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Subject: Greatest worker placement game... rss

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Boss Beau Blasterfire
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where the worker placement mechanic is secondary and not the primary mechanic. Thanks for any help.
 
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David Fair
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Or maybe PowerGrid?
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Can you give an example of a game where worker placement id "secondary" as opposed to "primary"? Because I have no idea how one would differentiate that.
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Gregg Saruwatari
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Keyflower
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Keith czop
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Dominant species!!!
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Boss Beau Blasterfire
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BeyondMonopoly wrote:
Can you give an example of a game where worker placement id "secondary" as opposed to "primary"? Because I have no idea how one would differentiate that.


Belfort has wp but scoring is primarily area majority.
Copycat has a mix of mechanics.
Lewis & Clark not sure about this one, but do know that it has several mechanics working together.
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Krawhitham B
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Dungeon Petz. There is a bidding element to the WP because you have to create groups of workers to send. Additionally the 'meeting your pets needs' phase is often the trickiest part of the game, having to consider how to allocate and meet needs in order to win competitions and also generate the best sale.
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Mr Suitcase
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bbblasterfire wrote:
where the worker placement mechanic is secondary and not the primary mechanic. Thanks for any help.



Easy question. Answer: the Canadian Government. Probably the American government too, but since I don't live there I can't say I've seen that regional version of the game played.
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Tyler Gobe
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Don't Turn Your Back
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Joe H
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Lewis & Clark - worker placement is important but hand management and resource management are key.
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Carl Frodge
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Kemet, maybe? I don't personally like the game, but the worker placement mechanic is secondary, but still an important part of the game.
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Derry Salewski
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GrimThunderbrew wrote:
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Shane Larsen
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agentkuo wrote:
Kemet, maybe? I don't personally like the game, but the worker placement mechanic is secondary, but still an important part of the game.

There is no worker placement in Kemet.
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Shane Larsen
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My recommendation is Trajan. The game is made up of six mini-games, all controlled by a mancala on each player's player board. One of the actions is very close to a worker-placement action (the builder section of the board).
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Scott O'Brien
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Troyes has a worker placement aspect, but I don't think its the primary mechanic in the game.
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Jeremy Heisey
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sao123 wrote:
Troyes has a worker placement aspect, but I don't think its the primary mechanic in the game.


I agree. That being said, I'm not sure what the primary mechanic is. That's a tough game to pin down, but a fun one all the same.
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Jeremy Heisey
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thedacker wrote:
My recommendation is Trajan. The game is made up of six mini-games, all controlled by a mancala on each player's player board. One of the actions is very close to a worker-placement action (the builder section of the board).

+1
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Jeremy Heisey
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bbblasterfire wrote:
BeyondMonopoly wrote:
Can you give an example of a game where worker placement id "secondary" as opposed to "primary"? Because I have no idea how one would differentiate that.


Belfort has wp but scoring is primarily area majority.
Copycat has a mix of mechanics.
Lewis & Clark not sure about this one, but do know that it has several mechanics working together.


Is Fields of Arle in this category? Even though it is on the surface worker placement, that is a means to the end of managing your land.
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Matt Brown
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TheJRMY wrote:
I'm not sure what the primary mechanic is.


Dice allocation.

And Keyflower is the thread winner.
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Shane Larsen
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sao123 wrote:
Troyes has a worker placement aspect, but I don't think its the primary mechanic in the game.

Troyes is a perfect example. Not sure why I didn't think of it. Troyes is primarily a dice-manipulation/allocation game, and secondarily a worker-placement game.

It's also the best game mentioned so far...by quite a bit.
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Rasmus Højslet
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Well... I'm gonna go with Agricola

Really enjoy the stress the game creates.
Check it out!
 
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Jake Blomquist
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Trajan and Troyes are both great games but I don't see them as having any worker placement at all. Maybe I'm too strict in this regard?

The people suggesting Uwe games I don't really see that either. Those games are to me (and I think most people) primarily worker placement.

And as far as an actual answer, I'd agree with the people above that Lewis & Clark is probably the best one I can think of (and quite a good game for that matter). But it seems like a pretty restrictive category so it's close to the only one I can think of.
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Panayiotis Zois
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+1 Lewis & Clark
+1 Keyflower
+1 Trajan (It has a little worker placement with the legionaires and the workers)

Also check Bruxelles 1893.
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Scott O'Brien
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thedacker wrote:
sao123 wrote:
Troyes has a worker placement aspect, but I don't think its the primary mechanic in the game.

Troyes is a perfect example. Not sure why I didn't think of it. Troyes is primarily a dice-manipulation/allocation game, and secondarily a worker-placement game.

It's also the best game mentioned so far...by quite a bit.


Its also the most impossible to find title also.

Keyflower is probably best available title that meets the OPs request.
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Carel Teijgeler
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My choice: Alchemists
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Si Barnes
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Possibly Robinson Crusoe: Adventures on the Cursed Island. It's a worker placement game in which you need to use your workers to complete very different tasks. I would go as far to say that the WP is a secondary mechanic but it certainly feel like the game is primarily trying to make your life a misery. It's an awesome game!
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