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Mage Knight Board Game» Forums » Rules

Subject: Resistances question rss

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Magnesi
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Fire resistance means two things:

- Halve your fire attacks.
- Nullifies the non-attack/block effects provided from a red card or a unit using red mana.

A fire block effect, therefore, works.
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Magnesi
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It is a red card, so any effect that is not an attack or block doesn't affect a fire resistance enemy. Attacks and blocks work, though.

Edit: By the way, notice that the rule says "a red card", not a card that uses red mana.
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Erich Schneider
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Yes, it is a red card. However, you are using its block effect, which is not nullified.
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Magnesi
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OK, now I can see your confusion. I never realized that the rule summary and the complete rules (at page 7, section 5b) are different at this point.

I'm pretty sure that the mistake is in the summary. I can't give you any official statement. However, here Paul uses the wording from page 7 when he explains the meaning of resistances. I think that's a strong proof that this'd be the correct wording.
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Eñaut Morea
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Just to completely clarify, I guess red mana powered part only refers to unit abilities right? So basic actions effects are also resisted, even they don't use red mana.
 
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Gabriel Honore
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Yes !
 
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Eñaut Morea
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pevsfreedom wrote:
[q="Ghanaka"]Just to completely clarify, I guess red mana powered part only refers to unit abilities right? So basic actions effects are also resisted, even they don't use red mana.


I was basically asking if red/blue action cards basic effect is also resisted even if it doesn't use mana. I think there are not such cards, but just to be sure.

I think units attack/block abilities can be also used even if powered by red mana, but reading this sentence I realized it can be read in many ways:

"It also ignores non-Attack effects of opponent’s red cards or Unit abilities powered by red mana."
 
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Magnesi
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Any attack or block effect works, no matter the source.

Non-attack/block effect don't work if they come from a red card, or if they come from a unit ability powered by red mana.

Eñaut is right in that an effect from an unpowered red action card wouldn't work if it contains a non-attack/block effect. Such thing doesn't exist right now, but it may exist in future expansions.

Edit: In the same way, a non-attack/block effect from an artifact or skill would work, even if you have to pay red mana for it. Again, such effects don't exist right now.
 
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Matthew Cousins
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So, it might be easier to take a look at all of the red cards and see how they interact with fire resistance. You can see from the list below that the only time it interacts in a complicated way with your cards is when using the spells.

Advanced Actions:

Fire Bolt - Fire attack is inefficient.
Blood Rage - Unaffected
Intimidate - Unaffected
Blood Ritual - N/A
Into the Heat - Unaffected
Decompose - N/A
Maximal Effect - N/A

(Expansion)
Counterattack - Unaffected
Ritual Attack - If fire attack is chosen, inefficient.
Blood of Ancients - Unaffected.

Spells

Fireball/Firestorm - Fire attack is inefficient.
Flame Wall/Flame Wave - Fire attack is inefficient. Still receive Flame Wave bonus from fire resistant enemies (Not entirely sure about this)
Burning Shield/Exploding Shield - Fire attack is inefficient. Enemy is immune to death by Exploding Shield.
Demolish/Disintegrate - Site fortifications are always removed. Armour reduction NOT applied. Enemy is immune from instant death effect.

Units
Fire Damage is halved. No other interactions aside from Delphana Masters in Lost Legion (Red effect does not work).

You could do the same with ice resistance, but it should be pretty similar. There's a very short list of interactions on the ice resistance side too. Only ones I could really see were:

Ice Shield (Immune to armour reduction)
Shield Bash (Immune to armour reduction)
Chill/Lethal Chill (Immune to all effects)
Amotep Freezers - (Immune to both attack cancellation and armour reduction)
Delphana Masters - (Immune to blue effect)


If I missed any (or screwed up), please let me know
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Eñaut Morea
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Miscal wrote:

Demolish/Disintegrate - Site fortifications are always removed. Armour reduction NOT applied. Enemy is immune from instant death effect.


Instant death not considered an attack then? If so I think I played it wrong last time

Thanks for the time taken for the resume! Not a lot interactions indeed
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Magnesi
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Ghanaka wrote:
Instant death not considered an attack then?
No, an attack effect is "attack 5", "coldfire range attack 3", etc.
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