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Dungeon Saga: Dwarf King's Quest» Forums » General

Subject: Adventures Companion Beginning Hero Building Rules rss

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Brad P
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I took the stuff out of the Hero building section you actually need to make the initial hero and condensed it down, corrected the errors, and then made two examples: Salamander Barbarian and Elf Paladin.

http://twilight40k.blogspot.com/2015/11/building-your-first-...


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Brad P
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Added the 5 Villian Race templates to the race modifier/ability list.
 
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Marco Signore
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Napoli
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eriochrome wrote:
I took the stuff out of the Hero building section you actually need to make the initial hero and condensed it down, corrected the errors, and then made two examples: Salamander Barbarian and Elf Paladin.

http://twilight40k.blogspot.com/2015/11/building-your-first-...


Incidentally we played a game this afternoon with a Salamander Barbarian. Unstoppable...
 
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Brad P
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Angra wrote:
eriochrome wrote:
I took the stuff out of the Hero building section you actually need to make the initial hero and condensed it down, corrected the errors, and then made two examples: Salamander Barbarian and Elf Paladin.

http://twilight40k.blogspot.com/2015/11/building-your-first-...


Incidentally we played a game this afternoon with a Salamander Barbarian. Unstoppable...
Add in Hammertime at 1st level then relentless at second. Broken might be the word. A combat die is a huge buff in this game. An Armor point might have been a reasonable difference for him. The Ogre template has a combat die and that seems reasonable. They are large which has its own movement issues for venturing through dungeons.
 
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Marco Signore
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As a matter of fact, the player controlling the salamander added Hammertime and Relentless. The combo is just too powerful...
Luckily, the Salamander is optional, and you can "rule out" the combo as optional; nonetheless, the Salamander barbarian is the true definition of LETHAL.
 
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