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Kingdom Death: Monster» Forums » Rules

Subject: Screaming antelope basic action question rss

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Steve Trewartha
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Its target rules are 'closest knocked down survivor, in range'
So does that mean if no one is knocked down, it doesn't attack and grazes instead? Essentially if you have it down to the last wound all it will do is run forward in a straight line (assuming all plants are gone of course) until you kill it or one of its reactions cause knock down?

There are also a few other AI cards mostly to do with grazing I believe that say it does its basic action if there aren't any plants left. So again, it just sprints forward instead of attacking if no one is knocked down?
 
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Joseph Nudi
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strewart wrote:
Its target rules are 'closest knocked down survivor, in range'
So does that mean if no one is knocked down, it doesn't attack and grazes instead? Essentially if you have it down to the last wound all it will do is run forward in a straight line (assuming all plants are gone of course) until you kill it or one of its reactions cause knock down?

There are also a few other AI cards mostly to do with grazing I believe that say it does its basic action if there aren't any plants left. So again, it just sprints forward instead of attacking if no one is knocked down?


Correct.
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Dwayne Dibbley
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Blueskew wrote:
strewart wrote:
Its target rules are 'closest knocked down survivor, in range'
So does that mean if no one is knocked down, it doesn't attack and grazes instead? Essentially if you have it down to the last wound all it will do is run forward in a straight line (assuming all plants are gone of course) until you kill it or one of its reactions cause knock down?

There are also a few other AI cards mostly to do with grazing I believe that say it does its basic action if there aren't any plants left. So again, it just sprints forward instead of attacking if no one is knocked down?


Correct.


Ok so somewhat related question that comes up with the Lion, (bloody claw I think?)
Target: survivor in range with the most bleeding tokens

If no one is bleeding I've been playing it that he just the targets anyone (all targets within range are tied for most bleeding tokens (in this case - none)), is this correct or since no one is bleeding go to Instinct/Basic Action as per the target priority?
 
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Oscar
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Correct, it's in the manual that example most bleeding tokens its 0 too
 
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Dwayne Dibbley
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Krulz wrote:
Correct, it's in the manual that example most bleeding tokens its 0 too


Thanks - I knew that I was just making sure you'd read your manual properly.
 
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Oscar
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Sadly I don't have the manual here with me, once I reach home I'll let you know the page number =)
 
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Joseph Nudi
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Krulz wrote:


Sadly I don't have the manual here with me, once I reach home I'll let you know the page number =)


Page 68. Most/Least: Zero can count as most or least unless otherwise stated.
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Steve Trewartha
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Excellent, so on the question of the antelope basic attack.. This card reflex seems to not really synergise too well with it.



I expected the antelope to just attack everyone in contact, but it seems that it would only attack people knocked down? And if there is no one, it simply reverts to graze and potentially bolts forward in a straight line trampling one person but ignoring the rest?
I guess it suits how the antelope acts it just seemed a bit strange to have a card like that to me.
 
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Robert Teves II
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The part that says to target everyone in the zone overrides the basic action's normal targeting parameters. Everyone in the zone gets attacked, one at a time.
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Joseph Nudi
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strewart wrote:
Excellent, so on the question of the antelope basic attack.. This card reflex seems to not really synergise too well with it.



I expected the antelope to just attack everyone in contact, but it seems that it would only attack people knocked down? And if there is no one, it simply reverts to graze and potentially bolts forward in a straight line trampling one person but ignoring the rest?
I guess it suits how the antelope acts it just seemed a bit strange to have a card like that to me.


Robert is exactly right. On many Reactions you'll see text saying to use the Basic Action, but specifying different targets. This means that you should ignore the Basic Action's targeting scheme and use the specified targets. Otherwise, reactions that swing back at an attacker would follow the normal targeting scheme for any monster and you would lose the "riposte" quality of the attack. The Basic Attack is pretty much just referenced to keep the monster's attack traits and attack profile so that they didn't have to reprint it all on a hit location card.
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Steve Trewartha
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Ah that makes sense. Thanks guys!
 
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Todd Gardiner
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strewart wrote:
Its target rules are 'closest knocked down survivor, in range'
So does that mean if no one is knocked down, it doesn't attack and grazes instead? Essentially if you have it down to the last wound all it will do is run forward in a straight line (assuming all plants are gone of course) until you kill it or one of its reactions cause knock down?

There are also a few other AI cards mostly to do with grazing I believe that say it does its basic action if there aren't any plants left. So again, it just sprints forward instead of attacking if no one is knocked down?


This seems like the Antelope becomes completely harmless. It doesn't. Colliding with the players will knock them down, making them a target for attack the next round.
 
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Phoenix Bird
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It’s true. A wounded antelope just runs around the edge of the board doing NASCAR laps until you put it out of its misery. Quite a surprise after Lions.

This is another impressive thing about the game is the authenticity of the different quarries. The Lion is a predator it comes for you. The Antelope is a grazing animal so it will run or kick or trample and will only feel confident in attacking you if you are knocked down not standing and threatening.

The attention to these details is astounding and make it my perfect game design.

Phoenix
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Steve Trewartha
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Phoenix_Bird wrote:
It’s true. A wounded antelope just runs around the edge of the board doing NASCAR laps until you put it out of its misery. Quite a surprise after Lions.

This is another impressive thing about the game is the authenticity of the different quarries. The Lion is a predator it comes for you. The Antelope is a grazing animal so it will run or kick or trample and will only feel confident in attacking you if you are knocked down not standing and threatening.

The attention to these details is astounding and make it my perfect game design.

Phoenix


Thats exactly what I loved about fighting the level 2 antelope. Its behaviour was actually like a scared and angry antelope would be. Attempting to predict its movement and hit it on the run was so much fun. We also had a survivor with a fighting art that let him potentially roll away from monster collision damage which was perfect for putting in front of the antelope to help control its movements.
 
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