OP
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Robert Wesley
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What about that? Edgehill 1642 Certainly, it could become adapted into such, as long that the 'miniatures' were small enough, or enlarge their map to accommodate those accordingly.
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Tom Grant
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Since you're asking for non-historical games, you're in luck. Aside from the ones mentioned here, there are lots of fantasy and science fiction skirmish board games, such as Claustrophobia, Level 7 [Omega Protocol], Ogre / G.E.V., Space Hulk, Galaxy Defenders, and countless more.

Also, I would recommend Song of Blades and Heroes. They're miniatures rules, but they're designed for fast play with any figures or cardboard stand-ups you have on hand. I've gone the stand-up route, with felt pieces for terrain. Very inexpensive, very quick, and a lot of fun.



atsgamer wrote:
biturian_varosh wrote:
Which part of the "miniatures experience" are you looking for? To me the biggest difference between board wargames and miniatures wargames is the freedom of movement (although there are minis games with grids). A boardgame with miniatures is still a boardgame. Using actual miniatures rules with tokens would give a better feel for what they're like.
r

Really I am interested in games like Mars Attacks the Miniatures Game or Terminator Genisys. Games without the hobby assembly/painting, but with a tabletop experience. They seem like miniatures games for boardgamers. They have streamlined rules, or at least quick start rules, and come in a self contained experience. I like the 3D aspect of miniatures and the free flow of movement.
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Amund Christensen
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DuneTiger wrote:
I'm surprised not to see Commands & Colors: Ancients or Commands & Colors: Napoleonics in this list. Though they aren't minis, the blocks and gameplay definitely give off the feel of minis. Likewise M44 and Battlelore, but the minis aren't pre-painted.

Edit: last bit addressed by OP




Any pics?..........
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Steve Burt
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Nobody mention Battlecry and Memoir44.
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A.T. Selvaggio
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Kingdaddy wrote:
Since you're asking for non-historical games, you're in luck. Aside from the ones mentioned here, there are lots of fantasy and science fiction skirmish board games, such as Claustrophobia, Level 7 [Omega Protocol], Ogre / G.E.V., Space Hulk, Galaxy Defenders, and countless more.

Also, I would recommend Song of Blades and Heroes. They're miniatures rules, but they're designed for fast play with any figures or cardboard stand-ups you have on hand. I've gone the stand-up route, with felt pieces for terrain. Very inexpensive, very quick, and a lot of fun.



atsgamer wrote:
biturian_varosh wrote:
Which part of the "miniatures experience" are you looking for? To me the biggest difference between board wargames and miniatures wargames is the freedom of movement (although there are minis games with grids). A boardgame with miniatures is still a boardgame. Using actual miniatures rules with tokens would give a better feel for what they're like.
r

Really I am interested in games like Mars Attacks the Miniatures Game or Terminator Genisys. Games without the hobby assembly/painting, but with a tabletop experience. They seem like miniatures games for boardgamers. They have streamlined rules, or at least quick start rules, and come in a self contained experience. I like the 3D aspect of miniatures and the free flow of movement.


Love your show. Thanks for the advice. I like SoBH a great deal and agree with this. I am also exploring Frostgrave. Claustrophobia and Galaxy Defenders are both on my list.
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David Kershaw
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Sam Mustafa has developed a cross-over game for boardgamers looking to try miniatures but are put off by the painting: Blucher has fairly simple miniatures rules, but uses cards instead of miniatures. You can print your own or else buy pre-made packs. Each card is generally a brigade.

Another set of rules, this time for a few figures, is Saga. This only has a handful of miniatures per side, but the beauty of the system is using the special dice sets to build up and pull off incredibly complex and heroic moves - the stuff Sagas are made of!

Some boardgames try to put the "look" of miniatures into a boardgame. Examples are Eagles of the Empire, Napoleon's Triumph, Leuthen: Frederick's Greatest Victory and Lines of Battle: Quatre Bras 1815.
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Daniel Schulz
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For me, the closest (worth playing) is Advanced Squad Leader
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