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Subject: Is this a good lunch game? rss

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Eddie
United States
Belmont
Massachusetts
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Where a good lunch game here means...

- a four player game completes w/ cleanup and some minor AP prone people in 45-55 minutes
- setup is relatively quick
- doesn't invite people to AP for hours


Examples of my favorite lunch games (excluding the 'fun' games like spyfall/coup):

Biblios - one of my most "legit" games easily played at lunch time
For Sale
San Juan (when we don't have a quick urge to wrap up exactly by an hour)

Assuming RollFTG is already qualified by the kind of game it is, I want to know if I can roll it into our lunch games or not...
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isthar wrote:
Where a good lunch game here means...

- a four player game completes w/ cleanup and some minor AP prone people in 45-55 minutes
- setup is relatively quick
- doesn't invite people to AP for hours


Examples of my favorite lunch games (excluding the 'fun' games like spyfall/coup):

Biblios - one of my most "legit" games easily played at lunch time
For Sale
San Juan (when we don't have a quick urge to wrap up exactly by an hour)

Assuming RollFTG is already qualified by the kind of game it is, I want to know if I can roll it into our lunch games or not...
I wouldn't say so...
Teaching times are 20 minutes.
slower games should take 45 to 75 minutes

Tear down NOT included, although I guess you could just throw everything back into the box and sort it out later.
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Colin Thomas
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isthar wrote:
Where a good lunch game here means...

- a four player game completes w/ cleanup and some minor AP prone people in 45-55 minutes
- setup is relatively quick
- doesn't invite people to AP for hours


Examples of my favorite lunch games (excluding the 'fun' games like spyfall/coup):

Biblios - one of my most "legit" games easily played at lunch time
For Sale
San Juan (when we don't have a quick urge to wrap up exactly by an hour)

Assuming RollFTG is already qualified by the kind of game it is, I want to know if I can roll it into our lunch games or not...
We play at lunch and haven't had any problems keeping our games to about 45 mins after the first teaching game (3 players).
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Josh Trumbo
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I'm going to play this game tomorrow over lunch, as a matter of fact!
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Tanya
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paedia wrote:
isthar wrote:
Where a good lunch game here means...

- a four player game completes w/ cleanup and some minor AP prone people in 45-55 minutes
- setup is relatively quick
- doesn't invite people to AP for hours


Examples of my favorite lunch games (excluding the 'fun' games like spyfall/coup):

Biblios - one of my most "legit" games easily played at lunch time
For Sale
San Juan (when we don't have a quick urge to wrap up exactly by an hour)

Assuming RollFTG is already qualified by the kind of game it is, I want to know if I can roll it into our lunch games or not...
We play at lunch and haven't had any problems keeping our games to about 45 mins after the first teaching game (3 players).
I tend to agree. As long as everyone knows how to play, I would think you could get out a game in under an hour.
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Fernando Robert Yu
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Yes, as long as everyone knows how to play it's a 30-45 minute game.
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Darth Ed
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I'm going to say no. I'm in a gaming group that meets at lunchtime. I brought Roll for the Galaxy once. Everyone liked it, but it ran a little too long, so I haven't brought it back to that group. For the first couple of plays at least, the game tends to run about 60 minutes, not including introducing/explaining/teaching the game. Add at least 10 minutes for that. I suppose it's possible, if everyone in the group knew how to play and you played on a regular basis, you could get it down to 45 minutes. At least in my gaming groups, it seems like there's always someone who hasn't played the game before or who needs a rules refresh.
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Jonathan Schindler
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My group plays this frequently over lunch, and even the many teaching games, with explanation, have lasted under an hour. It depends on what your group knows and is comfortable with. Roll isn't a good first lunch game, but if a group has learned other fairly complex games, this one is no problem.
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Eddie
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I think I'm hearing "not the best"... I mean, this is a group where games like splendor can run the entire lunch "hour"...

while we're on topic who wants to suggest their fave lunch game?

...

to add more color, I am asking the average "experienced gamers but new to this game" type of timing... see, I know what people mean when they say "race takes me 15 minutes" but really, NO, you cannot say Race is a 15 minute game. It's much longer for average players playing occasionally (we play lots of games...). I am myself psyched for this game, but it feels best to keep it for "after work hours" (which is another set of games)... pity... I'll keep reading reviews, or try to find info on a valid variant that shortens things or something...
 
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David Blowes
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I've played a few 4 player games with a couple of new players each time over the last few weeks.

1st game = 1-1.25 hours. Second game = 30-45 mins. Subsequent games = 30-50 minutes.

Setup / packup can be done in 5 minutes (depending on how anal you are).

Ideally, send people the rules to read before you play.

isthar wrote:

while we're on topic who wants to suggest their fave lunch game? :)
Surely Glory to Rome :) Super fast setup, pretty much always under an hour.
 
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Justin Dugger

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Actually, I'm going to go on a different tack:

It's not a great lunch game, for reasons you haven't specified: there's not a enough 'downtime' to actually eat! In some games, you have the opportunity to eat while opponents pondering their move. Here, you have no such opportunity, and the pace of gameplay is bounded by the slowest player, who typically is always the slowest player (and often the newest).

If you're okay starving someone, it's a fine lunch game
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