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Ashes: Rise of the Phoenixborn» Forums » Rules

Subject: Mist Spirits rss

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Dave Kudzma
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I'm wondering if I'm missing something.

Conjurations go back to the conjuration pile once destroyed, correct?

So, I'm assuming that since the conjuration limit of Mist Spirits is 10, that eventually we will have a Phoenixborn with a Battlefield value of 10 (or more)?
 
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Aaron Rohrer
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correct, back to the pile when they're defeated. as for the second question...i guess we'll find out eventually!
 
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Dave Kudzma
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LateToTheTable wrote:
correct, back to the pile when they're defeated. as for the second question...i guess we'll find out eventually!


Or maybe they'll make a Ready Spell that increases the battlefield value of the Phoenixborn.
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Donny Behne
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Or a spell that banishes/exiles conjurations.
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Aaron Lamb
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kelann08 wrote:
Or a spell that banishes/exiles conjurations.

You're going to Maeoni players nightmares.
 
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G. Michael Bridge
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locusshifter wrote:
I'm wondering if I'm missing something.

Conjurations go back to the conjuration pile once destroyed, correct?

So, I'm assuming that since the conjuration limit of Mist Spirits is 10, that eventually we will have a Phoenixborn with a Battlefield value of 10 (or more)?


or some kind of a voltron ally that stacks multiple units into 1 battlefield unit.
 
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Jared Ridinger
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locusshifter wrote:
I'm wondering if I'm missing something.

Conjurations go back to the conjuration pile once destroyed, correct?

So, I'm assuming that since the conjuration limit of Mist Spirits is 10, that eventually we will have a Phoenixborn with a Battlefield value of 10 (or more)?
There's also another possibility, a Phoenixborn that can banish your conjurations from the game. Having those extra Mist Spirits might be handy then
 
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Donny Behne
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NerdGuy wrote:
locusshifter wrote:
I'm wondering if I'm missing something.

Conjurations go back to the conjuration pile once destroyed, correct?

So, I'm assuming that since the conjuration limit of Mist Spirits is 10, that eventually we will have a Phoenixborn with a Battlefield value of 10 (or more)?
There's also another possibility, a Phoenixborn that can banish your conjurations from the game. Having those extra Mist Spirits might be handy then


It's like there's a four day echo in here...

kelann08 wrote:
Or a spell that banishes/exiles conjurations.
 
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Guillermo Longhini
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In fact FADE AWAY works like that, you remove cards from the game, so, if you combine well with another cards as OPEN MEMORIES you can just banish some conjurations!! SOUNDS SCARY AND COOL!!
 
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Nathan Fritz
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Well, kind of... Fade Away only removes Allies from the game. Conjurations are just destroyed...
 
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