The BBC series is far better than the excellent NBC one. Now go watch it.
This is not me but I have been known to dance like David Brent on occasion.
I love dungeon crawls. Nethack has always been one of my favorite PC games.
When I heard about DQ on BGG I was convinced I had found a new passion.
Then I started reading some of the forums and geeklists about how this was unplayable and unwinnable.
I still decided to check it out.
I cracked open the game and checked all the contents. Slightly used but all there. I proceeded to read the rules. Pretty straight forward so I set up the board, bagged the tiles, shuffled the decks and started my first game. I was excited.
I chose Ulv and avoided El-Adoran for my first attempt because of the extra rules with his arrows.
I started in the SE corner and wouldn't you know it that the first tile I play north of me I get confused on how to resolve it.
It was a corridor that ran me straight into the dungeon's east wall.
I played it as a loop and since I was back at my sarting tower I treated it as a free turn and placed a tile to the west.
It was a chamber of darkness. I'm 2 for 2 with the special tiles already.
Thank goodness I made my roll and continued onward because I had nowhere else to go except through the chamber.
I finally found a nondescript room but there was a goblin in it.
I charged and he fled. So much for my first combat experience. My shiny new axe is still without the blood of my enemies on it.
I continued toward the center of the board and in the next room my torch went out. I was able to light it right away only to find a spider standing right in front of me. I had to waste one of my precious 26 turns vanquishing the beast but it was worth it. My first kill.
Further along I hit another chamber of darkness. This is getting ridiculous. They sure don't make this easy.
I moved out of the chamber and ran quickly through a corridor only to bump straight into an orc and have a portcullis lock right behind me. The orc was a bit tougher than the spider but he met the same fate. The room was a deadend and even if I could lift the portcullis I would be heading the wrong way.
I decided to search around the room a bit. I was rewarded with a fine jewel. On my second and last search attempt I found a secret door. I was able to leave the dead end but the next room wasn't going to help me reach the Dragon's treasure room either. With the amount of time I had left I could tell I wasn't going to be able to get there and get out. I decided to continue towards the SW tower and my freedom.
The next room I went into contained a crypt. I didn't think the person inside would mind if I took a peek so I opened it up. Apparently he did mind as a nasty trap came crashing down on me and I suffered more damage than I had from the orc earlier.
The next room was a quick battle with an orc. A mere scratch he gave me.
Then the next room contained a crossfire trap which could have been much worse if not for my trusty armor.
I was very close now. The air was getting fresher. I still had plenty of time left so I tried to search for more trinkets and baubles. I was rewarded with a brooch in one room and a small pouch of golden guineas that a Guinean must have left behind in another.
Then (possibly due to my excitement) I took a nasty fall into a pit.
It must have been dug for hobbits because it wasn't very deep and I was able to climb right out and exit the dungeon.
I exited the dungeon alive but without seeing the treasure room.
310 GP for my trouble and 5 of my 16 HP still intact.
I hope to find more adventurous souls to accompany me on my next attempt.
- Last edited Sun Jan 7, 2007 4:39 am (Total Number of Edits: 3)
- Posted Sun Jan 7, 2007 3:21 am
Good to hear you enjoyed the experience - and that you made it out alive!
Entering the Dragons Lair can be a nasty experience, but there is plenty of stuff lying around elsewhere, so it is certainly not unwinnable. It is just impossible to predict the outcome. Entering unknown Dungeons is not for people who wants to control their own destiny, it is for the daredevils who don't mind getting killed as long as the ride was good!
Great read, I don't know how many trips we have made into the dungeon. Take their advice in the rules book and make a list with the date and name and if you made it out. I have a list that spans 15 years now. LOL. We even make a note of who won and weather or not they got to the dragons chamber. This sets up records also, such as who made it out with the most money while making it and with out making it. LOL. who got the least amount and so on. Make a note of which hero made it out also. Very fun to go over the list. Oh yeah, I think that if you go to the corridor it is free so you were write to loop around but once you got back to your starting point the turn was over. Just the way we play. We house rule that you can burn your ring with out taking a turn to do it " makes it more fun "