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Pandemonium» Forums » General

Subject: Win ratio , maps and Monster AI questions rss

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Elliott Harding
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Rapid City
South Dakota
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1. What is the average win ratio. Question for the developers.

2. Do all the monsters follow the same AI, but hit with different stats or have more/less health?

3. Are all the maps 2x2 tile setups?

Thanks!
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Marc Ripoll
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Hello Elliott and thanks for your interest.

1. Win/lose ration is around 50% (very close to that). We've seen with all the testing group we tried that if the group cooperated well, they usually win the game in the last two turns. If everyone in the team take decisions on their own, then usually they lose the game, as they all die or run out of time (that countdown works really well to add tension).
When you play an adventure like the Horde Survival, the lose rate is higher, because it's intended to be a difficult play and it delivers
When playing in semi-cooperative mode this ratio depends in the master's (the player who plays with the Evil one) ability to play the game.
And elimination mode, of course is always the same, only one player can win. What's great of this last mode is that it allows to play quick rounds, as some gameplays last for 30 or 45 minutes only (compared to the 90 of a standard coop).

2. Yes, all monsters follow the same AI, but all of them have different and unique abilities, that offer variations to it. For example Aberrations advance breaking doors, or Spectres trespass them without losing movement, Dimensional Gods are immune to traps, or Sharknators attack every player in an exterior area. Also they all do something different when they die: for example Spectres resurrect, demons explode and leave a new portal, aberrations leave a new Possessed, etc...
When playing in semi-cooperative, tha master moves the creatures, but always using their move values.

3. Yes, there's always 4 maps on the table (50x50 cm setup). The game also works fine with 6 tiles, we played this way for a long time, but we think the 4 tiles adds more action and tension to the game. But, remember the game is designed so you can add your own adventures, so we challenge you to try new combinations and experiment with the game options.

Thanks for your time and any doubt you may have, don't hesitate to contact us.
Best regards,
Marc
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Elliott Harding
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Thank you. That information is very helpful and sounds good.
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