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Jeremy Avery
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I heard about this game and had zero interest in owning it. Until I played it. Now I am just counting the days until the English version gets reprinted.

Simple, each player has five pawns they are trying to move from one end of the board to the other. The board has several types of symbols. Play a card with a hat, and you can move any of your pawns to the next -unoccupied- hat space. That means you can jump ahead many spaces if many hat spaces are occupied. When you need more cards, you simply move backwards to the next space with one or two other pawns on it to gain one of two new cards. Players will be jostling for huge shotcuts (or 'bridges' as we call them) and trying to grab all the 2-card movebacks while preventing quality 'movebacks' for other players. Tons of tactical strategy in such a little package.

This game is not going to replace Taj Mahal in your game group, but it could be one of the best game ever, because of a couple factors: This game takes about 2 minutes to learn for the first time; it takes about 60 seconds to teach. It has a modular board which means that the value of the movement cards changes from game to game, even section to section. It can be played with gamers as very satisfying filler. It can be played with families, even younger children as a family favorite! Two sets of rules depending on if you want a slightly longer meatier game, or whether you want quicker game. It has lots of opportunities for sneaky play and rewards skill. IT PLAYS WELL TWO PLAYERS. It seems to appeal to non-gamers and women. It's my mother's favorite game of all time.

Whew! I've lost track of many times I've played this (thanks, Rick T., from letting me borrow it.) And everyone I play it with likes it: game convention, my mom, my gamer friends, my non-gamer friends, even my game-loathing brother admits he kind of likes it. What tips the balance is the timeless quality about it. The graphics are subdued, and the game is simple, which makes me think I may be playing this game 30 years from now with my grandkids. I really mean that. How many games have that kind of quality to them?

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