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Pandemic Legacy: Season 1» Forums » General

Subject: Who keeps the game? rss

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R Chow
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With Risk Legacy, everyone shared the cost of the game... and the person with the most wins will keep the game after 15 plays.

Since Pandemic Legacy is cooperative, I don't think we can apply the same rules here. So is there a good way to decide who keeps the game after we have "completed it"?
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Dirk Meijer
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At the end, tear the board into 4 pieces, everyone keeps 1 piece, 1 disease and 1 character. It's the only way.
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Bryan Thunkd
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rchow7 wrote:
Since Pandemic Legacy is cooperative, I don't think we can apply the same rules here. So is there a good way to decide who keeps the game after we have "completed it"?
Infect yourselves with a disease... whoever survives longest gets to keep the board.
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Matt Hindmarch
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Publisher sanctioned solution: Buy four copies.
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Ken H.
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It depends on whose spouse is most tolerant of clutter that will never be touched again.
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Robert Mair
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Just have only one guy buy the game and then he keeps it. Someone else can buy another copy of the game and he can keep that one.
Buy it as a group and take turns holding on to the box.
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Brent Mair
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I've asked others to buy into the game equally. We haven't talked about ownership afterwards. I might be interested in framing the board. I have no idea until I see it develop. But I will be happy to not store the game after it is played out.

I suggest everyone say "Not Me!". Slowest keeps it.
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Michael Statarius

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Perhaps if more than one person wants to keep it, randomly choose one of them and she will pay $5-10 more for that privilege.
 
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Bryan Thunkd
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Statarius wrote:
Perhaps if more than one person wants to keep it, randomly choose one of them and she will pay $5-10 more for that privilege.
No... if more than one person wants the game then make them bid for it. Whoever bids highest, wins the board, and the money is divided equally among all the other players.
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cheipaz geimur
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nobody keeps it

toss it into the fires of Mount Doom
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Max Leonard Hitchings
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Frame the board and move it from house to house on the anniversary of the completion of the game.
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Darren Nakamura
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I'd say don't do anything with it until we figure out exactly what Season 2 (and beyond) involves.
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Dirk Meijer
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ermahgerd. Season 2 could be an expansion that requires you to have finished season 1. I need this.
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Chris S
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dwjmeijer wrote:
At the end, tear the board into 4 pieces, everyone keeps 1 piece, 1 disease and 1 character. It's the only way.
what will you do with the rest of yhe diseases and characters?
 
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Dirk Meijer
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TheradGeek wrote:
dwjmeijer wrote:
At the end, tear the board into 4 pieces, everyone keeps 1 piece, 1 disease and 1 character. It's the only way.
what will you do with the rest of yhe diseases and characters?


Have a ritualistic burning session where you reminisce about that one time you failed to save the world and everyone was disappointed in you.
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David Goodnuff
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They won't be disappointed in me, they will be dead (from disease)...
 
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Matt Anness
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If the game beats you 10 - 12 times then the game keeps you.
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Steve
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...in Soviet Russia.
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Cameron McKenzie
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dwjmeijer wrote:
ermahgerd. Season 2 could be an expansion that requires you to have finished season 1. I need this.


It could potentially be cheaper too if they re-use some components from season 1!
 
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Craig Somerton
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Re-gift it to a non-gamer and tell them "It's just like Monopoly".
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Brad Keusch
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Xithi wrote:
Frame the board and move it from house to house on the anniversary of the completion of the game.


I like this, or keeping it in whomever's place has the most commonly used or nicest game room. That being said, you can keep playing pandemic on the board when you are done with the legacy portion so whoever doesn't actually own pandemic might as well keep it in the box!
 
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Jon Vallerand
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MasterDinadan wrote:
dwjmeijer wrote:
ermahgerd. Season 2 could be an expansion that requires you to have finished season 1. I need this.


It could potentially be cheaper too if they re-use some components from season 1!


Which makes me think they won't!
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Branden Sprenger
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There is actually a hidden traitor mechanic that is based on the number of epidemic cards each player draws on their turn throughout the entire campaign.

The player the with most epidemic cards drawn is obviously the master mind behind the scenes and deserves to keep the game.
 
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