Mindy G
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On the New World chart, there is the space that only gives you a card if you have a Galleon. How do you get Galleons?? I haven't seen that anywhere.

What is the point of putting out the Exploration Underway marker instead of just putting one of the random explorers out?

Is there any reason why the Hapsburgs care if something goes Protestant? Don't they really only care about controlling keys and Electorates?

Can the Turk controlled spaces be converted? Someone at our rule review said they thought they couldn't but I don't remember seeing that and then why would they have the white backside.

I'm sure there's more to come...
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Max DuBoff
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
oriecat wrote:
On the New World chart, there is the space that only gives you a card if you have a Galleon. How do you get Galleons?? I haven't seen that anywhere.
It's a card that comes in later. That event has to be used for the Galleons box on the chart to matter.

oriecat wrote:
What is the point of putting out the Exploration Underway marker instead of just putting one of the random explorers out?
Well, you don't have to worry about keeping the explorers face-down that way. I suppose it wouldn't be terrible to select beforehand, but you would need to make sure that no one knows which is selected. It's just a bit more straightforward to do all Exploration stff at one time.

oriecat wrote:
Is there any reason why the Hapsburgs care if something goes Protestant? Don't they really only care about controlling keys and Electorates?
Correct, they don't have a vested interest in keeping spaces Catholic per se, but the Pope is a natural ally for them and they don't want the Protestants to win.

oriecat wrote:
Can the Turk controlled spaces be converted? Someone at our rule review said they thought they couldn't but I don't remember seeing that and then why would they have the white backside.
Ottoman home spaces may not be converted, but Catholic areas that the Ottomans take over (e.g. Hungary) definitely can be.
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Mindy G
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
Thanks, Max!!
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Mindy G
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
If assaulting an empty fortified space, does the defender still get one defense die?

Is there any quick list of when LOC is needed and when Unrest is applied?
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Chris K.
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
MD1616 wrote:
oriecat wrote:

[q="oriecat"]What is the point of putting out the Exploration Underway marker instead of just putting one of the random explorers out?
Well, you don't have to worry about keeping the explorers face-down that way. I suppose it wouldn't be terrible to select beforehand, but you would need to make sure that no one knows which is selected. It's just a bit more straightforward to do all Exploration stff at one time.
It is also a natural enforcement of the rule that you can usually only send one explorer each round.
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Dave Rubin
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
oriecat wrote:
If assaulting an empty fortified space, does the defender still get one defense die?

Is there any quick list of when LOC is needed and when Unrest is applied?
Yes, they still roll one die.

No, there is no summary of that rule section on another game component.
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
No stupid questions.... just stupid thread titles whistle

Could you edit the title to make it more useful for others who may have the same questions? Something like, "Multiple Questions: Galleons, Exploration Markers, Hapsburg Motivations, and Religious Control of Ottoman Spaces" or some such.

Thanks!
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
MD1616 wrote:

Well, you don't have to worry about keeping the explorers face-down that way. I suppose it wouldn't be terrible to select beforehand, but you would need to make sure that no one knows which is selected. It's just a bit more straightforward to do all Exploration stff at one time.
I wouldn't want anyone knowing who their explorers are especially if I'm threatening to play Search for Cibola or Fountain of Youth.


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Mindy G
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Re: Some Probably Stupid Questions Before Our First Game on Saturday
mkiefte wrote:
MD1616 wrote:

Well, you don't have to worry about keeping the explorers face-down that way. I suppose it wouldn't be terrible to select beforehand, but you would need to make sure that no one knows which is selected. It's just a bit more straightforward to do all Exploration stff at one time.
I wouldn't want anyone knowing who their explorers are especially if I'm threatening to play Search for Cibola or Fountain of Youth.


Oh ok. I just imagined putting a random explorer face down in the Ocean Crossing and not looking at it, but I know there is a lot that can happen that I don't know yet, so I will do it as the rules say!
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Mindy G
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Can factions be eliminated? Like if you take over all of their home territory and kill their people? Does that happen much, if so? That would kind of suck to get thrown out of the game like halfway through.
 
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Max DuBoff
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oriecat wrote:
Can factions be eliminated? Like if you take over all of their home territory and kill their people? Does that happen much, if so? That would kind of suck to get thrown out of the game like halfway through.
No, there's no player elimination. It's exceedingly unlikely that anyone will evel lose all his keys, though. I've never seen it happen in a rather large number of games. Remember the mechanic of suing for peace.
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Mindy G
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Awesome. I'm excited for tomorrow!
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Mindy G
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We got to the middle of turn 4 and had to call it a day, reconvening tomorrow. I (Papacy) got up to 26 points in Turn 2, but then the French took Milan back from me to get me down to 24 before turns end. Time to study some rules again before tomorrow and see what we might have been doing wrong.
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Martin B.
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oriecat wrote:
We got to the middle of turn 4 and had to call it a day, reconvening tomorrow. I (Papacy) got up to 26 points in Turn 2, but then the French took Milan back from me to get me down to 24 before turns end. Time to study some rules again before tomorrow and see what we might have been doing wrong.
WoW, Pope with Milan and 26 VP mid-turn in turn 2...
What the the Protestants do? Hang around talking about the weather?
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Mindy G
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They had incredibly bad reformation rolls, so the spread in Germany just wasn't happening. We did forget to move some troops down, so that would have affected it though. Lots of learning to do!

England won at the end of turn 6 because he got a 6 on his pregnancy roll the prior turn. I learned no more easier divorces!
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Max DuBoff
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oriecat wrote:
They had incredibly bad reformation rolls, so the spread in Germany just wasn't happening. We did forget to move some troops down, so that would have affected it though. Lots of learning to do!

England won at the end of turn 6 because he got a 6 on his pregnancy roll the prior turn. I learned no more easier divorces!
I generally consider about two cards (and perhaps a merc or two) a fair price for a divorce, but that definitely changes based on the board position.
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