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Race for the Galaxy» Forums » General

Subject: Please recommend the best way to learn this game. . . rss

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Wesley Jones
United States
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Never played this game, and have not yet watched a video or read rules. Thinking of purchasing it for primarily as a two player game. But I have read the iconography is hard to get.

Other than reading the rules, can you recommend your favorite video or guide that might make it clear on how this game works and "getting" the supposed hard iconography and flow of the game?

Thanks!
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Gaius Cordovan
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the game looks intimidating- but in fact it isn't. the iconography is brilliant, but it looks too much,... but easy after a few games.
just pick it up and play it in a slow two player game.
everything clears slowly up. love for RftG grows.
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Chris Laudermilk
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What Gaius said. It is intimidating at first, but most of the icons quickly become second nature. The Consume-Trade action is the hardest to get your head around, but after 3-4 plays you will have that one figured out. After that, scoring the 6? developments will take the longest. So, take the plunge! It's a great game.

I like these videos by Wei-Hwa Huang:


Start with #1 above & follow to 2 & 3.
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Brian Hanifin
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Here is a nice audio only introduction from an instructor's point of view. This guy does a really good job at easing you into the concepts of the game a little at a time. Which is nice because it is easy to get sidetracked trying to explain the details of what all of the icons mean... which overwhelms new players.

http://howtoplaypodcast.com/episodes/episodes-21-30/episode-...
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Yann Grizonnet
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Learn french or use Google Translate in my guides on Ludovox :

------- Basics -------
http://ludovox.fr/le-guide-du-colonisateur-galactique/

------- Combos -------
http://ludovox.fr/race-for-the-galaxy-les-combinaisons-spati...
http://ludovox.fr/race-for-the-galaxy-les-combinaisons-spati...
http://ludovox.fr/race-for-the-galaxy-les-combinaisons-spati...

------- First extension -------
http://ludovox.fr/race-for-the-galaxy-tempete-en-formation/
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Serge Levert
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Djinn42 wrote:
Learn french or use Google Translate in my guides on Ludovox :

Haha, add another layer of language learning on top! Needless to say, only french speakers should try to learn this game using french resources.
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Kevin Shillinglaw
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This is what I play.
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rayreviewsgames does a great video!

https://www.youtube.com/watch?v=WeUw0v8Y-gQ
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Sean Conroy
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You really, really just need to stumble through 3 games or so. Our game group did that, by the end of the 3rd or 4th game, it just clicked.
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Santi Velasco
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Mairena del Aljarafe
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This guide worked like a charm in our group:

http://boardgamegeek.com/filepage/46904/race-kids-rules
 
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russell smith
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BrianHanifin wrote:
Here is a nice audio only introduction from an instructor's point of view. This guy does a really good job at easing you into the concepts of the game a little at a time. Which is nice because it is easy to get sidetracked trying to explain the details of what all of the icons mean... which overwhelms new players.

http://howtoplaypodcast.com/episodes/episodes-21-30/episode-...


plus one for the how to play podcast. this is not only how I learned to play but how I learned to teach successfully.

and as a note this is an absolutely a great two player game
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David B
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I learned from Rahdo.
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Wesley Jones
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Lots of great suggestions here. Thank you all so much! Everyone got a wee bit of GG for taking the time to respond up to now.
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Brian Hanifin
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The biggest mistake we made the first several play throughs is we grabbed Victory Point tokens every time we settled a planet or played a development card in our tableau. That made the game end waaaay to quickly.

Apparently, the tableu victory points are added at the end of the game. While the Victory Point chips (which end the game) are only collected when an action on a card in your tableau calls for it (when consuming resources for example).

I can't wait to play the game again (hopefully) the right way.
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Jeremy Heisey
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I learned to play on boardgamearena.com. This made the iconography easy, as I already knew mostly how to play. To be fair though, it already made more sense as I learned Roll first.
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Jeremy Heisey
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srcabeza wrote:
This guide worked like a charm in our group:

http://boardgamegeek.com/filepage/46904/race-kids-rules


I'm planning to use this when I finally get the courage to teach my roommates.
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John
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luvmywife wrote:
"getting" the supposed hard iconography and flow of the game?

I don't think the icons are that hard. If you understand the icons on your start worlds, the action selection cards, and whichever preset hand you are using and ignore anything else for your first game you'd probably be fine.
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Chris Laudermilk
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There are the player reference cards. Those are invaluable for the first few games, then live in the box after you internalize the iconography.
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Nathaniel Chambers
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luvmywife wrote:
Never played this game, and have not yet watched a video or read rules. Thinking of purchasing it for primarily as a two player game. But I have read the iconography is hard to get.

Other than reading the rules, can you recommend your favorite video or guide that might make it clear on how this game works and "getting" the supposed hard iconography and flow of the game?

Thanks!


I think it's best to start out 4 player, 2 player is a little harder? But then again, I think 4 player would have more AP the first game. Then again, I enjoy 2p a lot more, so maybe that's the best way to jump in.

https://youtu.be/um0jIYodqRI I think this was the video I showed to friends to help them out. It works well because they teach Produce before Consume/Sell.

Another thing I'd recommend, and this is weird, but sometimes I just tell people to play San Juan first I played it before RFTG on iOS and it helped a bit.
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John
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I think it's easiest to learn two player, but not using the two player rules for experienced players (so you each chose one action per round), that way you only have to think about two actions and you choose one of them. I learnt 3p and have played games with new players at 2, 3 & 4 players.
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Yao-ban Chan
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Surprised no-one's mentioned it yet, but many people gain a basic grasp of the rules and have no idea how to construct a strategy. Keldon's AI helps a lot in this regard.
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Neil Edmonds
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Race is definitely a game you have to put some time into to learn. I found the experience enjoyable even while I was getting some rules wrong.

The game has some suggested starting hands that you should use your first few plays. I'd also strongly recommend playing the base game multiple times before adding expansions into the mix. Each expansion adds some new rules to the gameplay, and the new cards in each expansion require you to adjust tried-and-true strategies.
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Chris Laudermilk
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Autoduelist wrote:
Race is definitely a game you have to put some time into to learn. I found the experience enjoyable even while I was getting some rules wrong.

The game has some suggested starting hands that you should use your first few plays. I'd also strongly recommend playing the base game multiple times before adding expansions into the mix. Each expansion adds some new rules to the gameplay, and the new cards in each expansion require you to adjust tried-and-true strategies.


This! There's a reason Tom set up those starting hands. At least you know you're beginning with a decent start & can concentrate more on internalizing the iconography and basic game play.

After a few games you start to learn the various strategies, then you can reasonably think about adding expansions. I'm adding them one at a time & doing a few plays at each "level" before adding the next one. So, BoW is sitting in shrink for a month now as my son and I aren't completely comfortable with RvI and the takeover rules yet.
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Scott Russell
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Yep, the start hand are a must when I teach the game. And, honestly, I think you can get more than one interesting games using them due to the different paths you can take with each.

As a game teacher, there's not much worse than spending ten minutes on rules, then throwing six cards at players and telling them to make an intelligent decision on which two to throw away. The blank looks are deafening.
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Robert Beachler
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The best way to learn this is to not and find a better game.
 
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rain
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robbdaman wrote:
The best way to learn this is to not and find a better game.


Seriously? You're going to jump into the conversation just to make an insult.

Dude, get some help.
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