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Subject: Deck Builders rss

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Brian Morris
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Looking for a card game for my wife and I'm leaning towards a deck builder. Here's the situation. My wife likes card games but I've had difficulties finding ones that she enjoys. Mostly at this point we've played games like Jambo which are more fillers and I want something with a bit more meat.

A few years ago I tried Dominion. Let me just say I'd rather sit and watch paint dry than play Dominion again. 4 player solitaire. No player interaction. Played it twice will never play it again.

You'd think at that point I'd be done with deck builders but a few years ago I took a leap of faith a tried Legendary: A Marvel Deck Building Game. I loved it. I even have Villains and Encounters now. It's rapidly crawled up my top 10 list. As you would expect I got my wife to try it. She liked it. Sort of. She liked the mechanics and everything but a superhero theme just isn't her shtick.

So that's where we stand now. I'm looking for a deck builder with a reasonable amount of player interaction to the level at least of Legendary. No sci fi theme or superhero theme. I'm thinking Thunderstone might be what I'm looking for.

 
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HenningK
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mrbeankc wrote:
I'm thinking Thunderstone might be what I'm looking for.
It is not. That game (the base set at least) is more multiplayer solitaire than Dominion, the player interaction is practically non-existant.

Maybe take a look at Nightfall. I don't really like the game, but then I am a huge fan of Dominion, so maybe you will like Nightfall.
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Phillip Wright
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Deckbuilders are my GF and I favorite. Dominion is probably our most played deck builder. We also have the Lord of the Rings DBG (All 3 sets) which is one of our favorites and very similar mechanics to Dominion except that the cards available for purchase constantly changes and there are archenemies that must be defeated to win the game.

Another game would be Ascension which is similar to LOTR DBG. Except the game ends when the VP pool reaches 0 but the great thing about this game are the different factions that these cards can be from and the combos you can make. My GF and i play this very regularly on the Ipad. If you want to check out how Ascension plays the base game is free to purchase and there are lots of expansion packs available.

Hope it helps give you some ideas.
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mark downie
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My wife and I love Shadowrun: Crossfire. It is co-op and has a fair amount of player interaction. It also has a reputation of being quite difficult. An expansion is just around the corner so now looks like a good time to get onboard.
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Rune Age - different scenarios, from co-op to "last man standing"; you can choose what kind of interaction you like most.
Very simple game; less about building an engine than at attacking at the right time (or keeping resources...)

Two deckbuilders about bidding and bluffing (somewhat):
Arcana
Fzzzt!
Not much engine building.

If you want engine building with interaction, I think Nightfall is a good suggestion. (Never played - want to play )
 
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mrbeankc wrote:
No sci fi theme or superhero theme.
Oh, dear. I guess, that eliminates all of my suggestions
mrbeankc wrote:
I'm thinking Thunderstone might be what I'm looking for.
I enjoy Thunderstone a lot, but it's definitely _not_ what you're looking for. With a few exceptions (depending on the cards used for the setup), there's zero player interaction.
 
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Stephen Cooper
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That's a shame about Dominion, do you realise there are different kingdom cards that allow attack and defence play?

As for alternatives, you could look at Trains, which is essentially Dominion, but adds a map for territory control, get the standalone expansion Trains: Rising Sun if you want the attack/defence option, Ticket to Ride style route building and tighter, two-player maps.

Arctic Scavengers has direct conflict between players at the end of a round which requires them to reserve cards (or not, depending on your strategy) for a fight over limited, "contested resources" in a post-apocalyptic, nuclear winter setting. Edit: oops, missed your "no sci-fi" criterion the first time around, does science-fantasy count...

+1 for Shadowrun: Crossfire, a game where you must work together or your team will fail; however, the game is so brutal you'll probably fail anyway. It also features persistence, so characters can develop over a series of games.

For other alternatives (i.e. card games, but not deck-building), consider trick taking in Diamonds, co-operatives Hanabi (building a firework display, where you can't see the cards in your hand, only those in others) and The Grizzled (survive the trenches in WWI), or city building in Citadels.
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Brian Morris
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Wife enjoys Citadels and I own it but it's not a great 2 player game.

One of the reasons I like Legendary is the depth. No two games are even closely alike. My wife likes that aspect and the co-op aspect of it as well. A fantasy version of that would be spot on.

I'm reading reviews now on Ascension: Deckbuilding Game to see if that's what I'm looking for.
 
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Stephen Cooper
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mrbeankc wrote:
I'm reading reviews now on Ascension: Deckbuilding Game to see if that's what I'm looking for.
You'll "get" this straight away because Legendary and it both play very similarly.
 
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Sandro Eifert
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I want to throw in two additions.

Fantastiqa: The Rucksack Edition

Players travel to various locations to defeat monsters. Monsters are defeated by pulling the right symbols out of your deck. Defeated monsters go into your deck providing more and better symbol combinations.
There is not much engine your looking for in your deck, but rather the the right number of symbols. Thinning is quite important.
The game has a good amount of interactions as you strife to defeat the same monsters, complete the same quests or stick tea drinking dragons into your opponents deck.

Cthulhu Realms

Light-hearted deckbuilder with a Cthulhu theme. You're gathering Lovecraftian Gods, mad people and "things" to drop your opponents sanity to 0. As you're playing directly against each other the game provide direct player interaction. It also has a very small footprint.
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John
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mrbeankc wrote:
Wife enjoys Citadels and I own it but it's not a great 2 player game.
Many people prefer it 2-player as it's quicker. I think it's best with 2, 4 or 5 players (assuming the players are fairly quick).
 
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Brian Morris
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Like I said, I own Citadels and don't care for it 2 players.

I looked at Ascension and again there is little interaction.

Checking out Nightfall next. Wife would like the horror theme which is funny because she HATES it when I watch either Z Nation or The Walking Dead when she's in the room. She's also not big on Lovecraft.
 
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Fernando Robert Yu
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Try out CapCom Street Fighter Deck-Building Game then...
 
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Christopher
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I play a ton of deck builders and Valley of the Kings has been a hit with all of my groups.
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Brian Morris
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samuraisoul77 wrote:
I play a ton of deck builders and Valley of the Kings has been a hit with all of my groups.
My wife has a lifetime interest in Egyptology. This is friggin perfect!!!
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zabdiel wrote:
mrbeankc wrote:
Wife enjoys Citadels and I own it but it's not a great 2 player game.
Many people prefer it 2-player as it's quicker. I think it's best with 2, 4 or 5 players (assuming the players are fairly quick).
Many other people find it to be a terrible game with 2 as you have too much information. It is more like Voltron, the more you stack on the better it gets. Also is not a deckbuilder.
 
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Daniel B-G
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A Few Acres of Snow

You'll probably need to run it past your wife to see if she'd be interested, but this is probably the best deckbuilder I've played. It has a slightly less serious sibling in the form of Mythotopia.

 
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Brian Morris
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I don't need to run it past my wife. She'd take one look at that, say "wargame" and that would be the end of that. It's a game I'd love to give a try myself at some point and if it were for me and a friend it would be a good suggestion but I know darn well it's not for her.

I ordered Valley of the Kings by the way.
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James Curnalia
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Star Realms is a great little deck-builder, especially if you mainly play games as a couple.

Paperback is another great deck-builder, combining the mechanic with Scrabble style word play.
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Daniel B-G
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A game that's getting a lot of love at the moment, but I can't personally attest to, is Baseball Highlights: 2045.

She might look at it and go "Sports, nope", but I'm even tempted by it and I hate sports in general, let alone having a specific interest in Baseball.
 
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Arctic Scavengers for player interaction.

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Christopher
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Glad you like it. Its a lot of game at that price point. There is an expansion for it too that adds twice as many cards.
 
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Carl Frodge
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mrbeankc wrote:
Looking for a card game for my wife and I'm leaning towards a deck builder. Here's the situation. My wife likes card games but I've had difficulties finding ones that she enjoys. Mostly at this point we've played games like Jambo which are more fillers and I want something with a bit more meat.

A few years ago I tried Dominion. Let me just say I'd rather sit and watch paint dry than play Dominion again. 4 player solitaire. No player interaction. Played it twice will never play it again.
Your problem is that you were playing with 4 players. Dominion is best with 2 or 3, any more and there's too much down time.

Quote:
You'd think at that point I'd be done with deck builders but a few years ago I took a leap of faith a tried Legendary: A Marvel Deck Building Game. I loved it. I even have Villains and Encounters now. It's rapidly crawled up my top 10 list. As you would expect I got my wife to try it. She liked it. Sort of. She liked the mechanics and everything but a superhero theme just isn't her shtick.

So that's where we stand now. I'm looking for a deck builder with a reasonable amount of player interaction to the level at least of Legendary. No sci fi theme or superhero theme. I'm thinking Thunderstone might be what I'm looking for.
Maybe one of these would be right for you and your wife:
Eminent Domain (very little down time because every player has a chance to play each turn, not just on their turn. It's a space theme, but not superheroes).
Resident Evil Deck Building Game (if you can find a copy, shouldn't be too hard, but it's OOP. This one is like Dominion, only it has a theme, and a cool monster-fighting mechanic. The theme is horror, so I dunno if your wife would like that better.)
+1 Valley of the Kings (Egyptian Archaeology theme. Very cool pyramid mechanic and a fun game. Not a ton of interaction, but still fun.)
 
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Stephen Cooper
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agentkuo wrote:
Your problem is that you were playing with 4 players. Dominion is best with 2 or 3, any more and there's too much down time.
That very much depends on the group, I've played four player Dominion where turns are so fast it's been almost my turn again before I've had a chance to sort my hand. Granted, some players grind out deck emptying turns, but they will ruin a two player game too.
 
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Matt Brown
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Scooperman wrote:
As for alternatives, you could look at Trains, which is essentially Dominion, but adds a map for territory control, get the standalone expansion Trains: Rising Sun if you want the attack/defence option, Ticket to Ride style route building and tighter, two-player maps.
+1. If you play 2-player only, grab Rising Sun first as that has the 2-player maps. I rank it highest for a deck builder, and any others have sci-fi themes.
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