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Alexander the Great» Forums » Variants

Subject: Variant(s) for combat or more interaction? rss

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Christopher Jackson
United States
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Has anyone thought about, tried, or tested any variants that add a little more interaction between the armies on the board? One thought I had: maybe there's a way before the scoring phase to add a die roll where one faction can attempt to siege a city (or temple) built by an opponent in an adjacent province, and thus take control for the VPs? I know that the economic part of the game is supposed to balance who gets to which city provinces first and can build there (based on turn order), but I think it would be fun and interactive to have one random mechanic that allows for a take-over, even if it is minor and the odds are calculated to be low.

Would be interested to here other thoughts or ideas. I don't play this enough to test anything a bunch of times right away, but if I get around to it I can add more here. Just thinking about it and wondering if anyone beat me to it...
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  • [+] Dice rolls