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Subject: Poisonous Wolves - Evil Wins! rss

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Alabaster
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This is a cool set I played that was modded by Tom on Mafia Universe.

There's full reveal, and no night posting.
Standard WW rules.


Good Roles (13)

Variable Seer - Each even-numbered night, including N0, chooses a player, and will be told whether that player is good or evil. On each odd-numbered night, chooses a player, and will be told whether that player is special. Good Poisoner, Healer, Poisoner Wolf, and Roleblocker Wolf will return a positive result, every other player will return a negative result.

Good Poisoner - Each night, starting N1, may choose to poison any player. That player will be announced to the thread as poisoned at the start of the next day, and will die at the end of the day unless saved by the healer.

Healer - Each day, may heal at most one of the poisoned players, and prevent them from dying due to poison. If someone was saved, it will be announced at the end of the day. May not heal themselves.

10 Villagers - Kill some wolves!



Evil Roles (4)

Poisoner Wolf - Each night, starting N1, may choose to poison any player. That player will be announced to the thread as poisoned at the start of the next day, and will die at the end of the day unless saved by the healer.

Roleblocker Wolf - Each night, starting N1, may choose to roleblock any player. If that player is the good poisoner or the variable seer, that player will have no night action.

2 Werewolfs - Eat some villagers!

Victory Conditions

Good - All good players win if all werewolves are eliminated.

Evil - All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining, evil wins.


If there are no players left alive, the game is a tie.




Misc

Every role action in the game is optional, and done via the Cassy chats.

Wolves have a standard NK in addition to their poison.

No night posting.

Full role reveal.

No lynch and nightfall are enabled.
 
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Mathieu
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Re: Poisonous Wolves
This looks awesome!
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Player List
Seating Order (nicknames):
1. RoyalApe (ape, best butt, royal, monkey)
2. silverbonds (silver)
3. theknightofcups (knight nickname cups, knight, peer)
4. ortho_ (ortho)
5. AnneAa
6. Benesephiir (benes, bene, paff, benese, goosemaster, benny)
7. shushnik
8. Smugvid (guru, smug)
9. Syntax3rror (error, syntax)
10. pippity
11. PaperF (paper)
12. bkarrigan (bk, darth, batman)
13. TFang (fang)
14. Heisenberg (heisen)
15. JaredW25 (jared)
16. CrimsonFox (pox, fox, royalcape, no lynch, bunny, fox nickname crimson nickname cf nickname my lord, antidisetablishmentarianism, crimson)
17. absnook (abs)
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Alabaster
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Re: Poisonous Wolves
Ok, I think modkiwi might be working.
 
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Karafruit Villager-Thrower
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Re: Poisonous Wolves
signup because why not

I make no guarantees of not losing my temper and ragequitting, but I'll try not to... blush

also chances are I won't be around at lynch.
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Re: Poisonous Wolves
Poll
1. When's a good lynch time?
Midnight
1AM
2AM
3AM
4AM
5AM
6AM
7AM
8AM
9AM
10AM
11AM
Midday
1PM
2PM
3PM
4PM
5PM
6PM
7PM
8PM
9PM
10PM
11PM
2. When's a bad lynch time?
Midnight
1AM
2AM
3AM
4AM
5AM
6AM
7AM
8AM
9AM
10AM
11AM
Midday
1PM
2PM
3PM
4PM
5PM
6PM
7PM
8PM
9PM
10PM
11PM
      12 answers
Poll created by Vanderscamp
 
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Paper Luis

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Re: Poisonous Wolves
Sign up.
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Re: Poisonous Wolves
[{signup Borgoto}]?
 
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Re: Poisonous Wolves
[{Borgoto} signup]
 
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Mathieu
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Re: Poisonous Wolves
You are an optimist!

I dont want to be in more than one game at a time but I can stay signed up for a while.
 
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Tokah
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I've of notional persuasion that I hear its distant cry, and they're never very far away...
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Re: Poisnoous Wolves
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Re: Poisonous Wolves
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Dave Żarski-Riley
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I may or may not be a Wolf
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Re: Poisonous Wolves
Vanders, choose a good lynch time for you, I'll play regardless. [signup] [nickname Smug]
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Re: Poisonous Wolves
signup
nickname Royal
nickname Ape
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L Squared
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With Trigirl being this lock consensus good read for so many people, I find it really bizarre that she's alive. Just don't lock clear her for tone. There's a threshold where if she's still alive she should probably just be murdalated.
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Re: Poisonous Wolves
This seems super pro-evil.
 
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Darth BK
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Re: Poisonous Wolves
[signup]

looks fun
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Re: Poisonous Wolves
ljtrigirl wrote:
This seems super pro-evil.


maybe that's why it looks fun
 
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Re: Poisonous Wolves
Smugvid wrote:
Vanders, choose a good lynch time for you, I'll play regardless. [signup] [nickname Smug]


The lynch time will be heavily weighted towards times that work for me, any time I'm not asleep should be okay.
 
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Re: Poisonous Wolves
JaredW25 wrote:
Do werewolves have a NK besides the poison?


Yep
 
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Re: Poisonous Wolves
[nickname batman]

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Re: Poisonous Wolves
ljtrigirl wrote:
This seems super pro-evil.


It didn't seem that way when I played it.
Also remember that evil has less than 25% of the numbers.
 
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Re: Poisonous Wolves
Vanderscamp wrote:
ljtrigirl wrote:
This seems super pro-evil.


It didn't seem that way when I played it.
Also remember that evil has less than 25% of the numbers.


It definitely seems to be a "whichever side plays better will win" level of balance.
 
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Re: Poisonous Wolves
JaredW25 wrote:
Does the poisoner have to poison or is it optional?


Every single role action in the game is optional.
 
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Evil!Travis
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Re: Poisonous Wolves
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[nickname Heisen]

What is modkiwi and how is this different from what I am used to?
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L Squared
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With Trigirl being this lock consensus good read for so many people, I find it really bizarre that she's alive. Just don't lock clear her for tone. There's a threshold where if she's still alive she should probably just be murdalated.
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Re: Poisonous Wolves
[signup]

[nickname LJ]
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