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Subject: More info on gameplay rss

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Manu
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I'm really liking what I see, but hard to judge with so little info to go by... would love to see a review / play session with pics / video explanation... anyone, anyone?
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Marcio Ferreira
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supamanu wrote:
I'm really liking what I see, but hard to judge with so little info to go by... would love to see a review / play session with pics / video explanation... anyone, anyone?


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Val Cassotta
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I'm planning to pickup a copy once the red/blue is ready. I'll toss up a review and pics if no one else has by then.
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Brad Warren
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I have a copy and enjoy the game although I haven't had a chance to play more than a couple of times yet. I haven't written many reviews but I I'll try to get in a game this weekend with my son and take some pics and write up a play report / review.
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Manu
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Thanks peeps! This game looks really intriguing and beautiful, and I could easily be convinced to jump in if I had a better understanding of how it plays.

In my fantasy it looks like this: fairly simple rule set, but wonderfully crunchy tactical decisions to be made every turn, plus some cinematic moments due to e.g. splash damage. Also, lots of re-playability. Yeah, that's what I am secretly wishing for.

(and as a child of the 80s, Tron. 'Nuff said.)
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William Hoyt
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supamanu wrote:
Thanks peeps! This game looks really intriguing and beautiful, and I could easily be convinced to jump in if I had a better understanding of how it plays.

In my fantasy it looks like this: fairly simple rule set, but wonderfully crunchy tactical decisions to be made every turn, plus some cinematic moments due to e.g. splash damage. Also, lots of re-playability. Yeah, that's what I am secretly wishing for.

(and as a child of the 80s, Tron. 'Nuff said.)



You can download the rulebook from the Nestor web page. it's a fairly rules light game so you'll get the gist of it pretty well. The dice mechanics used to represent the tanks lobbing the shot in a parabola is pretty interesting as well as the additional rules for ricochet.

~Will
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