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Rex: Final Days of an Empire» Forums » General

Subject: I think I like this best with 4 players rss

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Dave Schmidt
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I've loved every four player game that I played and assumed that 6 players would be amazing. . . I finally got my chance to play it six players a couple weeks ago and found that I didn't like it as much as four player.

Granted it was still fun and I think it may have had a bit to do with who I played the 6 player game with:
-One guy was german and had a hard time keeping up with all the negociations spoken in english
-One guy kind of gave up half way through
-One gal got bored around turn 6

Maybe next time I'll try it with more gamery people.
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Scott Lewis
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Dread Our Coming, Suffer Our Presence, Embrace Our Glory (Solonavi War Cry)
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I think the only advantage of 4 over 6 is that it's easier to find 4 players who want to play. It sounds like the issues you had with 6 were not due to the game or the mechanics, but simply due to the players (and more specifically, just that this game wasn't those player's cup of tea).

Having played with both 4 and 6 myself, if you have 6 dedicated players, it is a far superior game than it is with 4, in my opinion. Much more dynamic.
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Garcian Smith
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I'm also in the camp that prefers the game at 4 players. 4 players is the minimum number you need to make alliances. The map also shrinks so there's more tension. It's also easier to keep tabs on the resources of other players: money, cards, troop amount, etc. Game length is reasonable and downtime is a lot less because you get your turns faster.

I don't like 6 players. It's too long, there's too much downtime and there's too many things to keep track of. If I do have 6 over, I'll still play Rex, but it's going to be a slog.

4 > 6 for me any day.
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K
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So far I have also enjoyed 4 player games. I won't conclusively say that I prefer 4 player yet (haven't played enough to firmly make that call), but I can say that my most enjoyable games have been 4 player. The line about this game "needing" 6 player has been often repeated, but rarely explained.

Aside from the obvious advantages of having a faster pace, mix and matching races in 4 player should provide unique experiences too. For example, Xxxcha doesn't always pick Hacan 8 if Hacan isn't even in the game! Sneaky solo wins are more common in 4 player, and more cool differences.
 
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Michael Condon
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Our four player game fell flat as a board, and when I came on here to figure out why the players said without question that I shouldn't play it with less than 5, so I was surprised to see a forum devoted to the love of the exact thing they told me not to do.
 
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