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Spyfall» Forums » General

Subject: Two copies, 9+ players rss

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Mike Sten
United States
New York
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Has anyone tried this? If so, how did it play? ... and what home rules did you use to keep the game running smoothly?
 
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A J
United States
Riverside
California
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I haven't tried but have thought about it. I'd imagine you would need to have two spies at some point and increase the timer as well.
 
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Chris Dieckmann
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Bronx
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I would add a second spy and a extra card so chance of 2 spies and or only 1. Might want to allow spies to identify each other ala werewolf except that they aren't allowed to dissent in spy voting?
 
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Trevor Taylor
United Kingdom
FARINGDON
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Not tried it yet, but keep in mind, the higher the player count, the easier it is for a Spy to avoid being detected. It might be possible to add a second spy with this number, but then you would need to re-rule how nominations and the endgame voting works.
 
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Jack Whitham
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Norwich
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Easy, all but one needed on a vote to pass and two choices for reveals:
1) if one spy reveals, the other has to also and they can discuss their final answer.
2) if one reveals, the other can't help, if correct answer, both spies still win (after all the other helped by not being caught!)
 
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Adam Gough
United Kingdom
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For a game with so many players, I would DEFINITELY add a 2nd Spy card.

BUT

To add a further wrinkle to the game, I'd take a tip from The Resistance and let the spies know who each other are. The resistance does this by following a few easy steps:

All players close their eyes.
Spies open their eyes, acknowledge each other.
Spies close their eyes.
Everyone open their eyes.

Then the game can continue as normal, but spies can either question each other, or avoid questioning each other ... but also divert attention if the line of questioning gets a bit too close
 
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