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Specter Ops» Forums » Rules

Subject: Does the agent move after someone attacks him? rss

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Brian Nguyen
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^ Played it for the first time and the person teaching the rules said they did, but I couldn't find it anywhere in the rule book and we called it quits.
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Mathias Heilmann
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Essen
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Do you have an example?

Normal turn of events could be this:
Agent moves
Hunter 1 moves, spots the Agent and shoots at him.
Hunter 2 can now move and probably attack the Agent as well.

New turn
Agent moves again...
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Brian Nguyen
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Yeah, the guy had some misinterpretation of the rules and thought every time a hunter attacked an agent they could move.

I was like that's super dumb and started looking through the rule book. After 2 hours the hunter took two damage. This is never going to end.

Thanks.
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Emerson @NazcaGames
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Mathias is correct. In the rulebook, it's stated on the top of page 5:

Quote:
After the agent player has taken a turn, each hunter player will take 1 turn. The hunter players decide which of them will go first and which will go second. A hunter player must complete his turn before the other hunter player may take a turn. On his turn, a hunter player will move his hunter and may attack a visible agent. When both hunter players have taken a turn, play passes back to the agent player.
Hope that helps clarify it
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William Hoyt
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Goodness... sounds like your friend didn't really want to play.

Sorry mate.

Excellent game. Get some like minded people together.

~Will

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Brian Nguyen
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I just thought i'd ask here, after someone turns traitor, can the traitor/agent look and discuss their sheets together?
 
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Emerson @NazcaGames
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tekshi wrote:
I just thought i'd ask here, after someone turns traitor, can the traitor/agent look and discuss their sheets together?
Yes, it's suggested that the second agent (revealed traitor) sit next to the primary agent to converse on their plan.
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Kyle Bone
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Ya, we had several things wrong, (or i did, but it was the first time i had done 5player and only the second time playing at all). i watched hours of video the next morning and looked through a bunch of Q/As. things like

- The agent gets to pick the spy
- the gun has to pick weather she is using quick gun or long shot. Not both.
- the hound gets a 9x9 grid to sens.
- you cant lie to the spy about your direction unless the car has only the spy in it or the puppet is using it and the car is empty.
- the cobra uses his stun ability if applicable before the hunter attack.
- same with tangle line.
i think the only character that was correct was the prophet.

so perhaps we can get it better or not play at all, but i found the issues.
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Brian Nguyen
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Nafnminn wrote:
Ya, we had several things wrong, (or i did, but it was the first time i had done 5player and only the second time playing at all). i watched hours of video the next morning and looked through a bunch of Q/As. things like

- The agent gets to pick the spy
- the gun has to pick weather she is using quick gun or long shot. Not both.
- the hound gets a 9x9 grid to sens.
- you cant lie to the spy about your direction unless the car has only the spy in it or the puppet is using it and the car is empty.
- the cobra uses his stun ability if applicable before the hunter attack.
- same with tangle line.
i think the only character that was correct was the prophet.

so perhaps we can get it better or not play at all, but i found the issues.
Neat all good, it's a great game. I definitely want to try it again as long as it won't take 4 hours to finish haha.
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