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Subject: Mad Steed (continuing KD painting blog) rss

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Nick Wirtz
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Updating this first post, since I finished my core collection(!), I'm adding a collage of that here, which collects a pretty solid cross section of what I've worked on in the thread.





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(Original post)


I just finished the last mini on the First story sprue, so I thought I'd share the set of 'em together:












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Brett Burleigh II
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Bless the Maker and His water... Bless the coming and going of Him... May His passage cleanse the world...
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Re: Complete first Story Sprue
Very nice!!

1 sprue down…. 19 more to go…

[edit] I really dig the moodiness of the lighting effects, and the qualities it bestows to the minis.
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Stephanie Gustafsson
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Re: Complete first Story Sprue
You should have made the Lion's butt illuminated too since most of the time survivors are attacking from behind
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Re: Complete first Story Sprue
That is so true!
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Kyle
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Re: Complete first Story Sprue
Excellent work! This paint job really captures the dark and disturbing nature that is KDM. These pictures would motivate me to paint my minis if I wasn't completely lacking talent, time, money, patience, creativity, finesse, willpower, precision, intelligence, tools, knowledge and motivation. But other than that, completely motivated to paint mine!
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Nick Wirtz
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Re: Complete first Story Sprue
Hehe... very much in the Darksouls vein of combat (and similarly not quite as cinematic to play smart). Yeah, for realism I should've probably just stuck to backlighting.

Brett, is that counting the survivor extras? 'Cause that's already a daunting number but I have a sinking feeling that it isn't...

Kyle, you could always take it as an impetus to get started practicing!
(...or, *cough, cough* have someone else paint 'em, if it's too daunting)
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Re: Complete first Story Sprue
I already asked you somewhere else bus as you're here:
Would it be possible to have a look at your survivors and lion on the game board in order to see the whole picture?
No doubt it will be beautiful.
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Nick Wirtz
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Re: Complete first Story Sprue
Hi, sorry, didn't remember you asking that- yeah, I'm actually working on, umm, enhancing, my KD board. I'll definitely get some action shots together in the near future
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Matthew Collier
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Re: Complete first Story Sprue
amazing work
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Re: Complete first Story Sprue
So you are enhancing the board??
You said too much or not enough now, that is very intriguing!
I can't wait.
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Nick Wirtz
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Re: Complete first Story Sprue
It kinda' depends on how well things go: it's going to be anywhere from where I'm close to already- replacing all the scatter terrain with sculpts- to sculpting an entire board. I've been testing my materials, and I think I'll be doing the more ambitious end of the spectrum.
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Re: Complete first Story Sprue
I'm really eager to seeing this!

Congrats for your miniatures by the way.

I would love to paint them but I'm terrible at this (although I have the paintings and all) and I would never dare paint on these miniatures.
If I fail only one of them, I would hang myself (or more likely go on eBay and buy another expensive set...and be hung by my girlfriend).
Not to mention there is plenty of skin on these minis and this is, IMHO, the most difficult thing to paint (not the colors per se but the gradients).

I wonder if a black base coat and a simple yellow/brownish zenithal airbrushing would do the trick...
If it does, that could be a solution for me.
 
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Nick Wirtz
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Re: Complete first Story Sprue
Thanks- I'm pretty excited about it too, since either it's going to look spectacular, or turn out to be a spectacular waste of time.

On painting, if going for something basic, I'd highly suggest a white undercoat and getting good with washes, since 1-2 layers will get a perfectly serviceable paint job that picks up detail. I personally really dislike airbrushing for lighting effects, because I always feel like it ends up disappointing- a nice first impression that draws you in, but then you realize it was just sprayed on...
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Re: Complete first Story Sprue
"either it's going to look spectacular, or turn out to be a spectacular waste of time."

Hilarious!

"I personally really dislike airbrushing for lighting effects, because I always feel like it ends up disappointing- a nice first impression that draws you in, but then you realize it was just sprayed on..."

It makes perfect sense.
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Ukko Kaarto
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Re: Complete first Story Sprue
Great looking paint jobs. I've always thought that the "normally" painted miniatures look "off" on KD:M board. Could you share your process and preferably step by step with colors please?
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Steve Trewartha
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Re: Complete first Story Sprue
They look really good. Nice work with the lighting!

I wonder if you are going to attempt to tackle a similar looking paintjob on the Phoenix?

I think the Antelope would look really good lit up from below at the front too, like it is looming over a survivor with a lantern.
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John
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Re: Complete first Story Sprue
Really really awesome paintjobs! The colors and the lightning/shading really captures the darkness of KDM. I will use these pictures as model to paint my KDM miniatures after assembly. Thanks for posting these Nick! Appreciated!

Edit: The Butcher really looks badass this way!! The painted miniature sure lives up to it's name. Looking forward to see your work on the other monsters.
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Nathan McCullough
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Re: Complete first Story Sprue
Excellent job, I also like your custom bases! How did you accomplish that if you don't mind me asking? Especially the monster bases
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Nick Wirtz
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Re: Complete first Story Sprue
Thanks, all!

baylock, heh, yep- that's the risk: this would be one of my biggest terrain projects.



Ukko, sorry, there's a ton of color mixing in there that I might be able to tackle in a much longer piece, but the short version below (you can stick "blend" and/or "gradually repeat, mixing up/down" between just about any of the steps...):

-get all the basic colors in place
-approximate where the shadows are with thin dark grey/black opposite the light
-by color (i.e. skin, cloth), add red then orange then yellow until the color is pretty warm but there's a lot of the original left
-refine the shadows, find any new places, blend so there's a little area that's pretty close to the original still
-start adding more highlights: the big thing to avoid is any white or pure yellow: these should only be on the lantern. Everything else has grey or off-white in the highlights


Steve, oh yeah- everything's getting the treatment. I'm thinking I'll do two phoenixes, one on the drab or at least warmer side and one brighter to represent the 3rd and 4th levels. I'd actually be doing something similar with all of them if I could get my hands on duplicates, but those resin prices are just not worth it.



Nathan, the little ones and lion were molds taken off the various styles of inserts from exclusives etc. chopped up and with plaster around them to make them more random/organic. The big ones are sculpted the butcher was a prototype so I didn't cast that one, but cleaned up the design a bit and came up with these (below) that I did make molds for (those are the first casts of them). Thinking I'll do a third one that's a little lower detail and more importantly flatter in the middle, since the king's man doesn't fit on either style without modification.

I'm learning the ropes of casting and they're getting to be reasonably refined one-piece molds now and will be able to start producing them pretty soon (right now, I've needed to patch them by hand, which works for my purposes, but not if others were interested).

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Ukko Kaarto
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Re: Complete first Story Sprue
spiralingcadaver wrote:
Ukko, sorry, there's a ton of color mixing in there that I might be able to tackle in a much longer piece, but the short version below (you can stick "blend" and/or "gradually repeat, mixing up/down" between just about any of the steps...):

-get all the basic colors in place
-approximate where the shadows are with thin dark grey/black opposite the light
-by color (i.e. skin, cloth), add red then orange then yellow until the color is pretty warm but there's a lot of the original left
-refine the shadows, find any new places, blend so there's a little area that's pretty close to the original still
-start adding more highlights: the big thing to avoid is any white or pure yellow: these should only be on the lantern. Everything else has grey or off-white in the highlights


I understand that exact step by step would be too much, but this helps a lot already. Thanks.

Just curious which paints you used? Specifically which red, orange and yellow? At least Vallejo and Citadel(GW) have tons of different hues and opacities to work with and it would help to have a starting point.

Cheers and looking forward of seeing your board!
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Nick Wirtz
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Re: Complete first Story Sprue
Sure- I mostly use vallejo because the droppers are better for mixing and bottle life, and I like the consistency. Unfortunately I don't have the name 'cause it rubbed off the label- it's a very classic/primary red (I think bloody red?), and I'll add a touch of dark grey or black if I'm mixing it with a dark or cold color when highlighting.

The yellow is GW's Yriel yellow (it's gone by a few names)- it's about the only nicely saturated yellow I've found that doesn't start too thick, since yellow thins so poorly so I try to very conservatively thin it.

I probably start with 2:1:4 red:yellow:base color, and mix up to something like 1:4:1 red:yellow:light grey after having phased out the base color by the end (mixed by feel, sorry, not exact numbers)

I could probably use an orange (I have one even) but find they tend to be too bright for me, so to mix them right it takes almost as much work as starting from primary colors (and I'm used to those).
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Ukko Kaarto
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Re: Complete first Story Sprue
spiralingcadaver wrote:
Sure- I mostly use vallejo because the droppers are better for mixing and bottle life, and I like the consistency. Unfortunately I don't have the name 'cause it rubbed off the label- it's a very classic/primary red (I think bloody red?), and I'll add a touch of dark grey or black if I'm mixing it with a dark or cold color when highlighting.

The yellow is GW's Yriel yellow (it's gone by a few names)- it's about the only nicely saturated yellow I've found that doesn't start too thick, since yellow thins so poorly so I try to very conservatively thin it.

I probably start with 2:1:4 red:yellow:base color, and mix up to something like 1:4:1 red:yellow:light grey after having phased out the base color by the end (mixed by feel, sorry, not exact numbers)

I could probably use an orange (I have one even) but find they tend to be too bright for me, so to mix them right it takes almost as much work as starting from primary colors (and I'm used to those).


This is great advice, thanks a bunch. I need to think if I go this far or use my airbrush or just go the easy monochromatic black & white (with maybe one colourful spot) way. First I have to get the game though

I loathe the GW paint jars, they are designed to make the paints dry up very quickly and then you have to buy more. And getting the paint on the pallette needs either a separate tool or it ruins your brush. But I like the paints, so I ordered 100 empty dropper bottles from China and every time I paint with a GW paint I transfer it to the dropper bottle. Works like a charm (except for the dry paints of course).
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Nick Wirtz
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Re: KD painting blog, now with specialists
Yeah, really not a fan of those things. I only tolerate them for a few colors where I haven't found equivalents elsewhere or if I have paints I haven't replaced since switching to droppers.

Decided to turn this into my general purpose "completed KD things" thread, so adding some backlogged specialist ladies- respectively the Messenger of the First Story (current proxy duty for a bone build or blue savior, until she gets real rules), Alison the twilight knight (duh), the pinup savior variant (with more shadow since that was kind of awkward. Usually running as our green savior, what with the green cloak):






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Re: KD painting blog, now with specialists
They are all beautiful but the last one is just amazing.
I don't know how you did that but it really gives the impression she is in the dark with a campfire in front of her.
It's just crazy.
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Nick Wirtz
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Re: KD painting blog, now with specialists
Glad you like her- that's actually the third time I tried to paint her: wasn't satisfied with either earlier time... first didn't have the contrast; second the cape was too dark and things weren't smooth enough.
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