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Power Grid Deluxe: Europe/North America» Forums » General

Subject: "Double city" question rss

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Andrew M
Canada
Vancouver
British Columbia
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I'm not sure I'm doing the 'double city' part of this game correctly. Specifically, I'm wondering what the intent of having these was? Because my experience thus far is that someone buys the two New York 10 spots right off the bat. Mexico is also a quick target, but it's less desirable due to location.

But New York! You get two cities with no connection cost, right in a nice, busy, cheap connection spot. Seems like a big advantage, especially early when 5 extra elektro make a big difference.

So why design it this way? Or am I missing something (always a distinct possibility).

Thanks!
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Russ Williams
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Dolny Śląsk
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oneilljgf wrote:
Hi Andrew,

I think you are limited to buying only ONE 10-spot in any location.

Regards,


Jim

Est. 1949

If by "location" you mean a row of 3 building slots (10/15/20), then yes.

If by "location" you mean "New York" (which consists of multiple such locations with 0 connection cost between them), then no.

https://boardgamegeek.com/article/18412778#18412778

Each 10/15/20 city graphic is an independent city rule-wise, even if 2 of them have 0 connection cost and share the same name like New York. (Same as in normal/original Power Grid.)
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Chris Johnson
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Like many parts of this game, the 0-cost connections are something the players need to balance; place and build to apply pressure to the player that takes them.

There are plenty more considerations around this sort of thing, but it sounds like you just need to play a bit more, to figure them out on your own.
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Andrew M
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fnord23 wrote:
Like many parts of this game, the 0-cost connections are something the players need to balance; place and build to apply pressure to the player that takes them.

There are plenty more considerations around this sort of thing, but it sounds like you just need to play a bit more, to figure them out on your own.
Ok. Thanks!
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