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BattleCON: Devastation of Indines» Forums » Play By Forum

Subject: Larimore (Wex) vs Jager (AXQ) rss

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Adam Pugh
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Fairborn
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New thread, new battle! My discards/finisher:

Spoiler (click to reveal)
Discard 1: Special Grasp
Discard 2: Blood Moon Slicer
Finisher Blood Hunt
 
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Wex Weximus
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Let's do it!

Spoiler (click to reveal)
Discard One: Special Dash
Discard Two: Warmage's Might
Finisher: Dragonflare
 
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Adam Pugh
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Jager round 1 pair:
Spoiler (click to reveal)
Fanged Drive


Ante:
Spoiler (click to reveal)
Nope
 
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Wex Weximus
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Larimore Round 1 Attack Pair:

Spoiler (click to reveal)
Dire Shot


Ante:

Spoiler (click to reveal)
Charge 3 Counters


Who got first ante btw?
 
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Adam Pugh
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Wexiomatic wrote:
Who got first ante btw?
I didn't bother determining since I was going to pass regardless.
 
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Wex Weximus
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Ok fair enough. I pass any further antes (other than what I've already posted), so onto reveal I guess.
 
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Adam Pugh
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Beat 1
Start of Beat Summary
ooLoJoo

Larimore Burman: 20 life
Firepower: 2
Force: 2
Discard 1: Special Dash
Discard 2: Warmage's Might
Finisher: Dragonflare

Jager Brandtford: 20 life
Force: 2
Discard 1: Special Grasp
Discard 2: Blood Moon Slicer
Finisher: Blood Hunt
Signature Moves: Wolf's Fang Fugue, Crescent Moon Claw, Red Moon Rage, Mist Step Massacre


Larimore Burman
Dire Shot
Range: 1-4
Power: 2
Priority: -2

Stun Guard 2
If this attack's priority is less than 0, this attack gains Stun Immunity.

Jager Brandtford
Fanged Drive
Range: 2-3
Power: 3
Priority: 5

Before Activating: Advance 1 or 2 spaces.
Before Activating: Advance 1 or 2 spaces. If you switched sides with the opponent during this movement, gain +1 Power.

Ante
Larimore charges 3: -2 Power, -5 Priority (included above).

Reveal
Jager wins priority.

Start of Beat
Nothing

Active Player
Jager advances 2 (Drive), then advances 2 (Fanged) gaining +1 Power. He hits for 4; Larimore is not stunned.

Reactive Player
Larimore hits Jager for 2.

End of Beat
Larimore gains 3 Firepower.

Recycle
Nothing.


Current State Summary
ooLoJoo

Larimore Burman: 16 life
Firepower: 5
Force: 3
Discard 1: Dire Shot
Discard 2: Special Dash
Finisher: Dragonflare

Jager Brandtford: 18 life
Force: 3
Discard 1: Fanged Drive
Discard 2: Special Grasp
Finisher: Blood Hunt
Signature Moves: Wolf's Fang Fugue, Crescent Moon Claw, Red Moon Rage, Mist Step Massacre
 
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Adam Pugh
United States
Fairborn
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Jager beat 2 pair:

Spoiler (click to reveal)
Refined Slicer
 
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Wex Weximus
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Whoa hold up. You got my Charge Effect wrong for that entire beat. At 3 Charge, it's -2 Power, -5 Priority. That gives me Stun Immunity for this beat.

Also, I think you need to update your position in the current summary at the bottom.
 
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Adam Pugh
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Wexiomatic wrote:
Whoa hold up. You got my Charge Effect wrong for that entire beat. At 3 Charge, it's -2 Power, -5 Priority. That gives me Stun Immunity for this beat.
You're right, I misread and did you for 2 Charge. I'll fix it (but my attack pair remains the same).

Quote:
Also, I think you need to update your position in the current summary at the bottom.
Nope, advance 2 past you then advance 2 past you again. I end up back where I started.
 
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Adam Pugh
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It's fixed now; please double-check I did it all right. I'll stick with my move above for Beat 2.
 
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Wex Weximus
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Gotcha with the movement, that makes sense. Onto the next pair!

Larimore Beat 2 Pair:

Spoiler (click to reveal)
Blistering Burst
 
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Wex Weximus
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Just waiting on your ante.
 
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Adam Pugh
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Pass on ante.
 
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Wex Weximus
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Ante:

Spoiler (click to reveal)
Charge 2 Firepower Counters
 
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Adam Pugh
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That's not secret information, is it?
 
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Wex Weximus
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I suppose not, no. I just got in the habit of it. Click away.
 
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Adam Pugh
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Pass ante
 
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Wex Weximus
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Also pass. Reveal time.
 
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Wex Weximus
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At the start of beat, I will retreat 1 space and spend 5 Firepower Counters to become the Active Player.
 
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Adam Pugh
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Beat 2
Start of Beat Summary
ooLoJoo

Larimore Burman: 16 life
Firepower: 5
Force: 3
Discard 1: Dire Shot
Discard 2: Special Dash
Finisher: Dragonflare

Jager Brandtford: 18 life
Force: 3
Discard 1: Fanged Drive
Discard 2: Special Grasp
Finisher: Blood Hunt
Signature Moves: Wolf's Fang Fugue, Crescent Moon Claw, Red Moon Rage, Mist Step Massacre


Larimore Burman
Blistering Burst
Range: 2-3
Power: 4
Priority: -3

Start of Beat: You may discard 5 Firepower Counters. If you do, you become Active Player.
Start of Beat: You may discard 2 Firepower Counters. If you do, this attack gets +0~2 Range.
Start of Beat: Retreat 1 or 2 spaces.

Jager Brandtford
Refined Slicer
Range: 1-2
Power: 3
Priority: 5

On Hit: Move the opponent up to 2 spaces.
On hit: Move 1 space. If you switched sides with the opponent with this move, gain +1 Power.
After Activating: Move 1 space.
After Activating: Move up to 1 space.
End of Beat: If you ante a Signature Move during the next beat, it gains +1 Power and +1 Priority.

Ante
Larimore charges 2: -1 Power, -3 Priority (included above).

Reveal
Jager wins priority.

Start of Beat
Larimore retreats 1 and spends 5 Firepower to become active player.

Active Player
Larimore hits for 4, stunning Jager.

Reactive Player
Stunned.

End of Beat
Larimore gains 2 Firepower.

Recycle
Nothing.


Current State Summary
oLooJoo

Larimore Burman: 16 life
Firepower: 2
Force: 4
Discard 1: Blistering Burst
Discard 2: Dire Shot
Finisher: Dragonflare

Jager Brandtford: 14 life
Force: 4
Discard 1: Refined Slicer
Discard 2: Fanged Drive
Finisher: Blood Hunt
Signature Moves: Wolf's Fang Fugue, Crescent Moon Claw, Red Moon Rage, Mist Step Massacre
 
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Adam Pugh
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Fairborn
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Jager beat 3 pair:

Spoiler (click to reveal)
Blood Moon Burst
 
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Wex Weximus
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Larimore Beat 3 attack pair:

Spoiler (click to reveal)
Special Dash


For ante, I charge 1 Firepower Counter
 
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Adam Pugh
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I pass.
 
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Wex Weximus
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Also pass.
 
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