Hi folks, just another in a long line of questions from a newbie:
If a fighter flies over a sea zone that has an island in it with an AA gun, the gun wont get a chance to fire at them unless the fighter speciffically enters the island zone itself. In other words, a fighter passing through a sea zone can avoid the islands there if it so chooses, correct?
Soli Deo Gloria!
This is the AA description from the revised rulebook:
Description: Gun batteries that shoot down invading air units.
Attack: — (1 die IPC loss with Rockets)
Defense: 1 (Opening fire only)
Move: 1 (Noncombat only)
Cannot Attack: An antiaircraft gun can never move during the combat move phase (other than being carried
on a transport). It cannot attack, other than to launch a rocket strike (see Rocket Strikes on page 20).
Shoot Down Air Units: Antiaircraft guns can shoot down attacking air units. Whenever an air unit enters a
territory containing an enemy antiaircraft gun, the antiaircraft gun fires during the opening fire step of
combat. Roll one die for each attacking air unit (but only one antiaircraft gun in a territory can fire, even if
they are controlled by different powers). For every roll of 1, one attacking air unit is destroyed.
Usable by Invading Forces: If a territory is captured, any antiaircraft guns there are also captured. They
can be used by the capturing player in future combats. Antiaircraft guns are never destroyed, except when
a transport carrying one is sunk. If you move an antiaircraft gun into a friendly territory, place one of your
control markers under it. If you liberate a territory containing a captured antiaircraft gun, control reverts to
the original owner.
Weapons Development—Rockets: If you have the Rockets development, your antiaircraft guns can act as
rocket launchers: You can attack enemy production with your antiaircraft guns during the opening fire step
of combat. This is the only situation in which antiaircraft guns can attack. Choose an industrial complex
within 3 spaces and roll one die per rocket launcher (the maximum each rocket can inflict is the territory’s