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Subject: Best civ light game for two players rss

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Steve Austin
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Thinking about 'the golden age'. Anyone have any better recommendations for two, that don't take more than two hours to play? Complex is fine.
 
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Polis: Fight for the Hegemony

See ►here for a brief rundown on its core concepts.
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Shane Larsen
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Peepser wrote:
Thinking about 'the golden age'. Anyone have any better recommendations for two, that don't take more than two hours to play?

No.
 
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Steve Austin
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Kyur wrote:
Polis: Fight for the Hegemony

See ►here for a brief rundown on its core concepts.


Yes. Forgot to mention I was also considering this one! Have already watched the two hour video.
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Ken Stewart
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Nations can be played in under two hours with two players. It is a pretty fun civ game if you are more interested in the economic side of civ-building than military.

If you want something more confrontational, I'd highly recommend Forbidden Stars. While it might seem like a strange game to suggest in this topic, it is basically a war-based civ game, complete with city-building and tech trees. It can also be played in about two hours with two.
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Darren Belcher
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Guns & Steel

Handbuilding but feels like civ-light.

Otherwise it's hard to go past Clash of Cultures
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Kathy Moyer
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For super-light there is always Roll Through The Ages.
 
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Scott Nelson
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how many X's do you need for this civ game you are looking for?
3x? 4x?
 
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maf man
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ropearoni4 wrote:
how many X's do you need for this civ game you are looking for?
3x? 4x?


Would you mind answering both? I'm looking for the same type(I think) as the OP and I can't decide between 3x and 4x also, not that I've actually seen a difference but I assume 3x will go over better with the people I play with.
 
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Phil Hendrickson
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7 Wonders Duel!
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E M
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How about the new CVlizations? Seems pretty light to me
 
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Pat Smith
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Antike Duellum
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Asaf Fabbi
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Mega Civilization. Do it.
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Jesse Rockwell
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ropearoni4 wrote:
how many X's do you need for this civ game you are looking for?
3x? 4x?


I struggled to find any 3X games previously... I would be interested to hear these as well. The X I would like to avoid would be eXtermination
 
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Matt Logan
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pancakemetro wrote:

I came to recommend this!
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Scott Nelson
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papagamer72 wrote:
ropearoni4 wrote:
how many X's do you need for this civ game you are looking for?
3x? 4x?


I struggled to find any 3X games previously... I would be interested to hear these as well. The X I would like to avoid would be eXtermination


Looking at the Splotter titles, you will find 3x for most - but they are not short, but shorter than full on Civ.

civs that may or may not work for you:
Tempus
Nations
Through the Ages: A Story of Civilization
Neuland
The Settlers of the Stone Age if you count it.
Small World

How much is battling needed to enjoy?


 
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Steve Austin
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AFABBI wrote:


Not for two players.
 
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Steve Austin
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Matt Logan wrote:
pancakemetro wrote:

I came to recommend this!


Seems to lack replay ability. No variable map.
 
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Shane Larsen
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Peepser wrote:
Matt Logan wrote:
pancakemetro wrote:

I came to recommend this!


Seems to lack replay ability. No variable map.

This is why I got rid of it after only a few plays. It was the same thing over and over.
 
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Matt Logan wrote:
pancakemetro wrote:

I came to recommend this!


Same here!
I don't think Antike Duellum lacks replayability. I have played around 90 games of it so far and would still love to play more. As for the lack of a variable map, it at least has two different maps (Mediterranean for Carthaginians vs. Romans on the one side and Aegean for Greeks vs. Persians on the other side).
But as with all games, it is ultimately a matter of taste, of course.
If you want to give it a shot, you can try it out for free online at Yucata.
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Matt Logan
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thedacker wrote:
Peepser wrote:
Matt Logan wrote:
pancakemetro wrote:

I came to recommend this!


Seems to lack replay ability. No variable map.

This is why I got rid of it after only a few plays. It was the same thing over and over.

This is an interesting take you have. You rate Hansa Teutonica very highly (which is another awesome game), and it has a static board. To me, these games are comparable in that the strategy and replayability comes from player interaction and the every changing board state. The opening rounds in both these games can feel samey, but if you are not careful they will be your undoing. That's what I like in a game. However, I totally understand that tastes differ.
 
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Shane Larsen
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Matt Logan wrote:
thedacker wrote:
Peepser wrote:
Matt Logan wrote:
pancakemetro wrote:

I came to recommend this!


Seems to lack replay ability. No variable map.

This is why I got rid of it after only a few plays. It was the same thing over and over.

This is an interesting take you have. You rate Hansa Teutonica very highly (which is another awesome game), and it has a static board. To me, these games are comparable in that the strategy and replayability comes from player interaction and the every changing board state. The opening rounds in both these games can feel samey, but if you are not careful they will be your undoing. That's what I like in a game. However, I totally understand that tastes differ.

And Hansa Teutonica is a terrible 2-player game.

It's the multi-player experience that gives HT its variability. What's more, HT has a myriad of options for every player, every turn, without restrictions (other than the other players' placements, and even then, the game has a built-in way to remove those at a benefit to the impacted player). In HT, you're not "guided" to do any actions. You can do whatever you want. The same can't be said for AD, because of the rondel.

These are the reasons I find HT much more replayable than AD. It's more than just the map issue. It's the map, the 2-player limit, the limited paths to victory, and the rondel all combined.
 
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Erik R.
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+1 to Polis
 
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Matt Logan
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thedacker wrote:
Matt Logan wrote:
thedacker wrote:
Peepser wrote:
Matt Logan wrote:
pancakemetro wrote:

I came to recommend this!


Seems to lack replay ability. No variable map.

This is why I got rid of it after only a few plays. It was the same thing over and over.

This is an interesting take you have. You rate Hansa Teutonica very highly (which is another awesome game), and it has a static board. To me, these games are comparable in that the strategy and replayability comes from player interaction and the every changing board state. The opening rounds in both these games can feel samey, but if you are not careful they will be your undoing. That's what I like in a game. However, I totally understand that tastes differ.

And Hansa Teutonica is a terrible 2-player game.

It's the multi-player experience that gives HT its variability. What's more, HT has a myriad of options for every player, every turn, without restrictions (other than the other players' placements, and even then, the game has a built-in way to remove those at a benefit to the impacted player). In HT, you're not "guided" to do any actions. You can do whatever you want. The same can't be said for AD, because of the rondel.

These are the reasons I find HT much more replayable than AD. It's more than just the map issue. It's the map, the 2-player limit, the limited paths to victory, and the rondel all combined.


HT is suboptimal at 2 because the board is so big. It has no more options than AD. Play a cube. I could argue that you have more to do in AD. Yeah, if you don't like two player games, I agree that you shouldn't buy a two player only game. And if you think AD has limited paths to victory you probably didn't play it enough. However, if you plain didn't like it I get it. I just think you're a little off on the "why".
 
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Shane Larsen
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Obviously, you do not just "play a cube" in Hansa Teutonica. If that's how you want to look at it, I would claim all you do in AD is "move a pawn". Because you are choosing to see things in such a shallow way, I'll disengage about the game play.

FWIW, my "why" doesn't have to align with your opinions. And my reasons for not liking a game are never "off" to me. I would never try to tell you your preferences or lack thereof are "off" because I recognize they're your opinions.
 
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