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Subject: Does the Reproduction baby bottle icon bother anyone else? rss

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Tahsin Shamma
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So I bought the game and I'm reading the rules, looks great, until I come across the baby bottle icon for the reproduction action.

Did this break the theme of the game for anyone else?

Baby bottles were not in wide use until they were more easily mass produced in the 20th century. Even if you go back further, the rubber nipple is invented in the 1840s.

I feel like this was a complete miss by the graphic designer in trying to find a good icon to represent this. Am I missing something? This seems incredibly unthematic, because, as far as I can tell, the game expects to be placed somewhere in the time of the late 17th, early 18th century.

Wouldn't a swaddled baby have been better?

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Murr Rockstroh
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veector wrote:
Did this break the theme of the game for anyone else?

Never even thought about it.
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Christian Fink
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never thought about this, but you are right... unfortunately.
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Tom Stearns
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Never noticed it either. I tend to overlook detail like that, especially if the game is good and fun, like this one is.
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dave bcs
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I also noticed it right away, and thought it odd. Kind of like the happy guy on the cover of Imperial Settlers wearing the pre-modern-looking hat and collared, fitted shirt, when rest of the art in the game seems to be ancient.



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Darrell Hanning
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If this had been a simulation, I would have thought it hugely inappropriate, but Archipelago isn't going to be confused for a simulation.
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Ecosmith Ecosmith
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Hm.

There's always a bigger fish, I guess.

Eco
 
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Nick Clinite
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It always looked out of place to me, even without knowing the history of the baby bottle. But, it doesn't bother me too much.
 
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woosh ito
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islan wrote:
It always looked out of place to me, even without knowing the history of the baby bottle. But, it doesn't bother me too much.


That's how I feel about it
 
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Joe C Faust
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Um... nope. Not me.

But then, one of my wargames signifies amphibious vehicles with a yellow rubber duck on their chits, and that doesn't bother me, either.
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Brian Garmon
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tempestofcatan wrote:
veector wrote:
So I bought the game and I'm reading the rules, looks great, until I come across the baby bottle icon for the reproduction action.

Did this break the theme of the game for anyone else?

Baby bottles were not in wide use until they were more easily mass produced in the 20th century. Even if you go back further, the rubber nipple is invented in the 1840s.

I feel like this was a complete miss by the graphic designer in trying to find a good icon to represent this. Am I missing something? This seems incredibly unthematic, because, as far as I can tell, the game expects to be placed somewhere in the time of the late 17th, early 18th century.

Wouldn't a swaddled baby have been better?




you're right. they should have gone with a bloody placenta.


Or perhaps a breast.
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Rafael Castrequini
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Jareck80 wrote:
Or perhaps a breast.

boobs are not allowed...look at my avatar...there were boobs there and I was enforced to wear bra.
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Steve G.
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There's no shortage of thematic disconnects here, such as why native unrest increases when foreign demands aren't met. Or that native unrest increases not when they're being exploited, but when they're not being exploited *enough*.

Aside from the exploration component, I think this game would be a better fit for a theme like that of the Tropico video game series. By the 20th century, there's enough of a local economy for citizens to actually need currency to pay rent and buy goods. It makes sense when someone runs off and enjoys those rebels because they're unemployed or homeless or don't like your foreign policy.
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Jay Nabedian
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boddekker wrote:
Um... nope. Not me.

But then, one of my wargames signifies amphibious vehicles with a yellow rubber duck on their chits, and that doesn't bother me, either.


Well, to be fair, there is a class of WWII military amphibious vehicles colloquially known as "Ducks". (https://en.wikipedia.org/wiki/DUKW)
 
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